Stellaris

Stellaris

Cockroaches of Earth
36 kommentarer
King Zog 13. aug. 2021 kl. 10:40 
could you make a ruinous core start?
Generic Feline 2. maj 2019 kl. 21:58 
I hope someone updates this month, I do love the concept!
cbshing  [ophavsmand] 23. dec. 2018 kl. 4:36 
@Cylindryk, this mod will not work with 2.1.3 as i replaced the code related to tile blockers with deposits. I’m not sure if I have the exact 2.1.3 version left, but I may have an older copy I could look into reviving (after the holidays). What sort of features are you looking for in this mod? I used parts of it for other mods, like Nuked Earth in Tomb World Start Systems (which is still 2.1.3 I believe) and Irradiated in Traits Unlocked (which is 2.2.2).
Cylindryk 22. dec. 2018 kl. 11:55 
Will this mod work with 2.1.3? If not, could you please release legacy version? Thank you! :)
cbshing  [ophavsmand] 9. dec. 2018 kl. 10:01 
@All, mod is updated with some custom deposits for 2.2 Nuked Earth!
cbshing  [ophavsmand] 7. okt. 2018 kl. 20:10 
@ShoneWarriorQc, aha, I see. I'll take a look at the code again, but I remember the way that tomb world planets are generated for some reason when you overlay the texture Earth would always be upsidedown. It doesn't happen though if Earth was originally a continental planet and converted to a tomb world and put back, only if Earth was some other planet class.
McDen 2: Electric Boogaloo 7. okt. 2018 kl. 18:31 
No I was saying that because i'm playing with the human trying to reconquer the earth form the cockroaches
cbshing  [ophavsmand] 7. okt. 2018 kl. 14:51 
@ShoneWarriorQc, I don't think I made it possible in this mod. But I know for the Origins Civics and Tomb World Start mod I made I did make this a possibility. Plus, it wouldn't be too good for the tomb world Cockroaches to live on a continental Earth (they'll have a hit to habitability!).
McDen 2: Electric Boogaloo 26. sep. 2018 kl. 15:03 
Can earth be turn continental again with the original earth skin?
18. juli 2018 kl. 14:15 
Lol I always thought this portrait was of Crab People not Cockroaches.
BioSmacker 13. juli 2018 kl. 10:56 
I think it's because he doesn't like turkish people.
cbshing  [ophavsmand] 12. juli 2018 kl. 19:25 
@An Obtuse Poptart, I don't get the reference? Why?
African Piss Miner 11. juli 2018 kl. 17:29 
Should just rename this mod to the Turkish Space Empire.
thestormkat 27. mar. 2018 kl. 8:19 
enjoying now :D
cbshing  [ophavsmand] 26. mar. 2018 kl. 19:47 
@thestormkat, the mod is updated. Let me know if you have any issues.
thestormkat 16. mar. 2018 kl. 6:16 
thanks for the update
cbshing  [ophavsmand] 15. mar. 2018 kl. 15:35 
@thestormkat, I'm hoping to get to it soon. I'm planning going backwards in updating to 2.0 and I'm a bit stuck on Mega Ringworld Blackhole X at the moment. Sorry about that.
thestormkat 15. mar. 2018 kl. 14:48 
Update for 2.x planned or expected?
cbshing  [ophavsmand] 4. dec. 2017 kl. 16:36 
@outomaton/オートマトン, great! I'm glad that fixed it.
MukadeNo Gokou / 百足の蜈蚣 4. dec. 2017 kl. 0:59 
I did not have any problem!
Thank you for doing a careful commentary and supposed.
b
cbshing  [ophavsmand] 3. dec. 2017 kl. 18:17 
Hi @outomaton/オートマトン, thank you for pointing out a major bug with this mod! I updated the mod with the bug fix. Let me know if that resolved your issue. If you don't see a change, unsubscribe and re-subscribe again. If the bug is still occurring I'll take another look. Cockroches of Earth and Tomb World Start Systems are supposed to be compatible, so this wasn't supposed to happen.

