Day of Infamy

Day of Infamy

Realistic Inertial Ragdolls [OUTDATED]
66 kommentarer
Bordie3D 10. juli 2022 kl. 15:48 
Don't update
Favkis Nexerade  [ophavsmand] 29. nov. 2020 kl. 20:32 
NO
ZettSense 29. nov. 2020 kl. 15:03 
UPDATE PLS
PHILL 2. jan. 2019 kl. 16:05 
hello creator of the mod
Im here to notify you that i made the same mod but for gmod
i credited you in description
TheDarkHero 15. feb. 2018 kl. 20:26 
they die goofy in this game
Deagle™ 20. aug. 2017 kl. 9:55 
:(
Favkis Nexerade  [ophavsmand] 14. aug. 2017 kl. 1:00 
Never gonna fix it, too much work, too few documentation, too many crashes.
Panzerjäger 13. aug. 2017 kl. 21:08 
i hope this gets fixed doi's ragdolls are dumb
Favkis Nexerade  [ophavsmand] 3. aug. 2017 kl. 4:06 
Nooooooooooooooooo.
PADDY 3. aug. 2017 kl. 3:04 
update?
Favkis Nexerade  [ophavsmand] 26. juni 2017 kl. 1:11 
It depends from game to game. Physboxes are clientsided, but death points are server sided. So it could be adjusted only if devs made it, and as far as I know - they didn't.
Rejected Galaxy 25. juni 2017 kl. 19:06 
Would you know if theres a way to make it so ragdolls don't disappear on any server? Ragdols are client sided so there must be a way right?
Favkis Nexerade  [ophavsmand] 5. juni 2017 kl. 20:09 
I'm spending all my time on our game, I can't make mods now, sorry.
Aldarith 5. juni 2017 kl. 14:27 
I just want to chime in and also say I'd love to see this fixed. Tried it before, great mod!

You could also do a fixed re-release with partial support for the models you already did.
Favkis Nexerade  [ophavsmand] 17. mar. 2017 kl. 18:18 
Well, who knows, maybe I will. :D
Nul1fy 17. mar. 2017 kl. 18:18 
I guess if you really wanted you could just wait and try once they are finished with the playermodels.
Sure that may be a few months to maybe a year but ehh worth thinking about :v
Favkis Nexerade  [ophavsmand] 17. mar. 2017 kl. 18:12 
There are many reasons why this probably wouldn't be fixed.
1) There are too many new playermodels and it takes a lot of time to recompile them all.
2) They are adding new character models and I would need to recompile them all the time.
3) NWI changed physics and now this ragdolls works different from before. Already not that cool.
4) Some reason after recompiling eyes are white.
Nul1fy 17. mar. 2017 kl. 18:08 
Praying for the day this gets fixed, i used it in incergency :v
Favkis Nexerade  [ophavsmand] 6. feb. 2017 kl. 6:47 
I didn't update mod yet, cause of white eyes. When I would know how to fix it - I would update mod.
Nonstopswordsman 6. feb. 2017 kl. 3:14 
cool thanks FAvkis will give it a jam. ps whats the chances of dismembering limbs e.g such as legs and arms with only with the mg? it takes quite a few bullets to achive it and its only when there dead? would make this mod intense?
Favkis Nexerade  [ophavsmand] 6. feb. 2017 kl. 2:00 
I think I fixed crashes with dismemberment, but now characters has white eyes, so waiting untill I would understand how to fix eyes.
hoodiedeer 5. feb. 2017 kl. 15:01 
Go to the game options and disable dismemberment/gore.
Derp_de_Herp 5. feb. 2017 kl. 14:56 
my game is crashing, how do you disable dismemberment
T&C D.Stirling 5. feb. 2017 kl. 14:13 
Be cool if the injury mod could be combined with dismembering. Watch the occasional amputee trying to crawl for cover as you run passed the aftermath of a well placed grenade
T&C D.Stirling 5. feb. 2017 kl. 14:08 
Great work! Hoping to see your injury ragdolls as thats my fave
Janeko PL 5. feb. 2017 kl. 10:48 
Ok
Favkis Nexerade  [ophavsmand] 5. feb. 2017 kl. 10:31 
Will see a bit later.
Janeko PL 5. feb. 2017 kl. 10:25 
Would it be a problem for u to port your other ragdoll mods to DoI?
Nonstopswordsman 5. feb. 2017 kl. 1:13 
to be honest Ive had to pick this mod over dismemeberment. I had rants about this since the early access when it first came out and i still will have to wait on the final stages when they say its no longer a beta. I would have comprimised the lame ass ragdoll effects if DOI had the ability to destroy walls from the likes of tom clancys siege six. you know I wouldnt mind having the abilit to pick up a limb and melee somone with it that would be hillirious. thanks again favkis I guess back to DODS
TVU 4. feb. 2017 kl. 13:32 
wow, thanks!
Favkis Nexerade  [ophavsmand] 4. feb. 2017 kl. 12:20 
"cl_ragdoll_collide 1" in console.
TVU 4. feb. 2017 kl. 12:03 
between themselves, so they can pile up or something, but im not programmer so i dont know if thats possible but ♥♥♥♥♥♥♥♥♥ would it be awesome
Favkis Nexerade  [ophavsmand] 4. feb. 2017 kl. 11:53 
Body collision with what?
TVU 4. feb. 2017 kl. 9:05 
very nice mod, would it be possible for you to add body collision as well or

