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Oh, and just remembered this page: https://help.wallpaperengine.io/en/ . Check the left for the section "Audio". It has pages on audio related problems. Like "Audio visualizers do not work"
I hope that helps
For those interested here is the link: https://github.com/DivineBytes/AudioScratchboardEnhanced
Great work.
I am all for people reusing the wallpaper's code ( any of mine ) if they transform it into something new ( emphasis on transform ). Everyone already has the source as it's just ( very sloppy ) javascript.
As for just handing it over to someone; not right now and I would really have to have a good feeling about the person. If I had the time and energy I would consider cleaning up the code and putting it on github, but that has bitten me in the ass several times before so even that is something I would have to think about it. Might all sound selfish but I just want the best for my little projects and not just give up on them and hand them over to a random person.
And at the risk of sounding rude, I know its fairly minor but right now I really do not have the energy or time to spend on it. If you would really be interested in improving/adding features bug me again in a couple of months.
- If you have Inkscape and know your way around it, check the discuss "SVG Support Details/Explanation" for more information, or see "Working SVG examples" for already made SVG files ready to download.
- If you don't have Inkscape but do have a black/white image you want the outline from, post a link of the image ( higher resolution is better ) and I will see if I can create an SVG for you.
One problem. How do you remove custom drawings?
you the best!
You mentioned a TV and I think its partly due to how a TV works slightly differently than a monitor. My TV is a 3rd screen but when off the computer doesnt even recognize it. It doesnt exist as far as my computer is concerned. When I turn a monitor off, the pc still recognizes it. In combination with that WE stores what is shown per screen, and I have a feeling it has to do with that. I will look further into it.