Garry's Mod

Garry's Mod

rp_falloutshelter
28 kommentarer
76561198396218440 18. nov. 2020 kl. 13:44 
I did my first ever save on this back in 2017.
USBkábeeeeeeeeel 23. apr. 2019 kl. 12:50 
Vault-Tec Asissted Targeting System
amusquiz  [ophavsmand] 23. feb. 2019 kl. 21:03 
Evil Mortica 24. feb. 2018 kl. 13:51 
thanks
amusquiz  [ophavsmand] 24. feb. 2018 kl. 12:29 
Sure so long as you don't reupload the map or a modified version on the steam workshop.
Evil Mortica 24. feb. 2018 kl. 12:21 
am i able to use this for a horrorstuck save? ( horrorstuck is like a creepy and gory homestuck { which is a web comic } AU )
amusquiz  [ophavsmand] 31. jan. 2018 kl. 20:24 
@mbuckberg It must be a player and you must lock them in. This is going to be fixed during the next version whenever I get around to working on it more.
Savage Deadpool 31. jan. 2018 kl. 14:55 
how do you use the gas chamber
sunni 24. juni 2017 kl. 12:35 
make a map instead of makeing adding a wasteland to ths map make a seprate copy with a wastleland
Nova 20. juni 2017 kl. 16:12 
Yea, even Mobenix v3, the perfect map, had invisible doors after I'd installed the mod
amusquiz  [ophavsmand] 20. juni 2017 kl. 6:41 
That is strange then again I believe wire door tool and door tool are long overdue for an update. And probably have huge conflicts it is very strange for it to conflict with in game doors that are built in to the game.
Nova 18. juni 2017 kl. 21:16 
By the way, I discovered the Door Tool addon hecks with all doors. As soon as I deleted the mod, everything worked just fine.
amusquiz  [ophavsmand] 18. juni 2017 kl. 15:24 
Just to let any future comments know I will not be uploading this any time soon. I am going to a family reunion and will not be on my gaming/mod developement computer. So if you have any future questions ask away but they may or may not be replied to.Once I am back I will update it with one final update this update will have the following.

- stage for plays or speeches.

- reactor room to give the illusion of a power source.

- automatic farm prop room.

- hidden room I need an idea on what to add to it.

These are potentially going to be added.

- Nav mesh

- Ai nodes

Hope you have a nice day :steamhappy::physgun:
amusquiz  [ophavsmand] 10. juni 2017 kl. 2:56 
It uses default hl2 doors sure when you no clip through rooms go invisible but that's because of func_areaportals.
amusquiz  [ophavsmand] 10. juni 2017 kl. 2:54 
Nope just you.
Nova 10. juni 2017 kl. 2:54 
Anyone else have invisible doors?
JE 8. juni 2017 kl. 6:50 
Ok man, thanks for info.
amusquiz  [ophavsmand] 8. juni 2017 kl. 6:44 
No I have plans for it when I complete the finale version.
JE 8. juni 2017 kl. 6:42 
Does it have AI Nodes bro?
morbiusgamer77 7. juni 2017 kl. 18:14 
i could host a server but no one fucking joins
Lysander Valerius 7. juni 2017 kl. 17:10 
Would be cool to see the map in use on some RP server.
amusquiz  [ophavsmand] 5. juni 2017 kl. 22:04 
No not yet I have plans on adding ai nodes if I learn how. Right now I am currently working on some kind of meeting place.
binber 5. juni 2017 kl. 22:03 
I understand that this map may not have nodes, but does it come with navmeshes??
Jasreith 4. juni 2017 kl. 20:02 
wow you put so mutch detail into it you now have 84 followers
amusquiz  [ophavsmand] 4. juni 2017 kl. 13:15 
Previded they have one the guy I learned source from only teaches nav meshes.
morbiusgamer77 4. juni 2017 kl. 9:03 
you could look up a guide
amusquiz  [ophavsmand] 4. juni 2017 kl. 8:44 
I was considering doing that but have no idea yet how to do that.
turner148 4. juni 2017 kl. 1:31 
AI Nodes so NPCs and SNPCs can navigate around the map?