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Thanks!
Thanks for the suggestions. Yeah some things may be a little clunky.
The reason that clairvoyance doesn't work all the time in the mod is because I didn't want to have easy quest markers for everything where you just follow those to the next destination, and as a result there are a couple things you have to look for. Lond's key should be fairly easy to find, i believe it is by the lake. There should be a clue or 2 in the dialogue and quest instructions in your menu.
If you are still finding yourself stuck I can give you more specific hints.
Thanks for giving the mod a go!
How about giving out an walkthrough (where you aktualy play your mod on camera and show where everything is in case someone (like me) is missing something).
An, in my eyes, large issue is that clairvoyance isn't working on the keys or other chars, its an spell that should always work (even in the main game there are quest where it isn't working and it is/was not okay).
The map is very hard to use because the fortress is hanging right on top of an part of the Village, maybe you could solve that by removing the upstairs doors in the fortress and replace them with normal doors and stairs behind them so the players have to walk up the towers but the map markers would be removed (would offer space for stuff, chests and secrets).
Cheers
Yeah -- It just went by quickly and i think i missed it and they Shie doesn't want to have the conversation again haha
Glad you are enjoying the mod!
I do have Lond's key, but the objective is still telling me to FIND Lond's key. That may be the sticking point in letting me find the key for the Eastviolet hall. I would also assume that the claw to get into the underground passage is in the hall, becuase I did actally find a glitch to get around the door, but then I couldn't get back out haha. Great mod overall!
I have found Lond's key but the quest option to FIND the key has not gone away. I also can't find the key for the Eastviolet hall. Does anyone know where that is?
i came at an early level so i died several times
*its fun to have a mod that gives you 0 spell charge time and you have dual destruction casting*
all i used was firebolt and it was fun
Glad it piqued your interest fart-propelled shit torpedo.
@jinxmas2000, yes, there is a passage to the right of that first gate.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=905170517