Wallpaper Engine

Wallpaper Engine

osu!flower - Unity
56 kommentarer
♦Lazy Luke♦ 23. dec. 2023 kl. 15:46 
how do i turn off the white effect?
󠇩⁧󠀡 18. maj 2020 kl. 9:53 
It's too small for me to use. :meatytears:
Mr:Icͩeͫoͭlator ༼ ºلº༽ 6. okt. 2019 kl. 14:26 
Added to my COLLECTION! Show some love! 🍄🦌🎅🍀🌈👽🌌🦄❤️
NOT0RIOUS 26. juli 2019 kl. 4:08 
it looks epic
good one but rip procesor
Lightblack 28. okt. 2018 kl. 19:12 
it works only when im trying to damage my ear, is there a way to make this sensitive for quiet music
Snake_Dragon 12. okt. 2018 kl. 11:46 
I LIove it <3
DarkGrandma 21. sep. 2018 kl. 5:24 
Could u make a wallpaper option for this one? <3
Red Pony 18. aug. 2018 kl. 20:45 
for some reason it dosent work
Haz 21. maj 2018 kl. 3:53 
this dosnt seem to work for me am i doing something wrong?
บุญลี่ 5. maj 2018 kl. 22:23 
.
Mizuki 26. mar. 2018 kl. 13:07 
нихуя себе
Tixx7 22. feb. 2018 kl. 7:23 
plz add more customizable options (especially Background Image pllzzzzzz)
Korrupter_Donut (눈_눈) 4. jan. 2018 kl. 4:43 
this looks so sick
こんにちは HOLLE 喵 12. okt. 2017 kl. 16:22 
能不能加上壁纸啊
nixcheck3r 9. okt. 2017 kl. 11:59 
omg its EPIC thx
Sventra 12. sep. 2017 kl. 2:11 
It's unfortunate that this uses only basses and not mid/high's
Emily | Sunpy  [ophavsmand] 5. sep. 2017 kl. 9:35 
@LatZaiN Well its bass responsive and that means its responsive to low range values. Voice is always closer to high range. It is possible to maybe do something where it react somewhat to other more high frequencies but problems with those is that they are very sharp and hard to get smooth and "responsive" movements with.
LatZaiN 5. sep. 2017 kl. 6:46 
i have noticed that it's much more responcive in the Low end that in mid and high, is there a way to change that or add a more diverce eq respnse.
Because right now it's bealy responding to voice and high notes
biblioteca 0 2. sep. 2017 kl. 13:09 
I have a problem bro
RedBull 21. aug. 2017 kl. 14:30 
this is the best visualizer on wallpaper engine, nice job
Desertfalcon98 29. juli 2017 kl. 6:14 
i got my brain blowen
very nice ;)
Riccorbypro 11. juni 2017 kl. 9:09 
Is there any chance of you pulling this over to application-based @Emily??? This is my favourite wallpaper, but I can only run it on my main rig due to the resource requirements. Please port this one to app-based if you can.
Emily | Sunpy  [ophavsmand] 7. juni 2017 kl. 3:14 
I have made a more powerfull engine btw: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=936064535
Its not the same visualizer but if people want I can port this one over to normal unity since it should run better then. If that wallpaper lags for you then just give me some time as I will add settings to tweak its "precision" later ;)
Barmey 7. juni 2017 kl. 2:30 
ooo ok ill have a look and thank you :)
Emily | Sunpy  [ophavsmand] 4. juni 2017 kl. 18:03 
Wallpaper engine has sound recording on 50% by default in settings, I recommend using that for now. You can change it to 200% if wanted. But ye the thing with this is I am moving over to application wallpapers. They are way more powerful and I can make my own audio stream code etc. If you look into my workshop you will see more application wallpapers made with unity.
Barmey 4. juni 2017 kl. 15:40 
I have a suggestion could u make it scaleable for sound levels not everyone has there music blasting but likes the look of the big ring patterns :)
MightyBlueDuck 23. maj 2017 kl. 17:49 
well back to regular animated wallpapes :P
Emily | Sunpy  [ophavsmand] 23. maj 2017 kl. 17:28 
@MightyBlueDuck Interesting, well that sad.
