Total War: WARHAMMER

Total War: WARHAMMER

Unit Formations - Minimal Bonuses
34 kommentarer
Earyx 22. juli 2023 kl. 16:13 
Are the effects on the pictues the effects the formations will give? Cause if that's the case it seems like way too OP
Zephif cp_dustbowl team 4. juni 2018 kl. 6:08 
Does it works only for the bretonnia faction? thanks.
Skarime 8. mar. 2018 kl. 7:37 
now compatible with sfo ?
Crynsos  [ophavsmand] 22. aug. 2017 kl. 6:01 
That sounds rather weird. Of course they would not work for the new units yet as I did not include them so far, but existing formations on existing units should work fine.
Ciel 21. aug. 2017 kl. 17:52 
This mod is wonderful--but it looks like the 30 RoR flc broke Yeoman Archer formations for the Bretonnians. Activating formations does nothing.
Crynsos  [ophavsmand] 2. aug. 2017 kl. 3:55 
@Prison Mike
Yeah, after a certain amount the game just gets buggy for no reason. I hear it's at least partially related to how much RAM you have available.
Shade665 (ice) 29. juli 2017 kl. 13:20 
Thank you for teaching my cavalry what a circle is (how could they just sit there before)
Peanut Arbuckle 25. juli 2017 kl. 18:59 
FIgured it out it. Had to do with how many mods I was using even though I was using the same amount both times
Crynsos  [ophavsmand] 25. juli 2017 kl. 5:10 
Right away you mean or just if you use a certain formation? This mod contains the same data as the original one, except less changes, so I don't see why only one of the two would crash. Try deactivating all other mods and see if it still happens.
Peanut Arbuckle 24. juli 2017 kl. 19:39 
Great mod. But for some reason this version makes my game crash while the original works fine
GrimRose0w0[TTV] 15. juli 2017 kl. 21:28 
OMG THANK YOU FOR THIS!!!! But, I await my spear wall and shield wall. My tactical addiction hungers for more.
Krel Backstabba 14. juli 2017 kl. 10:19 
Ever wondered why there were no formations available for any units, despite half of the Old World's factions being disciplined well enough to use advanced tactics and thus formations?

No, SEGA is just lazy.
௵Pailerr The DCS 10. juli 2017 kl. 15:16 
@Jaypea Yes it's me XD
Crynsos  [ophavsmand] 10. juli 2017 kl. 6:13 
The ability is meant to be mainly single use anyways, as you would be lucky to use it in a situation where you really need it and be able to use it again. It will freeze the unit in place for a bit, but after a while human instinct will take over and the remains of the unit will probably still end up fleeing.
FiveK777 9. juli 2017 kl. 20:26 
maybe a suggestion would be to make the last stand a one-use ability that makes the unit fight to the death and is unable to move or be given any more orders. Great for certain situations but it can be terrible for other reasons. IE dudes are getting hit by arty but they are no longer able to be moved anywhere. dunno if that sounds more reasonable but either way thanks mate!
JP 18. juni 2017 kl. 17:19 
@Pailerr Are you the same guy who's been commenting this all over the workshop? hahaha, I've seen you (or probably others) asking for such mod for ages.
௵Pailerr The DCS 10. juni 2017 kl. 13:25 
super random question since you are a decent modder, Are you able make the soldiers to fight more chaotic and without restraint, not caring much about holding the line and formations? Loose formations that dont reform? Likes ur mod!
Crynsos  [ophavsmand] 13. maj 2017 kl. 0:38 
And why exactly is that other than "I don't like it how it is currently"? A bit more reasoning towards such changes would be useful and 15 seconds is barely enough to form the formation and then only fight a tiny bit, which seems hardly realistic.
Bitcoin Barry 12. maj 2017 kl. 22:24 
definitely nerf the last stand--unbreakable for 15 seconds, and only usable once.
丨卡迪亞第一連丨 16. apr. 2017 kl. 6:07 
nice job! keep it up
_Zevon 15. apr. 2017 kl. 10:18 
I am very excited for any updates this mod will see. It is one of my favorites.
Crynsos  [ophavsmand] 14. apr. 2017 kl. 17:05 
That is upcoming soon.
armouredheretic 14. apr. 2017 kl. 16:59 
could you add a loose formaton? to avoid ranged damage?
Crynsos  [ophavsmand] 9. apr. 2017 kl. 15:59 
Last Stand is only usable once your units get to less than 50% HP (which is usually just before they rout the first time) and only makes your unit unbreakable for 30 seconds so you can hold a line that you can't quite have break yet.

After that your unit may easily instantly route due to the sustained damage and you can't reactivate it for 60 seconds. I may have to increase the cooldown to several minutes or make it a one-time-only use, but aside from that I think it works decently well.
Dominatus_41 9. apr. 2017 kl. 15:52 
Do you not find that 'Last Stand' is somewhat over powered? I haven't actually used your mod but it would seem to me that allowing virtually your entire army to become unbreakable past the halfway point would devolve every battle to a battle to the death. Does this not completely destroy the leadership mechanic? Otherwise your mod looks amazing! Good work.
matraca_94 6. apr. 2017 kl. 7:58 
If you just could make this compatible with the empire of man mod it would be awesome
NoSkill 6. apr. 2017 kl. 7:33 
K
Crynsos  [ophavsmand] 6. apr. 2017 kl. 7:31 
Sadly not as far as I'm aware, otherwise I would have done it already.
NoSkill 6. apr. 2017 kl. 7:21 
Cann you add + mass for a formation?
Crynsos  [ophavsmand] 5. apr. 2017 kl. 10:43 
Well, it will come, just not sure when.
Valeria 5. apr. 2017 kl. 10:37 
Gawd i would love this for wood elves...
Bob 4. apr. 2017 kl. 7:40 
Thank you for the consideration and thank you for the fast response, love your mod and would love to be part of it :)
Crynsos  [ophavsmand] 4. apr. 2017 kl. 7:39 
When I get around to it, as I haven't really had time to add any additional unit packs lately.
Bob 4. apr. 2017 kl. 7:36 
Any chance you could consider my mod? it has only just started and numbers are still low but be nice :) http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=888023705