Europa Universalis IV

Europa Universalis IV

Purple phoenix resurrection Unit pack
205 kommentarer
FrostCreed 17. aug. 2024 kl. 12:24 
You can fix this mod by going to: Steam\steamapps\common\Europa Universalis IV\gfx\sprite_packs_order/00_sprite_pack_orders

and add the following lines to the bottom of the document:
phoenix_units = 80
phoenixafrica_units = 80
Byzatium_America_colonial_units = 80
phoenixasia_units = 80
Byzatium_Theodoro_units = 80
Greece_units = 80
Trebizond_units = 80
Björn Ironside 15. apr. 2024 kl. 12:15 
you did the greeks wrong in this. why do they have to look like turks?
empty243 8. feb. 2024 kl. 6:42 
Love from China! I want to explain how to use this mod in Version 1.35, you need to close the DLC that the name is Imperator unit pack,then you can enjoy this cool unit pack in the game. This mod don't need to update for now.
frubuloid 2. juli 2023 kl. 23:11 
Also noticed the hands of many models are really small.
frubuloid 26. maj 2023 kl. 23:40 
No. Unfortunately.
Kyrios480 15. maj 2023 kl. 6:45 
Are there any community made patches for this?
frubuloid 8. apr. 2023 kl. 17:50 
Not only does this require an update it needs to be fixed. Currently Trebizond uses byzantine europe models, and none of the continent specific models work, at all.
[ӍLU] Jinx 8. feb. 2023 kl. 23:05 
none of your unit models are working for some reason despite being up to date? when i launch a game they just revert back to the shitty default muslim byzantine looking infantry
Agnes Tachyon 31. juli 2022 kl. 14:54 
Hello, My name is Fubuma and I am an artist for the Third Odyssey Mod, I was wondering if we could use your units in our mod? I've sent you a friend request on steam for further negotiations
Ouzo 5. maj 2022 kl. 11:38 
please update
Rakdar 3. mar. 2022 kl. 15:29 
This mod is still working for me as long as the Imperator Unit DLC pack is disabled. The Imperator units simply override the mod, disable the DLC and you should be fine.
いずみさぎり 23. feb. 2022 kl. 5:28 
update plz
Gundisalvus 6. feb. 2022 kl. 13:52 
not working anymore
Ragael 6. nov. 2021 kl. 11:24 
any chance for an 1.31.6 update pls? XD
TorpedoTornado 19. sep. 2021 kl. 3:17 
so does this sill work with the current game version?
B-key 4. aug. 2021 kl. 9:47 
this needs an update
Dimension 29. juli 2021 kl. 19:38 
There is just something weird about seeing BYZ Tier 3 with white wigs and the entire infantry tree lacking Orthodox beards. Other than that, indipensable mod in any Eastern Europe playthrough.
Imperator Rax Raxous 26. feb. 2021 kl. 13:48 
Something is wrong, my byzantine units looks not like in the pictures. Actually they look quite shit looks like vanilla.... What is wrong, doesnt work anymore?
Primo96 1. dec. 2020 kl. 4:33 
Why your unit models are bigger than other?
Jean Artu 27. nov. 2020 kl. 12:11 
I couldn't download the mod.
the game tells me: "the descriptor file for this mod is missing".
muchas gracias , saludos de argentina.
almeath 4. nov. 2020 kl. 21:45 
For months I have been getting a warning in Stem that the mod is incompatible with my installed version of EU IV, but it seems that if I select it anyway, it appears to mostly work in actual gameplay. I tried installing and re-installing the mod to no effect. Is this expected behavior with the current version of EU IV?
Nick 28. okt. 2020 kl. 9:06 
anybody know a unitpack like this that doesnt need dlc to work?
Alan deLane 15. juni 2020 kl. 13:56 
Thanks for your quick reply. Before switching to the all-in-one, I used the updated stand-alones. Same problem. Btw, my Crusader-download is missing, and in the above list, it is missing too. Strangly, in the all-in-one package, KNI is working, every other Crusader-tag not.

In my current game (TRE with expanded missions, 14-idea-slots & expanded ideas), I released FEO, and they use their proper textures.

Do you know btw more about load-order? Does N° 1 load first or N°<last> first? I haven't found anything about this topic yet.

Thank you kindly,
AdL
Xangelo7  [ophavsmand] 15. juni 2020 kl. 12:29 
@alandelane
caused he all in one collection is not done updating , the one with the crusaders is not updated yet
Alan deLane 15. juni 2020 kl. 11:39 
Hello,

first let me thank you kindly for your amazing mods. Playing with your unit sprites makes me love EU4 even more.

