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I appreciate your quick response!!
there are some scripts with limited or situational function, but nothing with true utility unless you know C# and make it yourself... i started dabling in coding specifically for this lack in the mod community, but im extremely unlearned and it will be awhile before i can make a functioning script.
Beyond that, if it still doesn't work, then the script could be toast. Check to see if it encounters an error after running (should show in terminal details)
Is there something I am missing here? Timer set to 1 second, but I have no idea how to set it to "loop"
player_distance_origin < 10000
...and change 10000 to whatever value you want.
If you decide to push the distance to further than 15000, you'll also need to change:
ship_distance_origin > 15000
...to a higher value as well.
In the meantime, until we know the exact cause, I created a modified version of the script you can use. It will use collision avoidance until it hits 5m/s (or any value you'd like, can be set in the scripts header), then it'll switch off after the drone has some momentum - hopefully it'll work as a temp fix for ya.
https://pastebin.com/MHKPabn9
A video that hopefully shows what I mean:
https://youtu.be/sN9K6JBgZXw
It should track the player regardless of whether or not collision avoidance is activated. I recorded this footage of setting it up without it turned on and it seems to work fine.
https://youtu.be/4KszcYEVFXg
Coming back to speed, do you have precision mode enabled on the remote control block? That could possibly limit the speed.
I haven't been at my computer for a couple days, but I should be able to review the script later today for any issues.
In regards to speed limits, the remote control block has a slider that lets you set the speed limit. The only thing I'm not sure of is if the slider dynamically changes if you're using a speed mod - I've never tested this myself.
https://www.youtube.com/watch?v=t_AnGh5w07E
This particular script wouldn't be of too much value in a PVP environment in it's current state. Maybe if it used the new raycasting feature of the camera it could be adapted, but I haven't learned how to use that yet.