I guess there is workarounds for wallpaper engine to make this work tho. Oh well, also if you didnt know the circle spacing changes with the bass / low frequencies. But I guess it should suck to always do a bunch of changes when wanting to use audio responsive wallpapers :/
MightyBlueDuck 23. maj 2017 kl. 17:18 
Well appearently it does not like RealTek Onboard sound... as soon as i set my shitty Monitor speakers to default it works perfectly fine but my regular output only works with virtual cable
Emily | Sunpy  [ophavsmand] 23. maj 2017 kl. 17:14 
@MightyBlueDuck Why is that? Some other software conflicting with it?
MightyBlueDuck 23. maj 2017 kl. 17:11 
Well the problem lies with WE itself since i cant properly use any other input then my microphone without workarounds... bummer
Emily | Sunpy  [ophavsmand] 23. maj 2017 kl. 16:35 
@MightyBlueDuck Hmmm, I am not too sure. Screenshot?
If webGL didnt work it shouldnt output anything so its not that...
MightyBlueDuck 23. maj 2017 kl. 16:06 
Other Audio responsive Wallpapers work fine. The Problem i have seems to be resolution based. It reacts to the microphone... there is just no circle but a dot in the middle that then creates trails according to sound which just does not look right since there should be a circle scaling across the screen shouldnt it?
Emily | Sunpy  [ophavsmand] 23. maj 2017 kl. 8:03 
@MightyBlueDuck it doesnt use your mic, so puting it in front of the speaker does nothing. If you got "Razer Synapse" that might be comflicting with wallpaper engine's audio analizer. Try to download another audio responsive wallpaper and see if it works or not.
MightyBlueDuck 22. maj 2017 kl. 22:38 
@Emily | Sunpy even with Music playing and Mic directly in front of the Speaker the Circle wont get bigger then say a desktop shortcut
Sango 22. maj 2017 kl. 19:39 
@NoFace yeap, nothing changed.
Emily | Sunpy  [ophavsmand] 22. maj 2017 kl. 12:25 
@MightyBlueDuck its audio responsive, if you dont have anything playing or if its playing very low its mostly a flashy dot in the middle as there is no bass to move with.
MightyBlueDuck 22. maj 2017 kl. 12:16 
Instead of a Circly i get a Dot in the Middle of the Screen which just results in a mess with the cursor lines any idea why?
Nekonichi 22. maj 2017 kl. 4:45 
@sandermg have you tried bass-heavy music?
Sango 17. maj 2017 kl. 19:41 
@Emily I tryed that. Doing some research I guess Razer Synapse is conflicting with Wallpaper Engine. Don't know why neither how to fix it haha. Thanks anyway
Emily | Sunpy  [ophavsmand] 17. maj 2017 kl. 10:33 
@sandermg check wallpaper engine settings and turn up audio recording volume. Default is 50% for some reason.
Sango 17. maj 2017 kl. 9:15 
I added as my wallpaper but it is not working... It does not reconize that that is music playing... Do you know what could be happening?
tvvkkbba 17. maj 2017 kl. 4:05 
thanks
Emily | Sunpy  [ophavsmand] 16. maj 2017 kl. 3:02 
More options will be comming soon, I just need to work a bit more on my implementasion first. Im also currently cleaning out my pc with a fresh install of win10 & ubuntu so give me some time to get started again ;)

Also I often create things for the normal osu!flower first before implementing it into this version as its much more lightweighted but the control code is close to exactly the same thanks to the bridge I made.
tvvkkbba 15. maj 2017 kl. 22:58 
setting for the background plz
Nekonichi 15. maj 2017 kl. 2:59 
An option for "Responsiveness" would be awesome! I love how it freaks out with bass boosted songs, and having that on normal songs would be awesome ^^
[VIP]Dalao 12. maj 2017 kl. 23:29 
cooooooooooooool
鼠鼠我如履薄冰 11. maj 2017 kl. 17:50 
看起来还可以。
S1ren 10. maj 2017 kl. 23:08 
It s better to add the background and circle -n-
COLL 10. maj 2017 kl. 3:15 
Go Time 配合很赞:steamhappy: