Team Fortress 2

Team Fortress 2

pl_mineshaft_rc21
52 条留言
Serge Ivanov 2024 年 8 月 10 日 下午 12:20 
Super cool map.
Dr.Maxi 2023 年 5 月 20 日 上午 10:21 
good shit
DinoButt 2023 年 3 月 22 日 下午 4:11 
I love this map so much. Def a favorite. :nkLove:
Pyro Attack 2021 年 12 月 14 日 下午 12:21 
this does not resemble anything badwater-like
Kill_the_Bug  [作者] 2021 年 10 月 14 日 下午 2:56 
Version 15 will be out shortly
Kill_the_Bug  [作者] 2021 年 7 月 4 日 下午 3:59 
Fixed the final cap bug - thanks for the report Pootis
Kill_the_Bug  [作者] 2021 年 6 月 30 日 下午 6:14 
Thanks for that I'll get on it
Pootis Almighty 2021 年 6 月 27 日 下午 6:57 
Weird glitch on last where after capping, it won't register BLU's victory and the cart disappears after it explodes, making everyone wait for the timer to run out and RED to be made the winner.
Kill_the_Bug  [作者] 2021 年 5 月 20 日 下午 5:36 
check that the map is in the maps folder - then do that command 'map pl_mineshaft_rc12' it shoud run for you
Kill_the_Bug  [作者] 2021 年 5 月 19 日 上午 11:00 
Oh, in that case - I have no idea. Usually I would type this in console map pl_mineshaft_r12 and then it runs
Kill_the_Bug  [作者] 2021 年 5 月 18 日 下午 11:58 
you're going to have to clarify what you mean by 'what's the map code?' thanks
Kill_the_Bug  [作者] 2021 年 5 月 17 日 下午 8:19 
release candidate # 12
Kill_the_Bug  [作者] 2021 年 1 月 11 日 下午 8:20 
Map updated to RC_12 - this is the final version
Adusak90 2020 年 6 月 20 日 下午 7:53 
In big nutshell, there is a bug with wrap assassin bauble and the explosion that produces solid obstacles (like og badwater and snowycoast) have invisible box that causes the bauble to explode as soon as you throw it.
Making the obstacles non solid (like in Barnblitz) fixes that issue.
Kill_the_Bug  [作者] 2020 年 6 月 20 日 下午 2:32 
Wrap assasin bauble?
Kill_the_Bug  [作者] 2020 年 6 月 20 日 下午 2:31 
Sorry don't know what you mean by the big short cut
Adusak90 2020 年 6 月 20 日 下午 12:45 
In big shortcut, make the explosion non solid, you'll repair a bug that original badwater didn't make right
Adusak90 2020 年 6 月 20 日 下午 12:41 
Last point of this map is bugged when comes to wrap assassin bauble (it instandly explodes in your face)
May be related to this vid's presentation of simillar problem https://www.youtube.com/watch?v=TaxJLWyTiFI
Pinko Commie 2019 年 2 月 8 日 下午 1:17 
I forgot to mention that I love this map though, didn't mean to sound bratty. The setting is unique and all the high perches are amazing. 10/10
Kill_the_Bug  [作者] 2019 年 2 月 3 日 下午 5:22 
Thanks for the info
Pinko Commie 2019 年 1 月 28 日 下午 1:20 
Bots work well except on the upper train bridge and at the third choke point. Whenever the cart gets there, all the Blue bots die from the train because they always choose that path as the quickest, and Red just tends to turtle with several engineers preventing any Blue coming down the ramp from pushing the cart, so it invariably turns into an unbreachable chokepoint.
Aceroista 2017 年 1 月 12 日 上午 5:22 
Could you export this over to a new Unturned gamemode/map?
Level 1 2016 年 12 月 13 日 上午 7:42 
Guys anyone know how i can try it out?
Narses 2016 年 12 月 12 日 下午 10:04 
Great map
Blargian Snagglebeast 2016 年 12 月 11 日 下午 6:52 
Yes.
Drake 2016 年 12 月 11 日 上午 4:00 
really cool design i like underfround type maps
Slimemoney 2016 年 12 月 10 日 上午 11:00 
great map:)
pwc 2016 年 12 月 10 日 上午 3:31 
really good map
fluffi boye 2016 年 12 月 9 日 下午 5:37 
Looks like an offical valve map.
Шмаль 2016 年 12 月 9 日 上午 7:37 
nice
Wumpys 2016 年 12 月 9 日 上午 5:48 
Very cool
Kumibozu 2016 年 12 月 9 日 上午 1:55 
great map. sticks to the theme and tf2 style while being good. great for practising roket and sticky jumping and finding the benefits of height advantage:steamhappy:
bokus 2016 年 12 月 9 日 上午 1:25 
Looks good :)!
willum squillum 2016 年 12 月 8 日 下午 3:49 
cool
jodie 2016 年 12 月 8 日 上午 11:46 
Looks pretty cool, I'd really love to see it in game but as it stands it might need a little more refinement. I love the setting and that you've created but you might need to add some variation to colour and texture. Other than that the map looks fantastic and I'll be voting it up either way.
m1c9h7l6 [[TOT]] 2016 年 12 月 8 日 上午 5:34 
great
wjnger 2016 年 12 月 8 日 上午 5:15 
I like the twist on badwater, considering it is a simple laid-out map that needs a remake.
Reliantlers 2016 年 12 月 8 日 上午 4:34 
nice map you didn't make at all
vex 2016 年 12 月 7 日 下午 5:43 
cool map love it
Santa Gimp 2016 年 12 月 7 日 上午 6:23 
nice map, but i dont know why there, in deep of the badlands is bombhole, what is going much deeper ?
John Shirt 2016 年 12 月 6 日 下午 8:21 
I thought this was a reskin at first lol
Ancient Black Dragon 2016 年 12 月 6 日 下午 4:54 
Its amazing that the community workshop has higher quality content than the official artists and designers who get paid to make these
migurt21 2016 年 12 月 6 日 下午 1:22 
yea, looks like badwater
Franz 2016 年 12 月 5 日 下午 8:57 
looks like badwater
Warlight 2016 年 12 月 5 日 下午 7:47 
this looks dank
hazy (she/they) 2016 年 12 月 5 日 下午 3:28 
I really like the design of this map
blooky 2016 年 12 月 5 日 下午 2:41 
great but add more details
gbah 2016 年 12 月 5 日 上午 9:19 
Add more details ,btw this map is great :spycon:
ᅚᅚᅚᅚᅚᅚ 2016 年 12 月 5 日 上午 1:20 
if add boss can be halloween
box 2016 年 12 月 5 日 上午 12:22 
this is a good reskin