Medieval Engineers

Medieval Engineers

[Community Mod] Realm Of Mistvalin Core
263 kommentarer
Coggernaut  [ophavsmand] 25. maj 2022 kl. 5:24 
Check out RoM Alpha Scenario, I've fleshed out several biomes and would like to have some testers give me feedback:
https://discord.gg/TtTJNrz

https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=1876258435
Coggernaut  [ophavsmand] 11. maj 2022 kl. 9:25 
More Updates on RoM Alpha page
Skallabjorn 29. apr. 2022 kl. 15:05 
Epic
Coggernaut  [ophavsmand] 29. apr. 2022 kl. 12:41 
I have updated the Rom Alpha map and added the Norden Forest. I'll be populating the rest of the map in the coming weeks:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1157200940
'Dr' Domy 13. mar. 2021 kl. 9:53 
Thanks alot mate, saving these mods for later use
'Dr' Domy 13. mar. 2021 kl. 9:49 
d'ya have a name or a link? :)
Coggernaut  [ophavsmand] 13. mar. 2021 kl. 9:41 
@Domyras

there is a working alpha version on the workshop, not as full of content though... but I believe you can use the "core" version with the vanilla map (though you may be missing some resources)
'Dr' Domy 13. mar. 2021 kl. 7:55 
"ohman this sounds AMAZING! i can't wait to..."
*mod is dead*
"oh... story of my life."
Coggernaut  [ophavsmand] 3. nov. 2020 kl. 21:12 
>EMP Foxsin Asta 3. nov. 2020 kl. 14:30 
Heyho ist die mod server fit?
Coggernaut  [ophavsmand] 28. sep. 2019 kl. 3:33 
We are conducting Alpha testing to prepare for a full release, please join the Discord and subscribe to this mod for more info:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1157200940
the oncoming storm 1. aug. 2019 kl. 9:50 
Totally following now. This looks awesome!
Nightshade 15. apr. 2019 kl. 10:20 
Is there an ETA on this? I assume not, but just wondering. I can't wait to play this since the updates and all of the hard work you guys have put in. Thank you!
Xelriel 14. dec. 2018 kl. 16:47 
Noice!!! Don't work too hard :D!
SSDDflyboy 14. dec. 2018 kl. 16:40 
following now
Coggernaut  [ophavsmand] 2. dec. 2018 kl. 20:46 
We've been working on updating this for a year. Nearly finished too!
Coggernaut  [ophavsmand] 2. dec. 2018 kl. 20:46 
It is outdated :P
Xelriel 2. dec. 2018 kl. 15:34 
Needs to be updated :3 100% broken.
Coggernaut  [ophavsmand] 16. sep. 2018 kl. 17:57 
We switched the old discord into the RoM Dev discord, so it's a bit... small at the moment :)
Coggernaut  [ophavsmand] 16. sep. 2018 kl. 17:56 
Ozark Mountain Cowboy 16. sep. 2018 kl. 17:52 
Anyone have a new Discord invite?
Coggernaut  [ophavsmand] 11. sep. 2018 kl. 16:05 
Eyyyy! Recap!

Roads are DONE.

Combat is being adjusted (And almost done)! (I reported a bug I found that prevented us from doing what we wanted)

Alchemy/Chemistry/Apothocary profession (models/textures/data), DONE

Last thing: World Textures! Then we're going back online with OPEN TESTING!!!!!
Coggernaut  [ophavsmand] 7. sep. 2018 kl. 3:44 
And now you have access to the server once you accept the group invite. Though the server has not been updated to the latest version (due to fixing a few more things)
Coggernaut  [ophavsmand] 7. sep. 2018 kl. 3:41 
I remember you btw
Coggernaut  [ophavsmand] 7. sep. 2018 kl. 3:41 
Yes, that is a possibility, but we're moving to open testing soon (few weeks) :)
Ant 6. sep. 2018 kl. 21:45 
Any possibility of being able to join in on the private alpha server? Long time player.
Coggernaut  [ophavsmand] 29. aug. 2018 kl. 18:56 
Working on the Combat Overhaul update, mostly fixed everything from this (and update RoM to that)
Coggernaut  [ophavsmand] 29. aug. 2018 kl. 14:10 
Me too, it's been a very long journy. Almost all of the models/textures for the new stuff is ready too
Eyes Only 29. aug. 2018 kl. 9:23 
awesome! i look forward to seing what you guys have created! <3
Coggernaut  [ophavsmand] 29. aug. 2018 kl. 7:34 
Yup. The map is still being worked on. Finalizing roads, though IRL stuff comes in and causes delays.

