安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Thank you for the heads up and your interest in the mod. Just wanted to let you know I have discontinued work on the mod, as Paradox had added their own 'SPQR' namelists in 2.0.
[16:21:04][namelist.cpp:581]: Error: Failed Reading Ship Names!
Reason: Invalid Ship Size:wormhole_station
common/name_lists/AI.txt(52)
[16:21:04][namelist.cpp:581]: Error: Failed Reading Ship Names!
Reason: Invalid Ship Size:outpost_station
common/name_lists/AI.txt(55)
[16:21:04][namelist.cpp:581]: Error: Failed Reading Ship Names!
Reason: Invalid Ship Size:orbital_station
common/name_lists/ART1.txt(43)
[16:21:04][namelist.cpp:581]: Error: Failed Reading Ship Names!
Reason: Invalid Ship Size:wormhole_station
common/name_lists/ART1.txt(46)
[16:21:04][namelist.cpp:581]: Error: Failed Reading Ship Names!
Reason: Invalid Ship Size:outpost_station
common/name_lists/ART1.txt(49)
....
Only suggestions I would make are to remove the other name list files from the mod since they're not needed and probably overwrite any updates to the base game name lists, and remove the unused name entries from below the latin ones as well. A localization file could also be used to change the in game entry of "name_list_latin" to a plain "Latin" entry.