Stellaris
Soviet Humans SA
33 comentarii
green gnome 21 mai 2024 la 14:14 
Dont think so
Mehlmann 28 apr. 2022 la 4:49 
Is this mod still alive
Comrade Tom 19 mart. 2022 la 15:36 
so are we gonna have this mod fixed or am i gonna have to wait another 2 years?
Kepos 29 mart. 2020 la 8:25 
@Mikazan
Would love to see this mod updated. Sent you a friend invite, probably I could use some of the models.
Mikazan  [autor] 8 dec. 2019 la 0:46 
Actually i dont know how to make this mod working. It works as a "local" mod for me, but when i try to download it from workshop - smth goes wrong. New mod system is realy bad. I uploaded my local version, but i think it will not work for you all. If someone have ideas how to fix it - you are wellcome)
Kepos 29 ian. 2019 la 2:23 
Really love this mod, together with Shared Burdens some nice RPG is possible.

Lately, there is a well done Remastered Human Portraits and Expanded out, but your mod isn't compatible to combine them.

Would you mind to make your mod compatible or at least offer an RHP compatible SA version?
Kepos 22 apr. 2018 la 6:32 
Ah, thx the notice, @Mikazan. Didn't know about the scientist model.

If I use non-SA Soviet Humans together with HV, I am able to choose soviet clothing, although it doesn't show up in-game.

The only idea about why it isn't showing up together with HV would be Wick's Humans, but both mods WH and SHSA do work fine together.

BTW, I have a request: Are you probably expanding your idea and doing a Maoist Human model?
Mikazan  [autor] 22 apr. 2018 la 4:21 
And its strange, that he mentioned me, but not Ulmont (who realy made this model).
Mikazan  [autor] 22 apr. 2018 la 4:18 
Uhm, just launched Stellaris with both mods active, and i still have both HV species and SHSA. Maybe you have a problem with another mod?
As for HV - Okami used only a scientist model from this mod. So you will not be able to find another models in HV)
Kepos 22 apr. 2018 la 3:47 
Fine work. Thx!

One thing, it doesn't show up if I do have Okami's Human Variety active. Also, it shall be included in HV, it doesn't show up any longer.
Mikazan  [autor] 24 febr. 2018 la 0:41 
I guess it should work now. If you will find problems with it - please write about it here) It is first time when i update mod without initial files.
Sargento Ignacia 22 ian. 2018 la 18:00 
Still works now?
Zhong Xina 27 sept. 2017 la 14:25 
The mod conflicts with the new version.
Leif 8 aug. 2017 la 1:40 
I agree it'd be nice if the leader had a better outfit that didn't look like a buisness suit. Maybe a chairman Mao shirt?
Sargento Ignacia 29 iul. 2017 la 22:27 
Communist international but scientist and ruler like they are rich?
Something is weird here, haha
Mikazan  [autor] 29 iul. 2017 la 12:08 
Ah, as i said - it was a mod made for myself and my communist international game. It was based on the idea from Noon: 22nd Century. So my form of government was Science Directorate. So i used the same model for scientist and for ruler.
Sargento Ignacia 27 iul. 2017 la 10:45 
Why does the Ruler and the Scientist look so bourgie though? Maybe give the Ruler a more military uniform, and the scientist just needs a lab coat
Kepos 3 iul. 2017 la 6:59 
Request: Please make your mod unique (it's own folder), so other mods do not block it. Thx!
G.Poiser 13 mai 2017 la 8:20 
ok ;_;
Mikazan  [autor] 13 mai 2017 la 8:18 
As i wrote - i am bad at modding, and i used a portrets created by Ulmont) I am not good at drowing smth< so i can not make a new portrets/add medals, sry)
G.Poiser 12 mai 2017 la 23:37 
can you create East germany portrait ?
Phatchiken 9 mai 2017 la 15:47 
Actually, I just looked at your mod, and it seems like you DID flag them NOT to be used by
AI; yet the AI did use them anyways...

I should mention that this game was played on 1.5.1 (just scraped it because = updates :), not Adams patch; and that I do use some (well, more that some...) purely cosmetic mods, specially custom portraits, that may mess with this. Just thought ya should know.
Phatchiken 9 mai 2017 la 15:42 
Well, it does work for Ironman. Just had a game where they spawned as AI. Don't know about achievements, though...

BTW, I know it's probably a simple enough change to do oneself (and I will do it, after that game), but I think it would be better overall if the Mod didn't allow the AI to use this portrait. Just my 2 cents. Anyway, thanks for reviving this great mod, my Space Soviets just aren't the same without it!
Kepos 8 mai 2017 la 12:47 
Ah...recently added Extended Vanilla Clothes to my mod list...unfortunately it overwrites your fine Soviet Humans SA clothes.
Any chance to make your mod unique, so I could use both?
Mikazan  [autor] 29 apr. 2017 la 13:29 
Its last one in Humanoid section. I will add a picture.
WesFox13 26 apr. 2017 la 20:25 
I have it activated but I can't seem to find it on the selection menu for the "Species" part.
Jarl 17 apr. 2017 la 18:55 
Nice, now I can purge commies in space, thanks!
bubble baathist 14 apr. 2017 la 16:47 
thank you very much!
Duder 14 apr. 2017 la 9:11 
I had been wishing for this. thanks
Kepos 14 apr. 2017 la 2:37 
Thx a lot for SA version. :steamhappy:
ARCN7 13 apr. 2017 la 18:48 
United forever in friendship and labour...
1 0 1 1 0 1 0 0 1 0 0 1 1 13 apr. 2017 la 13:15 
Nice !
Mad Monarch 13 apr. 2017 la 12:42 
Thank you!!!! Now my Union of Soviet Sol Republics can flourish