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@Wild Wolf: if sirion is no longer developing htis map im interested in continuing its development. i have come up with many ideas using new objects from hawaii and germany. I will only proceed with your permission of course
Please specify "Those Glitches".
A couple of fixes and tweaks ran out lately, so maybe your "Glitches" are fixed. :P
Ship
Loot
Bases
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Isle of Wolves III Chapter 2/Objects/248"
(Filename: Line: 0)
but i cant find this damn paint bucket
:<