Portal 2
Mho' Power: Part 1: "Resistance is Futile"
30 条留言
Petutski 2015 年 7 月 17 日 上午 3:31 
Tricky switch! Fun.
ZAEROS 2014 年 2 月 25 日 上午 2:42 
Nice little puzzle but a bit too small. Enjoyed, Thank you.
Sorelle 2013 年 6 月 19 日 上午 8:00 
I thank I'm going to play all of the serys on portal 2 and wach ventareon to!
unique1bomber 2013 年 4 月 6 日 下午 2:01 
fun and very easy but tricky
Hellraiser 2012 年 11 月 22 日 下午 2:05 
I really like this concept, I'll be sure to check any other parts you release! I'll be uploading a blind playthrough of this soon.
NeKz 2012 年 10 月 14 日 上午 7:27 
lol tanger2b
VinLAURiA 2012 年 9 月 9 日 上午 12:38 
A cube-based latch gate, huh? Promising start, let's see how much circuitry you cook up in the next few tests.
Flozz 2012 年 9 月 6 日 下午 9:06 
I did it in like 20 seconds...
Cassie‽  [作者] 2012 年 9 月 5 日 下午 12:37 
Robly18: Hah, didn't even think of that :P Thanks, if I rerelease I'll include that fix.
Xcom: This map used to be a HUGE map, however, I had to split it into two parts so that it would compile. Unfortunately this was the only logical place to split the map. There are parts 2 and 3 now, with more in the works. If you want more, check those out ;)
XcomReborn 2012 年 9 月 5 日 上午 10:12 
So brief I actually went back to see if I'd missed something. I tried jumping down the hole, which surprisingly restarted the map... maybe my leg supports had ceased to function?
Robly18 2012 年 9 月 5 日 上午 8:04 
Bug: you can get stuck by opening the door, placing cube in there and then getting out and shooting both portals somewhere else.

I recommend making a button for the dropper.
pepofist 2012 年 9 月 5 日 上午 12:37 
Interesting :)
dridri 2012 年 9 月 4 日 下午 4:58 
OK i've done it. Didn't try to portal "that" way :-)
Le Petit Mort 2012 年 9 月 4 日 下午 1:38 
Pros:
• New gameplay mechanics are always neat;
• Level design is surprisingly detailed for as brief as it is;

Cons:
• Uses Portal 2 Campaign assets; we already played through that;
• Level is, nonetheless, a proof-of-concept;
sickle 2012 年 9 月 4 日 上午 10:49 
Awesome, really love the new button panels!
Makes it much easier to see what's going on :)
Mr.Johno 2012 年 9 月 3 日 下午 6:25 
That was awesome!!! i really like this concept of the cube powered panel. Makes my maps look like child play.
Cassie‽  [作者] 2012 年 9 月 2 日 下午 8:25 
Done.
tanger2b 2012 年 9 月 2 日 下午 8:25 
Make that a known bug
Known bugs:
Too much swag for most computers to handle.

And custom cubes may work. Even a standard prop_physics to change a skin while on your super swag button?
Cassie‽  [作者] 2012 年 9 月 2 日 下午 8:21 
tanger2b/portal2tenacious/whatever: Thanks for the feedback. I probably won't be releasing another version of this map but I'll take your suggestions into consideration. LOL, swag. Never thought maps could have swag :P
tanger2b 2012 年 9 月 2 日 下午 8:15 
Also, I would ask for you to raise the trigger_hurt. It feels like I'm dying from a fear that I just fell. "OH NO I FELL! I'LL JUST DIE NOW!“ seems a bit unrealistic to me. And IMO, the giant physboxes seem weird. It would feel better if they were smaller, or a different texture. Big chunks just don't fall out of the sky. Whatever you see fit for your map though. Don't let an ass like I get in the way of your creativity/swag.
tanger2b 2012 年 9 月 2 日 下午 2:00 
I herd tht if yu tipe noclip in ta cnsole u can hax the map. Lol.

On topic, this gave an interesting speedrun route. Make more opportunities for cube jumps and you can expect a few speed runs from me.
Conundrum 2012 年 9 月 1 日 下午 11:08 
Cool.
Cassie‽  [作者] 2012 年 8 月 31 日 下午 5:15 
Dridri: I'll upload one soon but for the meantime just mess around with the cube a bit :P
dridri 2012 年 8 月 31 日 下午 5:06 
how to solve it without noclip? is there a video solution somewhere on the web please?
PiX 2012 年 8 月 31 日 下午 4:54 
looks good.
Cassie‽  [作者] 2012 年 8 月 31 日 下午 4:17 
tomexi123 and Geneosis: More parts are coming. In the meantime you can play the considerably harder part 2. Subscribe to the Mho' Power collection.
Geneosis 2012 年 8 月 31 日 上午 6:15 
Simple first test, waiting for more advanced chambers around that ^^
Tomki 2012 年 8 月 31 日 上午 2:38 
Good job wrathofmobius! I beated your map was easy but awesome map and mechanic!
My map: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=93056761
Tested on Portal 2 Authoring Tools - beta frist!
Good luck, good game, good have fun :)
Cassie‽  [作者] 2012 年 8 月 26 日 下午 2:26 
tanger2b: That's not possible at this point, the combined map was too large to compile after including the new pads. Part 2 will be out soon, I didn't mean this to be released quite yet.
tanger2b 2012 年 8 月 26 日 上午 11:57 
Put it back in 1 map!