Total War: WARHAMMER

Total War: WARHAMMER

Knights of the Empire
441 kommentarer
TARASIO YouTube/UA 3. aug. kl. 5:16 
wtw3?
Captain Titus 29. aug. 2022 kl. 7:01 
yo my man, bringing this to wtw3?
ItsDaKoolaidDude 20. juni 2022 kl. 11:54 
I....
Can barely read the yellow text...
I understand mod authors dont get paid for catching crap, and this is a good mod. Just being unable to read which is what isn't good.
Naz-T 18. sep. 2020 kl. 17:45 
What a great mod, sucks the community is so disrespectful. Don't look a gift horse in the mouth. Mod Authors don't get paid.
Maybe Kinda God-ish 5. juli 2020 kl. 10:02 
epic style
orky12 27. feb. 2020 kl. 18:46 
... Has nobody ever mentioned how stupid it is to use YELLOW as the colour of the font in your pictures? My god man
antoineleclaire 4. aug. 2019 kl. 5:23 
Hi, can you update the mod?
Badger 26. jan. 2019 kl. 0:47 
Thanks bud. I'm sure there's not a single other person on this planet who might want a simple White Wolves addition.
Willemsen  [ophavsmand] 25. jan. 2019 kl. 22:44 
Yea sure, let me just make a seperate mod just for you, np man
Badger 25. jan. 2019 kl. 17:15 
Can you do a small side version that *just* adds your Knights of the White Wolf units? And maybe tone down the recruitment buildings? This mod is so bloated as is and totally fucks up The Empire. The last time I tried to play a VC campaign, every army Franz or an elector province sent my way was made up entirely of gold chevron knightly orders, priests and captains by turn 40, and the Empire AI builds multiple temples in every province, making them completely useless when you take them, aside from it just being stupid looking. Nuln had 3 different temples in it. Reikland had a temple of Ulric in every settlement. It's silly man.
thaygiaomap2000 21. aug. 2018 kl. 5:58 
i don't like Dismount knight infantry , where the Lite version please ?
Bo Sinn 16. aug. 2018 kl. 4:57 
This mod have russian translation?
Имеется тут русский перевод?
thaygiaomap2000 11. aug. 2018 kl. 3:24 
where the Lite version with no Dismount Knight unit ?
space is cool 18. juni 2018 kl. 13:24 
Does this mods still work with the current version of the game it all good?
Willemsen  [ophavsmand] 17. juni 2018 kl. 12:34 
I use assets from those DLC so its not fair to C.A. and their work if
space is cool 17. juni 2018 kl. 11:48 
Could you make a version that doesn't require DLC? I remember this not requiring a DLC back then I don't want to buy something for 7 dollars just because I want this mod lol.
Willemsen  [ophavsmand] 30. apr. 2018 kl. 12:03 
i stopped updating it after warhamer 2 came out
Willemsen  [ophavsmand] 28. apr. 2018 kl. 19:34 
this mod is over on wh2 plus has more content
Willemsen  [ophavsmand] 28. apr. 2018 kl. 19:34 
oh this is a comment on wh 1
Willemsen  [ophavsmand] 28. apr. 2018 kl. 19:33 
what you mean ported? also @hebrew, the mod works with steel faith but not balanced
Vortex 28. apr. 2018 kl. 18:54 
is the mod ported?
HebrewBlammer 14. apr. 2018 kl. 18:13 
Is this mod compatable with steel faith and usable in grand campaign? Thanks!
Samuël 21. feb. 2018 kl. 21:58 
My PC takes forever to change turn in ME, thats why many people still need the original game. Also, it has Norsca (I hate those generic Norscans in ME)
Imperial August Chin 21. nov. 2017 kl. 20:18 
cough cough, Warhammer II just isn't as fun for me cough cough
Willemsen  [ophavsmand] 20. nov. 2017 kl. 21:02 
cough cough, wut
Imperial August Chin 20. nov. 2017 kl. 20:55 
Cough Cough, I have it. Just prefer this one
Willemsen  [ophavsmand] 19. nov. 2017 kl. 18:36 
cough cough, there is a new game
Imperial August Chin 19. nov. 2017 kl. 18:19 
Is it updated for the latest patch? Thankssss
Spadde 1. nov. 2017 kl. 15:34 
I dont have the moneh :(
Willemsen  [ophavsmand] 1. nov. 2017 kl. 15:33 
BUY THE SECOND GAME SPADDE
Spadde 1. nov. 2017 kl. 15:32 
:(
Willemsen  [ophavsmand] 1. nov. 2017 kl. 15:25 
I dontt even know anymore, i stopped updating this one because there is really no point in playing the first game anymore
Spadde 1. nov. 2017 kl. 15:23 
awesome mod, altough I cant find which building is Knights Mariner :/
TheGreatCicero 31. okt. 2017 kl. 7:12 
Woot! For Sigmar! I'll make sure to donate some moolah when I get some disposable income!
Willemsen  [ophavsmand] 31. okt. 2017 kl. 5:46 
@TheGreatCicero, its already there ;)
TheGreatCicero 30. okt. 2017 kl. 20:04 
Awsome mod man, can't wait to see this in Warhammer 2!
Willemsen  [ophavsmand] 26. okt. 2017 kl. 7:56 
@WithForce, the game plan is getting it up today. I already started bringing it over and added two new knightly orders. It will be done differently as where i am going to seperate the files because they are so large
WithForce 26. okt. 2017 kl. 6:13 
when do you think this great mod will be available for WH 2 ME? ps. love your mod
Willemsen  [ophavsmand] 23. okt. 2017 kl. 9:48 
@BATOU! love you...... side fact you can click on the building icons to open up a larger menu where you see all the buildings. at this current time its not possible to limit where the units are from. if you download crynsos faction unlocker they are limited though, which is nice. also i had a knights of the empire LITE but that is currently not working.
Gutvald 23. okt. 2017 kl. 8:28 
Well. Good efforts, perhaps too good. There are too much of them, I can't see some buildings chain (the red one, like barracks) because they are too much knight building now. And honestly, i'm lost in all those units, most of them are quite similar in the end. In my opinion, you should reduce the number, or make them specific to one city (for example, one order max per region).
A good more for lore fetichist however.