anyway I think good ragdoll is better than dismemberment, so good job
hoodiedeer 4. feb. 2017 kl. 2:44 
Unsure about how the gore system works in DOI but aren't they just bodygroups or something?
Bob 3. feb. 2017 kl. 10:11 
will you port the half broken ragdolls mod?
Favkis Nexerade  [ophavsmand] 2. feb. 2017 kl. 23:30 
If someone would say me how to correctly decompile DOI models without missing gore includes/or write an article about how to make gore for DOI (I mean in .smd and other decompiled files) - I would fix crashes with dismemberment. Untill that moment - I can't do anything about it.
Nonstopswordsman 2. feb. 2017 kl. 20:33 
Thanks heaps ths has been a let down in the game shame you cant have dismberment at the same time :( hmmm dods ragdoll effect is much better than csgo. I like what youve done and you maybe the reason why Id probably play DOI. I guess the pyhsics needs to correspond with the impact when firing. I wonder if you could make adjustments so that when using the buzz saw you could tear limbs appart. hopefully you can have both dismemeberment and ragdoll DODS styles and that would be epic. its a shame because in DODS you could headshot people and knock the helmets off and the fun bit was the ping everytime you would hit the helmet which is the great experience in the game. its a real shame this game had so much edge but its lacking in the pyhsics department. which imao is say worth 60% of the game play experince. I love the feel intense moments. Good effort will be looking at more of your works :)
Mark33 2. feb. 2017 kl. 11:12 
+1
Andbrew 2. feb. 2017 kl. 7:40 
Well still, I respect you. You might be the main reason they thought about changing the ragdoll physics. Thanks I guess :D
Favkis Nexerade  [ophavsmand] 2. feb. 2017 kl. 7:39 
Sorry for arguing btw, have fun. :D
Favkis Nexerade  [ophavsmand] 2. feb. 2017 kl. 7:37 
Yee, I know, real life bodies doesn't actually falling like in any game, lol, since very little people saw them falling.
Andbrew 2. feb. 2017 kl. 7:33 
Well, dead people doesn't do "star" poses. If you get shot fatally, you arms will drop near you, if you get shot nearly to death, but die anyway, you will still keep your arms near you. Same goes for legs.
Favkis Nexerade  [ophavsmand] 2. feb. 2017 kl. 7:30 
I checked it, it looks very much like CS:GO ragdolls, I still don't like them, cause they don't have realistic "star" pose deaths. I mean, it's not really realistic, but still, much more pleasant.
Andbrew 2. feb. 2017 kl. 7:22 
Have you checked them in the beta branch? They are a lot better, not it actually looks like they have weight
Favkis Nexerade  [ophavsmand] 2. feb. 2017 kl. 7:18 
@Charles Vane No, untill I would have tool or correctly decompiled model files.
Charles Vane, the Chemokartoffel 2. feb. 2017 kl. 7:17 
good mod btw I love the animations!
Favkis Nexerade  [ophavsmand] 2. feb. 2017 kl. 7:17 
Well, they are jsut like in CS:GO - still bad and unrealistic. :D Hey, NWI, you can take my ragdolls and apply it to DOI and Insurgency, just credit me. ^^
Charles Vane, the Chemokartoffel 2. feb. 2017 kl. 7:17 
yea I can confirm. crash caused by dismemberment. is there a way to fix this?
Andbrew 2. feb. 2017 kl. 7:08 
Well They drop a lot faster, but there's no more corpses with weird poses. Dead people now actually look like they should. It's f*cking awsome.