Space Engineers

Space Engineers

Kinetic Ordnance Drop Assist
8 kommentarer
geniusface1234 29. nov. 2017 kl. 9:29 
I wrote a script with similar function to this one, except you run with coords as x;y;z
Anyway since i got inspiration from this script, i left a link here
Cool stuff btw
Suggestion: have an option to put the point at the ship's altitude, which my script does
2crashandburn  [ophavsmand] 29. nov. 2017 kl. 7:01 
Should be fixed now.
geniusface1234 26. nov. 2017 kl. 10:37 
Another test with a block of PBs set to pirate, sitting on the ground, while i am 200m away aiming direct at it. I ran the script, and it still says "Error: No Target Found"
Please help
geniusface1234 25. nov. 2017 kl. 14:50 
I am looking directly at my target and running the script, all of the blocks are named correctly, and i am at close range so inaccuracy on my part cannot be an issue.
However, the LCD is saying "Error: No Target Found"
Ideas on what could be wrong / what i could do?
2crashandburn  [ophavsmand] 9. maj 2017 kl. 14:46 
Setup is described at the start of the code. It's nothing more then place progammable block, camera and lcd on a ship. Set the correct block names, look at your target and run the script once.
overwerk 9. maj 2017 kl. 3:23 
hi, your script looks very interesting, can you put a basic description of what it does and how to setup it?
Verayon 8. maj 2017 kl. 6:33 
Finally i'll destroy the bases on the planet with my "railgun cannon" kkk

Is easy to configure?

Thx for the script!
Dr. Distortion 7. maj 2017 kl. 10:59 
I've been making a Mass Accelerator Cannon and it's pretty much finished. But I've constantly been trying to find a script that will help it accurately hit targets on a planet surface. I'll be testing this script later. Also, can you add more to the description about what to do to set it up?