XCOM 2
Yennefer Voice pack
22 kommenttia
Selig  [tekijä] 20.7.2022 klo 3.17 
Oh and if I manage to modify the files, I will try to fix the loud line.
Selig  [tekijä] 20.7.2022 klo 3.16 
OK everyone, I am downloading the war of the chosen dev tools' files right now, I will try to look into this problem in the coming days. I can't promise it will be fixed, but I will try... It has been a few years since I worked on those voice packs.
Vor'Som 16.6.2022 klo 11.06 
Same
v
Token Black Friend 15.6.2022 klo 22.33 
PLaying WOTC. Having trouble finding the Yennefer voice pack from the voice options. I have Triss, Ciri and Geralt's voices and they all show up for me, but not Yen. Tried unsubscribing & subscribing, and checking if it appears in the 'Manage Mods' list, but it doesn't :/
Dark Miria 30.9.2020 klo 8.04 
Why is one of the lines of texts so damn loud ?! It is impossible to adjust it to the loudness of the other statements?
Selig  [tekijä] 7.8.2020 klo 1.13 
@shotinthedark99: All my voicepacks work with WOTC :)
shotinthedark99 6.8.2020 klo 14.41 
Can someone please do this for WOTC!?
Star¤Dagger 7.1.2020 klo 22.22 
You'll need to add in Voice from the show now.

Toss a coin to your Witcher..
Selig  [tekijä] 9.9.2017 klo 2.39 
Thanks! I am fine :) But I don't have that much time to work on voicepacks unfortunatelly. I will check this tip soon tho.
Dragon32 7.9.2017 klo 15.15 
Hey there Selig, not sure if you're still active in XCOM 2 modding.

I saw something in the Discussion thread for Commander Shepard Voice Pack (Scourge's Edition) [WotC Compatible] which (maybe) could help with the reports there've been with some of your voice packs being a bit loud:

Jblade35 6 Sep @ 2:21pm
"maybe Male shep's voice cues have been left at master and not set to voice in the UDK? That could be one cause of [his voice being very loud]."

Hope you're well!
Kiyohime 25.4.2017 klo 3.48 
@Dragon32

You're a saviour men! The mod launcher works great, it has improved performance and the conflict detector is indeed a life-saver. Just found i had 10 conflicting mods and it fixed it. Now Flawless mod is working.
azairvine 22.4.2017 klo 23.05 
Here's a dumb question!! How do I get the actual character to attach the voicepack? Do I have to create them myself? Nawww www.....surely not?
Dragon32 22.4.2017 klo 1.09 
@uchiha_sander:
Neither, get it from Github [github.com]
Kiyohime 21.4.2017 klo 21.15 
@Dragon32, is it available in the workshop or should I check nexusmods?
Dragon32 19.4.2017 klo 3.13 
@Selig:
The 1.01 update fixed the ID for this mod (and you'd similarly updated the Dandelion voice pack). That's how I was able to edit the IDs in AML (didn't look like those updated automatically in AML).
@uchiha_sander
Oh only about 100 times better.
Selig  [tekijä] 19.4.2017 klo 0.56 
@uchiha_sander: I am glad you like it :) Make sure to check out my other voicepacks too!


@Dragon32: I will try to generate a new ID for this mod, that should help
Kiyohime 18.4.2017 klo 21.34 
@Dragon32, is the alternate mod launcher better than the default one?
Kiyohime 18.4.2017 klo 21.34 
OMG i was just starting to play Witcher 3 the other day and now this. Thanks.
Dragon32 18.4.2017 klo 16.23 
I was able to edit the mods' IDs to match their new .XComMod filenames, that's fixed things in AML. I'll see what it's like in game's tomorrow.
Dragon32 18.4.2017 klo 16.11 
Hrm, not sure.

Using Alternate Mod Launcher I can enable them both but next time I launch it I get a message that the mod's aren't available and have been hidden. Then they're shown as Not Installed in the launcher UI.

It's a little later here so I'm not able to boot up the game and check.
Selig  [tekijä] 18.4.2017 klo 14.28 
@Dragon32: And this happens again to me :/ I have no idea why this thing keeps changing... I will try to do something about it

Can you use them both at the same time at least?
Dragon32 18.4.2017 klo 13.34 
Both this and your Dandelion voice pack have the same ID: "ExampleVoicePack"

Probbaly best to take this one down, give it a new name and re-upload. Will have least impact.