Just another thing : It seems some dismounted units have the piercing armor traits, but it doens't appear in descriptive lines, only in icons.
joshharris100 19. okt. 2017 kl. 17:26 
Thanks:steamhappy:
Willemsen  [ophavsmand] 19. okt. 2017 kl. 17:15 
@Joshharris100. its not balanced but it works
joshharris100 19. okt. 2017 kl. 16:45 
Is this integrated into Steel Faith? I'll still subscribe, but I'm paranoid about crashing.
Zeta_Enigma 16. okt. 2017 kl. 7:27 
yay cheers :D
Willemsen  [ophavsmand] 14. okt. 2017 kl. 12:20 
@princess Cassandra, thats the game plan! just waiting to bring it over to game two until they release ME
Zeta_Enigma 14. okt. 2017 kl. 11:30 
amazing mod thank you very much, It adds a lot of flavour being able to have different region/ mission based armies with their respective knights. Could this be ported for mortal empires?
chubbyninja89 (TNB) 29. sep. 2017 kl. 10:20 
Dude, I've seen people make Knights of the White Wolf in other mods using the Questing Knight animation.

And what, that ability makes an order of knights force to do hit and run tactics?
Willemsen  [ophavsmand] 29. sep. 2017 kl. 10:13 
@ChuppyNinja, calm down senpai, tides come and go but once they hit, they hit. its jsut a different ability. number 2..... that animation doesnt work. i feel like everyone assumes i didnt try it haha. with karl franz hammer, during the run animation the hammer goes 10 feet into the air.
Parsifal 29. sep. 2017 kl. 7:08 
What DLC do I need for mod?
chubbyninja89 (TNB) 29. sep. 2017 kl. 6:11 
Why does the Knights Mariner's Strength of the Tides ability disable when they're in melee? That makes no damn sense!

And why do the Knights of the White Wolf not have the two handed animation of the Questing Knights? That's like one of the most key things about them, that they wield large two handed war hammers.