Stellaris

Stellaris

Minimum Migration Habilitability - 70%
12 kommentarer
FireStorm 27. jan. 2019 kl. 4:50 
@Lavo that is sad, I have a pop with 20% hab on a planet, they are happy, but using a TON of food, consumer goods, and amenities. That modifier still needs to exist.

I hope you are able to find a work-around (if you are).

Regardless thank you for the work you have done.
Lavo  [ophavsmand] 6. jan. 2019 kl. 11:31 
This does not work for 2.2.* as from that patch onwards pops are set up such that they can go to any world with no habilitability check. The modifier this mod uses no longer exists, sadly.
Lord Hylia 26. dec. 2018 kl. 0:24 
does this have any problems with the 2.2 update?
MightNight 28. feb. 2018 kl. 8:21 
Ok thanks for the reply
Lavo  [ophavsmand] 28. feb. 2018 kl. 7:44 
I do, just it's not going to happen for awhile, given that Sins of the Prophets needs updating first.
MightNight 26. feb. 2018 kl. 19:03 
You still plan on making that submod or you can't?
MightNight 25. feb. 2018 kl. 16:02 
Yup exactly that. I would subscribe in a heartbeat
Lavo  [ophavsmand] 25. feb. 2018 kl. 15:55 
Do you mean forcing a minimum of 60% to colonize? I can possibly make a submod for that, if this is what you are thinking of.
MightNight 19. feb. 2018 kl. 23:04 
Do you have a mod that increases the treshold in order to colonize back to 60% by any chance?
Lavo  [ophavsmand] 30. maj 2017 kl. 0:09 
Adds a unique defines file, 0 chance of any conflicts.
phoenix3716 29. maj 2017 kl. 15:46 
Does this mod change any files or just add new ones? I'm wondering about potential compatibility issues.
Briggs 13. maj 2017 kl. 20:44 
Your mod...it's just...so...beautiful.