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Also the tech is only available as a "rare" tech in the late game (with the other repeatable techs)
I don't think a simple species mod should conflict here unless it does some weird stuff.
Before I would make it cheap, I would just bump up the available research base.
tl;dr
don't think this is a good idea, but feel free to copy the mod and change the tech level/cost
i don't know if your mod was made for vanilla specifically or if its conflicting with any one particular mod however.