The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Bighorn's hand
27 Comments
toasterkittens Oct 19, 2021 @ 6:07pm 
the troll bombs dont synergise with bomb upgrades
CrAzyDoginฅ^•ﻌ•^ฅ Jul 26, 2018 @ 10:01am 
hey can you make this item to me i should be really glad ^^ fairy a magical item that make isaac fly like a beautiful butterfly and shot tears that explode and create fire :8bitheart::bbtduckshark: :bbtgem:
on the floor but you lose 3 red hearts and gain one blue heart thanks and god bless you
Koroa Jan 26, 2018 @ 11:30am 
is this in treasure rooms or?
CrAzyDoginฅ^•ﻌ•^ฅ Oct 20, 2017 @ 4:05am 
shut up sjelin you just complain but not play the game your noob
Vladistad Von Pootistine Mar 3, 2017 @ 7:49pm 
Can you make it only drop bombs in uncleared rooms?
sjelin Jan 29, 2017 @ 2:33am 
Omg, YES! Too many OP mod items making runs easy, this'll help keep it Isaac
Astra Jan 16, 2017 @ 8:28pm 
imagine this with fuse cutter
Stoeptegelrandje Jan 13, 2017 @ 3:58am 
Awesome mod!
Tyra Jan 12, 2017 @ 5:17pm 
Sorry I didn't reply for a while, was busy. It really does feel like it fits with the rest of the rebirth items, the update made it even better. keep up the good work! ^^
Conga Lyne Jan 11, 2017 @ 9:31pm 
G6B2LEKX (greedier mode)
Big horns hand appears on the depths~
VideoGameNews Jan 9, 2017 @ 5:18pm 
I put this mod in my top 5 items for afterbrith+ you can check it out here.
https://www.youtube.com/watch?v=69v7Gegcj3M&feature=youtu.be
noahmay  [author] Jan 8, 2017 @ 11:13am 
@No Points Nick your issue should now be fixed.
NickSquiggles Jan 8, 2017 @ 10:46am 
Cool item. Some feedback: I used this item while using friendly ball and the charmed "enemy" triggered the hand to throw out bombs. Wasn't much of a problem but maybe you can check to see if they are charmed and disable it so the hand doesn't continure to bomb especially when you're in shops etc :)
Stewartsaurus Jan 7, 2017 @ 10:56pm 
Nice item. I like it.
dante Jan 7, 2017 @ 10:46am 
I like it!
Gael Jan 7, 2017 @ 1:59am 
Bighorn's hand has in item pool?
noahmay  [author] Jan 6, 2017 @ 9:55pm 
The item is now only active while enemies are in the room. Spawn time is also slightly increased.

@etegiwg @Tyranex thanks for the feedback. Please give it a try now and tell me what you think.
Parlethe Jan 6, 2017 @ 8:28pm 
The new bob's brain.
dante Jan 6, 2017 @ 7:54pm 
I feel like it should drop bombs less frequently and only when enemies are in the room. Also to match other items more, have a smaller sprite on the pedestal. Otherwise I really like it!
Tyra Jan 6, 2017 @ 5:32pm 
Since it triggers so often, maybe you could link it to the luck stat and stop it triggering when a room's over? I really like the item so far though, keep up the good work!
ZombiesAteMyWeener Jan 6, 2017 @ 2:36pm 
saw this on edmunds twitter and checked it out! its awesome!!
starfy! Jan 6, 2017 @ 1:02pm 
This'd be better as an active item, so onec you use it, it's active for the rest of the room, but not throughout the rest of the game.
Oasis Jan 6, 2017 @ 12:07pm 
would you know how to apply an animation to a big book .anm2? I'm getting an attempt to call a nil value (method 'Load') when I do

Sprite:Load("gfx/ui/giantbook/giantbook_custom.anm2", true)
Youjair Jan 6, 2017 @ 12:04pm 
Wow it can dethrone Bob's brain in the most odious objects. :steammocking:
dylanbzo Jan 6, 2017 @ 11:09am 
This one could be good for a challenge
Xando Jan 6, 2017 @ 9:28am 
Very nice one
Guccirik Jan 6, 2017 @ 7:34am 
I like this,:steamhappy: man!!!!