Alien Swarm: Reactive Drop

Alien Swarm: Reactive Drop

Lana's Escape (Vanilla)
21 kommentarer
cat_transcendentem 25. juni kl. 9:37 
hi guys so im pretty sure this was made before Lana's Escape was added (because the RD team liked it,) and it's still on the workshop.
F.N.G 28. maj 2022 kl. 18:43 
yeah whats the different
Nutmeg🍕 14. juli 2019 kl. 6:53 
no go
Lesta 19. apr. 2019 kl. 2:18 
What is different against default campaign in the game?
Darkstar113 26. feb. 2019 kl. 16:02 
I am sorry but the description isn't very descriptive. How is this different than the one already in game?
Lesta 15. jan. 2019 kl. 14:54 
Very nice campaign.
Ronarch 16. juni 2017 kl. 9:28 
So this is more challenging and interesting than the stock one?
Hephalistofene  [ophavsmand] 30. maj 2017 kl. 0:06 
File was updated so that it is really the vanilla version. Thx for those who have seen this.
For the one wonderings, I made the new version as well as the old one. New version was meant to be globally easier and more clear about objectives.
Bear-Eating Fetus 27. maj 2017 kl. 18:32 
Legendary campaign. Lana's maintenance is my favorite map. Very challenging and fun because it's slightly different/unpredictable with the hack randomization. Whoever updated it for ASRD butchered it with horrendous changes.
Dronnix 12. maj 2017 kl. 9:58 
Cool trailer!:csgohelmet::USstar::insfist:
WildCat 30. apr. 2017 kl. 10:07 
Ooookay, and not a single word about what's the difference between version that comes with Reactive Drop and this one.
Scout with respiratory issues 26. apr. 2017 kl. 13:02 
love the campaign, except the last mission. its pretty much nearly impossible unless you replay the map at least 15 times. adding 30 seconds to the timer would already make this fair.
bikk 22. apr. 2017 kl. 19:39 
I Like Buzzlightyear
Bladekill 22. apr. 2017 kl. 12:05 
the vanilla campaign doesnt have the extra added bridge and pipeline on it also the mission objectives doesn't tell you where to go to find the power switch for the bridge.
Bladekill 22. apr. 2017 kl. 12:02 
This is not the vanilla campaign
Stobbart 21. apr. 2017 kl. 10:57 
Nice trailer.
Hephalistofene  [ophavsmand] 21. apr. 2017 kl. 9:53 
Yes some features are hard core, sorry. At the time I made the campaign the game was lacking difficulty and as a map maker, I have too much fun placing deadly traps everywhere, which is not a quality ;)
truz 21. apr. 2017 kl. 2:32 
Really good! Me and some friends enjoyed it. It has some cool ideas and is paced nicely.

Something we agreed was an issue though happened just after the Vents with the falling platform segments. Three of us fell off (nearly all at once) because we didn't notice the lack of railings. It's not exactly a common mechanic (falling off ledges into insta-death) in this game, so perhaps an on-screen prompt (warning of the new hazard) as the sequence begun could have helped.
Bounty 20. apr. 2017 kl. 13:13 
I've never seen that trailer before =0
Amazing campaign
Penguin Jensen 20. apr. 2017 kl. 10:00 
great campaign
Bigrand 20. apr. 2017 kl. 7:16 
=D