Garry's Mod

Garry's Mod

rp_stargatebunker - map using CAP Stargates
54 kommentarer
Minecrafter 22. juli kl. 12:30 
@nicobledo1 what addon though
nicobledo1 28. maj kl. 16:46 
Cap isint broken for me you just gotta install some addon to fix the gates and stuff
:steamthumbsup:
Cyanith 23. juni 2024 kl. 13:03 
Damn I wanna play this, but CAP is forever broken. :(
TylerTheGuy298 13. maj 2024 kl. 22:32 
Dont know why, but none of the Stargates spawn, is it a problem im having or is it something else?
BANAИA 21. dec. 2023 kl. 6:44 
For some reason the gatespawner has stopped working for me,
when I load the map I get this error:
INIParser:new - File lua/data/gatespawner_group_maps/rp_stargatebunker.lua does not exist!

I had to manually extract the .lua files from the map in order for CAP to detect them
I have played on this map many times before and haven't needed to do this until now
evabay 27. nov. 2023 kl. 1:57 
you need cs source
TheAppleWing 26. nov. 2023 kl. 17:05 
The map has missing textures
CabeoC 1. jan. 2023 kl. 15:35 
Super cool map using Stargate stuff, and fun planets to explore. All of them seem to have something hidden in them, and there are fun references, not intended to be canonically accurate.
If anyone's missing textures, read the description. You gotta have CS:S, which you can get the content pack for free if you don't want to spend $2 when it's on sale.
Super great map, thx.
Zahkrosis 3. feb. 2022 kl. 1:11 
I dont think this works. Missing textures everywhere
Vraskamarius 9. sep. 2021 kl. 15:38 
Hey anyone know how to break through to the blocked out gate? Just curious
evabay 28. juli 2021 kl. 12:29 
my game crashes when i try to launch
buddycat27 1. maj 2021 kl. 20:46 
very cool map! i wish it was less laggy though
Sparky 25. feb. 2020 kl. 7:45 
Why are the Letters in adresses from rings?
Sparky 24. feb. 2020 kl. 13:48 
spwan ship?
TaurineClover11 8. juni 2019 kl. 10:13 
mine also crashes, any possible fixes to this ?
Velocity 5. juni 2019 kl. 20:20 
Map crashes my game everytime i try to play it
DarkJoey247 31. mar. 2019 kl. 12:14 
Lots of errors despite having all listed requirements
Sisko 13. jan. 2019 kl. 19:17 
There are texture errors, even though I have both Counter-Strike Source and CAP
Porgyporg 9. dec. 2018 kl. 0:20 
ok where is the jumper?
[GoRP] pkmn trainer red 24. juni 2018 kl. 12:40 
ok i cant stand the lag how the hell can i get rid of it
Taiko 25. apr. 2018 kl. 18:18 
Very cool map dude; I wish I'd known about the asgard beacon there, otherwise I wouldn't have kept trying to use the gate jumping trick to get to the subsumed gate. Nice trick with it though, still not sure how you pulled it off.
Jimsy33 9. feb. 2018 kl. 0:45 
There was an update a few days ago.
Cyanith 9. feb. 2018 kl. 0:24 
Does CAP even work anymore? Isn't it unsupported?
Intuitive 9. jan. 2018 kl. 2:02 
The "entspy" tool can be used to remove the lag from this map, until the author removes the extra lighting.
Intuitive 9. jan. 2018 kl. 2:01 
Lovely map. I love the hidden puddle jumper, too!
Doc Washu 2. jan. 2018 kl. 7:20 
Love this map! My regards. Although, only complaint-and probably only my problem- lagmaggedon. Probably the exquisite lighting in the spawn. Otherwise, bravo! 10/10 map!
Sayyadeea390 14. okt. 2017 kl. 12:42 
where is the asgard transporter?
Hermann 13. okt. 2017 kl. 10:35 
Ah, got it!
neoge  [ophavsmand] 13. okt. 2017 kl. 10:18 
The transport rings have invalid addresses on purpose, otherwise you could travel between worlds without the stargate. The transport rings should work fine if you just transport to the nearest one without entering a address.
Hermann 13. okt. 2017 kl. 9:46 
Hm... Found only one Wire GPS...
Hermann 13. okt. 2017 kl. 9:41 
Amazing map! But fix transport rings address, only numbers, not letters! Love underground lab.
neoge  [ophavsmand] 20. aug. 2017 kl. 5:46 
.\rp_stargatebunker\lua\data\gatespawner_group_maps\rp_stargatebunker.lua
.\rp_stargatebunker\lua\data\gatespawner_maps\rp_stargatebunker.lua
(included in the gma file)
Andromeda 20. aug. 2017 kl. 4:31 
Is there a gatespawner for this somewhere?
neoge  [ophavsmand] 18. juli 2017 kl. 12:41 
it contains a link to my steam user profile
ConeHead Stickman 17. juli 2017 kl. 16:30 
why is there a QR code in the spawn area?
neoge  [ophavsmand] 23. juni 2017 kl. 0:47 
CAP is separated into multiple parts. You need all the them. Check the link: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=180077636
Jonnyhawkeye 22. juni 2017 kl. 5:37 
32?!?! no......i didn't think i needed 32 items
neoge  [ophavsmand] 21. juni 2017 kl. 10:33 
Have you subscribed to the whole collection of 32 items?
Jonnyhawkeye 20. juni 2017 kl. 9:33 
i put the cap on but still nothing but errors and missing textures
neoge  [ophavsmand] 28. maj 2017 kl. 3:31 
no
Hazza 27. maj 2017 kl. 8:04 
Yes but is there a way to unblock the gate?
neoge  [ophavsmand] 27. maj 2017 kl. 5:19 
spawn a Asgard transporer: Stargate > Misc Devices > Asgard Transporter
Then use it and select Wire GPS as destination.
Hazza 25. maj 2017 kl. 15:09 
Is there a way to unblock the gate?
Hazza 25. maj 2017 kl. 15:04 
Ok this is killing me... where the hell is the asgard transporter?
Aedremor 14. maj 2017 kl. 21:28 
well I'm getting this error in flashing yellow, this is what's in the console:
[Stargate Carter Addon Pack] lua/entities/puddle_jumper/init.lua:253: Tried to use a NULL physics object!
1. SetMass - [C]:-1
2. unknown - lua/entities/puddle_jumper/init.lua:253

Nate, some fluffy Lu 8. maj 2017 kl. 21:29 
It's an awesome map, but like people say, the framerates are awful
Daniel 8. maj 2017 kl. 13:00 
Excellent work:)
Jimsy33 8. maj 2017 kl. 1:41 
Ok thank you. :)
neoge  [ophavsmand] 7. maj 2017 kl. 15:24 
@Rasmordem
Try to disable some other mods and test if it works. This is a relative big map so the game has a lot to load.
neoge  [ophavsmand] 7. maj 2017 kl. 15:18 
I just uploaded an update to fix some problems with the previous version.
I adjusted the cubemap sizes, this should give better performance in some places. I will work on the cubemaps some more for a future update I noticed some performance problems have to do with them. You can try to disable reflectivity with mat_specular 0 and see if performance is better but don’t forget to enable it afterwards with mat_specular 1.