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报告翻译问题






However, if you want to try your hand at modding, it can be a really fun project to analyze the workings of various total conversions and insert in campaign missions stuff like Goa'uld death gliders for the Vaygr while you field the Galactica.
Theoretically, if the various modders take the time to structure their files properly, a mega-crossover mod could be doable without that much work (I mean months rather than a decade).
Since one of the ideas that went into the RM was that it would be easy to mod.
Yes mod by a single mod, however with this singular kind of file system it's barely modular.
im curious TBH
rayyork93 Mar 26 @ 5:59am
its alright mate
Rufus Shinra [author] Mar 26 @ 5:57am
Yeah, while HWRM is great to mod, it is however not that modular, unlike stuff like Fallout or Skyrim. Sorry.
rayyork93 Mar 26 @ 5:50am
oh well it was an interesting idea either way
Rufus Shinra [author] Mar 26 @ 5:23am
It would require reverse-engineering the Complex mod and rewriting a good part of the code to ensure compatibility, though.
rayyork93 Mar 25 @ 10:16pm
damn
it would have made those mods very interesting
Rufus Shinra [author] Mar 25 @ 10:15am
Nope. Such mods are way too large to be compatible with anything not specially designed to work with them, and Convoy wasn't.
rayyork93 Mar 25 @ 9:37am
ummm quick question will this work with othe
The main discussion thread about it: http://www.wcnews.com/chatzone/threads/wc4-mod-for-homeworld-2-in-the-works-june-5-2006.18930/page-88
Examples of ships being currently worked on:
http://images.akamai.steamusercontent.com/ugc/92726196748664931/900C69328392F2AD5A571F99DE3EE9F7AE5242E8/
http://images.akamai.steamusercontent.com/ugc/92726196744382010/82DB34F2D2814FB3FAAA5CEAD8E5CE37137DA87F/
im curious TBH
it would have made those mods very interesting
The game could be won by having a certain amount of transports dock with the mothership (just like in the singleplayer mission), and could be lost by losing either too much transports or the mothership itself. I feel that, this way, the entire strategy and game would be focused on the transports, rather than them being a small addition to the battlefield.