On the bright side, the map is 90% done, simply finalizing the roads (which is a very tedious process)

Alchemy a new profession that combines alchemy/apothecary/chemistry skills (which has 50+ recipies) is almost done. Which means... we also had to add in unique ingrediants to match all of these recipies.

Each region (their are 6 regions) all have unique resources and plants. We then had to do unique cooking and alchemy for all of those regions.

As you can see, we're very closely moving into beta after this update
Eyes Only 29. aug. 2018 kl. 6:03 
is this still alive?
Coggernaut  [ophavsmand] 15. aug. 2018 kl. 12:47 
Yes, but it's in pre-alpha stage, and is private. Though... you can join the test server if you'ed like to try the mod out. It should be going live in about a month or less
Zero-G Morals 15. aug. 2018 kl. 12:01 
Is the server a Roleplay server?
69xXx_PU55Y_D35TR0Y3R_xXx420/TTV 14. aug. 2018 kl. 8:13 
thank you!
Coggernaut  [ophavsmand] 14. aug. 2018 kl. 7:43 
Yea, I can give you the info :)
69xXx_PU55Y_D35TR0Y3R_xXx420/TTV 14. aug. 2018 kl. 7:11 
Hey is the server still around or is it dead. because i am interested in joining and the discord link has expired.
Coggernaut  [ophavsmand] 9. aug. 2018 kl. 14:39 
yea, me too :D
Skallabjorn 9. aug. 2018 kl. 14:35 
Cant wait to start streaming from ROM once its up and "finalized" for this iteration
Eugene Cloggington 9. aug. 2018 kl. 12:58 
sure
Coggernaut  [ophavsmand] 9. aug. 2018 kl. 12:50 
Their is a pre-alpha version of the mod with a pre-alpa server running if you'ed like access
Eugene Cloggington 9. aug. 2018 kl. 12:49 
oh cool!
Coggernaut  [ophavsmand] 9. aug. 2018 kl. 12:48 
You'ed be surprised, it's just taken extremely long to finalize the map xD
Eugene Cloggington 9. aug. 2018 kl. 12:41 
is this mod dead?
Coggernaut  [ophavsmand] 5. juni 2018 kl. 17:02 
Good news, We've finished data for all of the plants and resources that will be in the new world. We have moved the world into the final stages of production.

After this RoM update launches, we'll be moving RoM map into the Beta phase. Meaning we've for the most part finished producing the RoM Map and resources for a long time (Huge content update)
Coggernaut  [ophavsmand] 28. maj 2018 kl. 15:43 
@Zothen
Well that was rude to call this "dangerous".

When I'm talking about the 1/6th world generation increasing performance. I'm not talking about simulation speed. That has to do with netcode, which I agree, is poorly optimized and single threaded. I'm specifically talking about how the world is loading less foilage, trees, and plants, and voxels within the world. This helps people's frame rate. Not simulation speed. I never said this would impact simulation speed.

With "MMORPG" I'm talking more of the "spirit" of mmo's inspired by runescape and world of warcraft. Where the focus is on a multiplayer enviornment, not co-op. I never hinted that this mod or server would hold thousands or even hundreds. But the focus was more so 20ish people, which is in the realm of reasonableness specially with the expectations of ME and it's poor multiplayer optimization. The mod was also designed for a multiplayer server, not singleplayer or co-op.
Zothen 28. maj 2018 kl. 9:28 
Honestly Coggernaut, it seems you have no clue what youre talking about.

No matter if you use only 1/6th of the planet - MEs netcode cant handle much players without overloading the netlayer. Same problem SE has with the engine. The downside when you have a single-threaded engine for such demanding tasks.

So yeah, your "MMO claim" isnt - and cant be - more than hyperbole or cluelessness. Both dangerous! =)
Coggernaut  [ophavsmand] 28. maj 2018 kl. 3:12 
The server is currently offline while we're updating it. But we've hoping to get the server back up and running in June :)

Been working on this update for 6 Months! (It's HUGE)
Poopmonger 27. maj 2018 kl. 23:09 
Can I get in the server?
Coggernaut  [ophavsmand] 16. apr. 2018 kl. 15:59 
Well, not really... because we only use 1/6th of the planet. So it's a lot less intensive on people's PC's on our custom map