For having tomb world preference, if you use the Mutated Start in the Tomb World Start Systems mod your species will obtain the tomb world preference upon game start. See images 8 &9 from the Tomb World Start Systems mod here:
Image#8 , Image#9
MukadeNo Gokou / 百足の蜈蚣 3. dec. 2017 kl. 4:02 
can you make select tomb walrd or mutated start by Tomb World Start systems?.
Because Habitability Traits tomb is necessary to obtain it.
but It is broken when I use this mod and Tomb World Start systems at the same time.
For example, all stars become tomb planet start...
cbshing  [ophavsmand] 18. okt. 2017 kl. 5:53 
Hi @MewMew, I am sorry to hear the mod now causes you a CTD in 1.8. I am not sure what the issue could be off the top of my head. I created a new discussion section titled Bugs & Compatibility. Please let me know what other mods you are using (if any) and if you can send me your error log (it's in the Paradox Interactive/Stellaris/logs/error.txt) and I will take a look to resolve your issue as soon as I can or at least figure out what is wrong.
MewMew 17. okt. 2017 kl. 22:06 
Cool mod, I enjoyed using this before 1.8. For some reason this mod crashes my game when i try to start a new one. Anyways, was a cool mod for the duration that I used it.
cbshing  [ophavsmand] 8. okt. 2017 kl. 19:01 
hello @io, I actually got some time and it looks like the issue I thought was the problem turned out to actually be the problem. It looks like I cannot update this mod to match the changes in 1.8.1 without breaking the mod for 1.8.0. So until the devs release a full patch (not a beta patch), I've created a temporary fix mod . I've also updated the usable version for this mod to read 1.8.0 instead of 1.8.*. I apologize that for the bug and thank you again for finding it.
cbshing  [ophavsmand] 8. okt. 2017 kl. 17:14 
hello @io, thanks for finding the bug, I'll look into that. If the issue is what I think it is, I estimate by Wednesday the latest I can probably fix it.
io 8. okt. 2017 kl. 2:11 
Hello cbshing, your mod was working fine in 1.8 but now is not appearing in the left panel list of species in 1.8.1
cbshing  [ophavsmand] 17. sep. 2017 kl. 18:31 
Hello @Whackjood, glad you found this mod! Hope you have a fun game. Let us know how it goes!
Hello @Tabby 3456, I'm not sure if its a spolier, but there are up to 6 types of prescripted Sol systems that appear in the game. You can find Earth in the medieval age, WW2 era, Cold War era, early Space Age era, as the UNE, and nuked with native Cockroaches . Its cool that you found one of the easter eggs in the game. The devs hid a bunch.
Tabby3456 15. sep. 2017 kl. 16:12 
funny thing was that when I played as my empire I saw cockroach natives on sol system right on what looks like earth
MellowJacket 15. sep. 2017 kl. 8:16 
Hey! I was thinking of doing a run identical to this one, and I find you've already made a mod for it complete with a few unique events. Thank you~ Time to see if I can finish a run with this mod before 1.8 comes out.
cbshing  [ophavsmand] 4. aug. 2017 kl. 18:04 
Hello @Niccolo & @Ortho |, please find the link here for a standalone tomb world terraforming mod. http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1100697404 . Hope you enjoy and look forward to your feedback!
cbshing  [ophavsmand] 30. juli 2017 kl. 20:38 
@Ortho, thanks for your support! I am debugging the tomb world terraforming mod and plan to release it later this week. Look forward to your feedback when it's released !
YutaniKaede 25. juli 2017 kl. 8:25 
Oh man I've been looking for a mod that allows me to terraform planets to Tomb World - I'd very much love to hear from you if you manage to create one :) I'd love it as a standalone - to make it compatible with as much as possible :-) I hope its doable without changing base files! Take care, looking forward to when you get time to mod again :-)
Krötenschlucker 9. juli 2017 kl. 3:40 
@cbshing :steamhappy:
cbshing  [ophavsmand] 8. juli 2017 kl. 17:59 
@Niccolo: Interesting idea. Makes a lot of sense since you have 100% tomb world habitability but not many tomb worlds live on. If it doesn't modify any of the base game files and doesn't feel too OP, I'll work to add it when my IRL stuff gives me a chance to be at my gaming PC again. Otherwise I'll aim to make it as a stand alone mod.
Krötenschlucker 8. juli 2017 kl. 14:16 
This is cool...
But it would be much better if you could terraform to Tomb worlds!