Hotline Miami 2: Wrong Number

Hotline Miami 2: Wrong Number

HARD ROCK | Jacket | All Masks | Medium
38 kommentarer
MechaMike  [ophavsmand] 14. aug. 2017 kl. 11:49 
Sweet Thanks
Arty0m_23 14. aug. 2017 kl. 10:22 
I can say i like it:Owl:.
MechaMike  [ophavsmand] 14. mar. 2017 kl. 12:16 
@-chillout Probably one day, no idea when
AgnisX3 14. mar. 2017 kl. 5:34 
Будут ли еще работы
MechaMike  [ophavsmand] 12. mar. 2017 kl. 8:34 
Спасибо брат
On a side note I'm using google translate and don't actually speak Russian :spycon:
Tragedia di Firenze 12. mar. 2017 kl. 1:55 
вы такие сексуальные
MechaMike  [ophavsmand] 11. mar. 2017 kl. 20:12 
получить хорошее :)
arachnoid 11. mar. 2017 kl. 19:38 
Враги стоят в неприятных для игрока местах, особенно на третьем этаже
arachnoid 11. mar. 2017 kl. 19:37 
Гавно тупое, дизайн уровней убогий(особенно двери в странных местах стоят), я конечно понимаю что это хардкор и тд... НО ТЫ САМ ТО ПРОБОВАЛ В ЭТО ГАВНО УБОГОЕ ИГРАТЬ, А?!
Molotov Milkshake 11. mar. 2017 kl. 18:14 
Like I said, enemy layout is more about fun than challenge.
MechaMike  [ophavsmand] 11. mar. 2017 kl. 18:12 
•_•
Molotov Milkshake 11. mar. 2017 kl. 17:20 
666 subs
Miracle Musical 11. mar. 2017 kl. 17:10 
for me easy is medium medium is hard hard is super hard
Moms for Haunted Mound 11. mar. 2017 kl. 16:38 
oof
MechaMike  [ophavsmand] 11. mar. 2017 kl. 15:50 
Hope you enjoyed it.
salad butt 11. mar. 2017 kl. 13:03 
Downloading it right now. Can't wait to see how it is!:steamhappy:
MechaMike  [ophavsmand] 11. mar. 2017 kl. 10:09 
Well thanks I appreciate it.
Molotov Milkshake 11. mar. 2017 kl. 5:28 
It certainly wasn't bad :)
MechaMike  [ophavsmand] 10. mar. 2017 kl. 21:22 
I get it, for the most part I tried to make sure nothing was too excessive like stacking fat enemies together or putting guards with guns in open areas that you can't see, my goal was to make something that was challenging enough that is wasn't boring to play but having but not have anything that would frustrate the player.
Molotov Milkshake 10. mar. 2017 kl. 20:40 
Lots of enemies does not automatically mean increased difficulty. Less can be more.
MechaMike  [ophavsmand] 10. mar. 2017 kl. 16:30 
Didn't want it to be too easy ;)
Molotov Milkshake 10. mar. 2017 kl. 14:20 
It was ok. Could do with fewer enemies though.
LegitACarWithAGun 10. mar. 2017 kl. 12:23 
Amazing work dude :Owl:
team y fortress hacen 2 cacas 10. mar. 2017 kl. 9:57 
a bugged dog didn't let me pass :c
Raven von Ungern-Sternberg 10. mar. 2017 kl. 7:41 
this is awesome
Lecaps 10. mar. 2017 kl. 1:27 
The doors looked a bit awkward at moments but it sure as hell was fun to play with Brandon, nice job!
MechaMike  [ophavsmand] 9. mar. 2017 kl. 8:03 
Thanks a lot.
Not the winner 9. mar. 2017 kl. 6:27 
this map is realy good.
MechaMike  [ophavsmand] 8. mar. 2017 kl. 18:43 
Thank you for the kind words, I'm glad you enjoyed :)
Jonathinmint8 8. mar. 2017 kl. 15:20 
Twas quite excellent my friend. Pure good ol HM1 feel. I'd love to play more like this one.
Scrabble 8. mar. 2017 kl. 9:10 
I finished this with the brandon mask btw
Sloth 8. mar. 2017 kl. 7:07 
tony is so slow.
MechaMike  [ophavsmand] 7. mar. 2017 kl. 20:38 
Awesome! I'm glad you liked it.
Scrabble 7. mar. 2017 kl. 20:32 
thanks. I loved this level it felt like that trance of brilliance that i experienced in the first game.
MechaMike  [ophavsmand] 7. mar. 2017 kl. 15:24 
Thanks for the info, its fixed now
Scrabble 7. mar. 2017 kl. 15:07 
only bug i found was that some enemis walekd off the balcony in the final floor.
MechaMike  [ophavsmand] 6. mar. 2017 kl. 16:31 
Thanks!
Red Z 6. mar. 2017 kl. 16:30 
Fantastic, I love the references to HM1! :)