Medieval Engineers

Medieval Engineers

HGY | Bell
38 kommentarer
TTVTheMisusedPower 11. maj 2019 kl. 14:48 
Si tu ne vas pas garder ton HGY | Bell in Medieval Engineers a-t-il été mis à jour, puis-je obtenir vos ressources pour le mettre à jour moi-même? .. Bien sûr, je vous donnerai également du crédit pour sa création.
titanius anglesmith 27. mar. 2019 kl. 17:30 
news on update ?
AlyCrafticus 19. nov. 2018 kl. 9:21 
I don't see how you lot can be demanding updates when I bet none of ya have donated or anything...... stop taking modders for granted. That or get off your own backside and make the mod yourself, then you can keep it updated all you want.
Gold Dragon 29. okt. 2018 kl. 15:43 
Be glad I'm not the author. With all these demands, I'd have pulled it entirely by now.
JohnnyHellborne9625 29. okt. 2018 kl. 11:14 
update! if you want update copy and paste this
Tumble Trash᠌ ⁧⁧ Official 7. okt. 2018 kl. 9:24 
update! if you want update copy and paste this
doom_juan 5. okt. 2018 kl. 0:04 
update! if you want update copy and paste this
titanius anglesmith 20. sep. 2018 kl. 13:56 
update! if you want update copy and paste this
TomTom 13. sep. 2018 kl. 3:02 
update! if you want update copy and paste this
Comrade Chokotoff 26. aug. 2018 kl. 3:08 
update! if you want update copy and paste this
camcamhow 16. aug. 2018 kl. 4:07 
update! if you want update copy and paste this.
Z3RO 26. juli 2018 kl. 16:32 
update! if you want update copy and paste this.
pedro_zoox 16. juli 2018 kl. 16:29 
update! if you want update copy and paste this.
Bucko 7. juli 2018 kl. 6:19 
update! if you want update copy and paste this.
The Commissar 29. juni 2018 kl. 9:22 
update! if you want update copy and paste this.
Furlosifur 16. mar. 2018 kl. 6:07 
yes plz update! its wonderfull! Must make bring the Screaming Bell YES YES!!!
Dethilion 4. jan. 2018 kl. 10:49 
I need this so bad x.x pls update
EMP'R'R 14. dec. 2017 kl. 5:37 
Can you please update this mod? Its so simple but still one of my favorite mods.
spacewolfcub 8. nov. 2017 kl. 23:18 
2017 Nov 08 : It is placeable and plays the sound with the "use" key in both survival and creative. Still not sure if I can craft it in survival mode, though.
Sgt_Chikun 2. sep. 2017 kl. 7:06 
Outdated =(
Gzaba 2. aug. 2017 kl. 7:01 
update please
Bucko 29. juni 2017 kl. 11:25 
pls update
girdian_08 26. juni 2017 kl. 1:23 
Hello, I was curious if you had planned to update this mod still. The players in my server would love to have it available to them
Uohcnam  [ophavsmand] 20. maj 2017 kl. 1:15 
Hi! I know about this bug. I'im still very busy this time. Per haps i can found so time this weekend to update my mods!
peaceman 19. maj 2017 kl. 15:31 
You still need to update your crafting recipe to the new format, the old no longer works
Gold Dragon 10. maj 2017 kl. 20:02 
Will this be fixed for the new .5 update?
pedro_zoox 13. apr. 2017 kl. 13:20 
Is it possible to make a smaller one? One that would fit in a 1x1 tower...
Uohcnam  [ophavsmand] 20. mar. 2017 kl. 0:04 
@Stori : Yes, on my working folder i've to add a <Mass> tag, otherwise the mass of the bell is more than 3000 kg... for know character cannot turn the wheel, but in the future with the mechanicals blocks it'll possible! :) How have found the idea to look in physical material? ^^

@Copucat80: No need, thanks to Stori, i've juste to change few things in the mod and you'll able to do a mechanical system to ring the bell.

@!Master_Conquest! : Ohoh ! You want i model a cannon mod ? ;)
!Master_Conquest! 19. mar. 2017 kl. 23:31 
Da bell hun that was key in developing cannons. you know.
Because of Cast molding.:steamhappy:
Copycat80 19. mar. 2017 kl. 18:25 
could you add a way to attatch a rope to it and ring it from a distance underneath?
STORI3D PAST Productions 19. mar. 2017 kl. 16:41 
You're most welcome! It was just really cool to discover it. It makes a lot of new ideas possible! Oh, as a note, in order to make this work for me, I had to add a "<Mass>" to your mod. And I had to make that mass actually very low. 20 or 50. Something not really realistic. But if it's too high, our character is not strong enough to turn the turning cross and make the thing work.
Uohcnam  [ophavsmand] 19. mar. 2017 kl. 15:45 
That's wonderful Stori !!!! Friday, i asked myself on this purpose, if sound by hit could be possible. I have not time to search this feature this weekend, but you did it for me ! That's awesome! I don't know how i can thank you!! I've to update the mod in this way!
STORI3D PAST Productions 19. mar. 2017 kl. 15:06 
I just worked on a cool trick @uohcnam. If you create a new material, say, "Bell," you can attach a sound when that material hits another material, like wood. In your .SBC for the bell, you would just call your material "Bell". You would then add the Bell material in PhysicalMaterials.sbc and MaterialProperties.sbc. In MaterialProperties.sbc you would give a custom "SoundCue" in the "ContactProperty" for when the bell hits, say, wood. Then in Audio.sbc you would point that SoundCue's name to the bell. That way you could have someone actually pulling a level to ring the church bell. Here's a video I did. The bell swings back and forth, and when it hits the wooden crossbeams, it rings. https://www.youtube.com/watch?v=gHHwIVKnWqk
Uohcnam  [ophavsmand] 19. mar. 2017 kl. 14:37 
Thanks guys!

@Stori : Thanks dude! Yes i'm agree for LODs, i'm working on!
MorshuArtsInc 19. mar. 2017 kl. 13:18 
Finally! I always wished someone could make a bell.
STORI3D PAST Productions 19. mar. 2017 kl. 11:25 
This is truly gorgeous! And I love the deep GONG of the bell. Also, Keen has fixed LODs for mods now. With this one having so many triangles, I'd recommend adding in some low-resolution versions for distances. Thanks for adding this.
NacoChata 18. mar. 2017 kl. 4:19 
Great!
wolfgar7474 17. mar. 2017 kl. 10:39 
sweet. I asked for a bell a few months ago. Awesome sir thank you