Natural Selection 2

Natural Selection 2

ns2_yakushima
22 opmerkingen
Meteru 18 mrt om 14:09 
I copied the map so we can play it with infested, current (2025) ns2 doesn't work with that many tech points. :gorge:
Wooza 30 mei 2018 om 6:34 
Map is producing a lot of script errors for aliens. Hope you can fix that, so we can play it again!
GigaKaren 3 feb 2015 om 19:00 
LEVEL REVIEW:
Large map. Good layout. Lots of detail, path variations, dark areas, vents. A little light on the props but they are well distributed. Good work with the death drops and harmful energy orbs. Recommended for servers!
Sentinel  [auteur] 2 mei 2014 om 15:12 
I contacted a server admin that is using the map, but he has 0 problems with it as well. Could it be a problem with your server? Yakushima is not using anything from eclipse and it should not load stuff from a ns2/server/ file. Is only yakushima causing this problem or other maps as well?

I posted your log in the forum, maybe someone there can help. But I doubt it is a map related problem.
Yurii 2 mei 2014 om 9:55 
thanks for answer

i use linux dedicated server, and the map spams echo with such stuff


Loading 'maps/ns2_yakushima.level'
WARNING: Corrected case of '/home/steam/ns2/server/ns2/materials/eclipse/Eclipse_Hallway_02_D4.material'
WARNING: Corrected case of '/home/steam/ns2/server/ns2/materials/eclipse/Eclipse_Hallway_02_D4.material'
WARNING: Corrected case of '/home/steam/ns2/server/ns2/materials/eclipse/eclipse_Main_Area_A_B1.material'
WARNING: Corrected case of '/home/steam/ns2/server/ns2/materials/eclipse/eclipse_Main_Area_A_B1.material'
...............................
also, it cannot find some effects files


on client, on windows, it spams console with
Error: Shader is missing technique for rendering a light

p.s.
my bad for not posting on forum, i have no will to create account

thank you
Sentinel  [auteur] 2 mei 2014 om 9:22 
I just loaded the map and it is working correctly with the current build. Do you mean the low light option warning? Since Yakushima is not using many light sources, it is unlikely that I will enabel that option for the map. If you have some console error log files or more details on that matter, please send me a message or write a post here:

http://forums.unknownworlds.com/discussion/118837/ns2-yakushima/p1

Thanks in advance!

P.S.: The emissiveMap error in the conole - appeares one time - is kinda normal and nothing to worry about.
Yurii 2 mei 2014 om 9:01 
Error: Shader is missing technique for rendering light
Sentinel  [auteur] 24 mrt 2014 om 18:58 
You can play the map on Wooza's Playground [87.102.249.228:27016]. Have fun!
Sentinel  [auteur] 26 nov 2013 om 10:20 
m4d13e8a
"Sugar" Watkins 26 nov 2013 om 8:40 
mod id?
Whisperfal 18 jul 2013 om 13:23 
that is so a madcat xD
Sentinel  [auteur] 25 jan 2013 om 14:21 
Woody's server (173.234.253.19:27016 KustomKarnage) has it in the votelist from time to time.
John Cena, the Aeons Torn 25 jan 2013 om 10:46 
any servers running this map that use vanilla rulesets (including 16 players)
Shimon AA 9 jan 2013 om 10:20 
this map and ns2_triad are currently the best custom maps available
Kirino 21 nov 2012 om 11:41 
will check it out again later this week to see if it is resolved
Sentinel  [auteur] 21 nov 2012 om 11:09 
I reloaded the level three days ago. Everything looked fine.
Kirino 8 nov 2012 om 2:25 
cant download the map it says its unavailable
borgri 30 okt 2012 om 20:41 
that mech reminds me of mechwarrior madcat.... :P
Solidus 1 sep 2012 om 2:23 
Looks good, i'm going to give it a try
Saia 20 aug 2012 om 17:48 
Played it today. I love the use of Stealthrines to infiltrate the aliens ;D
Mikplayeur 9 aug 2012 om 7:28 
More screenshots (Directly from workshop) ?
PunasaurusRex 16 jul 2012 om 21:11 
i ll give it a try when i can, thanks for your work