Now to the reason for my post:

Either some of the other mods I use, or the launcher, conflict with your mods (the all-in-one one + Revolutionary Napoleon + the 2 others needed) or something is not WAD: TRE, ATH, CYP, KNI, NAX are using vanilla unit-gfx, BYZ is using TRE-ones, and FEO either vanilla or FEO-ones or BYZ-Asia-ones (in 3 games :steamfacepalm:).

From what I've seen in the codes, everything seems to be alright.

In the ...\gfx\models\units-folder, some of the mesh files are "just" white and do not display any image.

Yours kindly,
AdL
Xangelo7  [ophavsmand] 14. juni 2020 kl. 21:41 
@Rakdar well as long as the Nation tag of Byzantium has not been changed in ET it should be fine
Xangelo7  [ophavsmand] 14. juni 2020 kl. 21:40 
updated for 1.30
Rakdar 14. juni 2020 kl. 21:39 
Does this work with Extended Timeline? If not, is it possible to make it compatible?
July Urning 4. maj 2020 kl. 6:00 
Oh my gosh this is amazing! There is no more fking muslim Alibaba in turban going trough orthodox Paris. Pooh... :steammocking:
Fat Avocado 1. maj 2020 kl. 0:48 
REallyyy good mod!!! made byzantine look alot more lively
Nola 24. apr. 2020 kl. 17:02 
I agree with @falloutlord. The asian model is more nice than the mainland one.
Falloutlord 1. apr. 2020 kl. 6:39 
hay man odd question but could you switch the mainland infantry level with the asian one
Fat Avocado 28. mar. 2020 kl. 4:55 
Hmmmmm winged hussars for byzantine... Other than that this mod is fantastic!:lunar2019smilingpig:
Earendil_ 17. feb. 2020 kl. 6:20 
somehow all of the Eastern nations are using this model. I don't know why.
QuaisWaffle 14. feb. 2020 kl. 4:56 
JEEZ @Vasilas Dont lick his arse will you.
Apohavnosis 4. feb. 2020 kl. 5:29 
Amazing work sir, you are a hero! I love the uniform choices, they are perfect. Thank you very much for creating this!
Jgk52 20. dec. 2019 kl. 4:17 
Cool,thanks.Oh,by the way,an idea( just saying) would be to make the fourth tier units of Greece look a little bit like Bavarian,since the first monarch of Greece was Bavarian,plus,the first offical Greek army was 3,500 Bavarians who came with Otto.Would be a nice idea,but it would require models from other DLCs so....Anyways,I really like this mod.Thumbs up and please continue the great work!
Xangelo7  [ophavsmand] 18. dec. 2019 kl. 8:49 
@Jgk52
yes and no, yes unique tier 1, the rest of the tiers used the other greek, theodora, Byzantium units
Jgk52 18. dec. 2019 kl. 4:54 
Does Trebizond have only tier 1?
kaisersOwn 13. okt. 2019 kl. 17:56 
Is there a way for me to access the 1.28 version?
Red Moff 12. okt. 2019 kl. 10:10 
Great mod! Thanks Xangelo7
Xangelo7  [ophavsmand] 24. sep. 2019 kl. 21:24 
@nlambrin Yes
nlambrin 24. sep. 2019 kl. 20:05 
update for 1.29?
BasileusSimeon 31. aug. 2019 kl. 18:00 
Is it possible to make the uniforms change color according to what color Rhomania's flag is.
UlfDerDritte 12. aug. 2019 kl. 14:32 
@[KOP] Dzemoglowy the different unit visuals are dependent on the location the unit is currently at.
darthsandstorm 5. juni 2019 kl. 13:47 
aww shit nvm, forgot to activate the mod
darthsandstorm 5. juni 2019 kl. 13:39 
i have the third rome dlc enabled, yet the units still look vanilla
Zoomzig 5. maj 2019 kl. 16:52 
Same question as the person below actually. New to unit packs and making unit packs, why does it matter what continent they're on? Or is this just the difference between technology types that form them?
Dzemoglowy 29. apr. 2019 kl. 7:04 
I have question about Byzantine Empire, Asia and Africa when the armies have other clothes, when they are produced in Africa or Asia or what?
Xangelo7  [ophavsmand] 10. apr. 2019 kl. 17:38 
@Ixor_Drakar Some players were having problems with the mod file