Cities: Skylines

Cities: Skylines

Lugo Cathedral (OLD VERSION)
29 Comments
Leviathan Jan 12, 2019 @ 1:27pm 
Oye no manches te pasaste, super padre trabajo.
IronMetal84 May 13, 2018 @ 7:06am 
qué maravilla
9teSPL9 Mar 1, 2018 @ 5:15am 
Amazing creation! Thank you so much!
Armesto  [author] Jun 12, 2017 @ 10:35am 
@Turjan Thanks! I tried my best, this asset was about two months of work. I already have a bunch of Lugo building in the Lugo collection, butI will do more in the future, yes!
Turjan Jun 12, 2017 @ 10:24am 
This is my favorite church/cathedral on the workshop, an amazing building. I especially love the texture work, like the contrast between the roof texture and the cloister yard. Do you plan on making more Lugo buildings, like the Museo Provincial/Igrexa de San Pedro/Capilla de la Soledad complex or the diocesis building?
LocutusReyBORG Feb 21, 2017 @ 5:32am 
Ok, gracias
Armesto  [author] Feb 20, 2017 @ 4:50pm 
@LocutussBorg Usa cualquier tipo de road anarchy para colocarla, por eso está puesto como mod necesario!
LocutusReyBORG Feb 20, 2017 @ 3:14pm 
He tenido que borrar la catedral, el juego no me deja ponerla en ningún sitio, siempre dice que hay un objeto existente, es como si necesitara mas espacio del que se ve porque siempre aparece un marcador rojo
Armesto  [author] Feb 1, 2017 @ 6:22am 
@nhoustonguy Sorry, I forget to reply this comment! Thanks for your beautiful words. I didn't know that building, but is a great one. I have a lot of assets in queue, but that one is now waiting too there. Also, if you want to support me, you can donate or become a Patron :)
Constant B Dec 29, 2016 @ 5:49am 
Armesto, I've been deep diving into your workshop this week deploying many of your best works! I love them all and I thank you for your hard work on them. The cathedral has worked fine for me using the 3 mods recommended (I use them all anyway). But I wanted to suggest another building in the Lugo region... I know the Manuel Rodriguez Lopez Socio-Cultural Centre in Paradela isn't very old, but its still a cool looking building in the Lugo region. It'd make a cool unique building or maybe RICO so users could place it as they like. Just a suggestion. Again, thanks for all you do my friend. I'll donate to you when time and my wife allows. :-) https://en.wikipedia.org/wiki/Manuel_Rodriguez_Lopez_Socio-Cultural_Centre
Armesto  [author] Dec 28, 2016 @ 6:33am 
@Polskers Forget all I said before. My bad understanding the sub buildings function. Now it's used in this asset.

@SilverWind Is this asset now recoverable?
Polskers Dec 17, 2016 @ 2:52pm 
@Armesto Nah, it's not a big deal at all, man. I don't think it is either. I was merely curiously inquiring before, no harm meant.
Armesto  [author] Dec 17, 2016 @ 2:50pm 
@Polskers As I said before, a lot of buildings will need SBE in the future no matter what, so I think this is not a big deal. Sorry :/
Polskers Dec 17, 2016 @ 2:34pm 
@Armesto - Yes, I noticed that indeed! I think the only way to get this working with the in-game version would be downsizing or making a new building entirely. Demasiado trabajo! But you're right, my man.
Armesto  [author] Dec 17, 2016 @ 2:14pm 
@Polskers Hey! I try the ingame Sub Buildings with this. It doesn't work properly, a lot of things don't work (For example, each part need road connection, they don't preserve props...) I think the usual SBE is the best option. I think the ingame SB is only for buildings like the international airport, not a big one made with several parts.
mjm92150 Dec 11, 2016 @ 12:34am 
Hi,
Very nice work. It's just... AMAZING !
Many thanks to share.
Polskers Nov 30, 2016 @ 9:16pm 
I thought so as well, I think it'll remain a required mod for many - which is fine, going backwards. Going forwards I think integration with the main frame is a good thing to keep in mind but for already existing assets I don't see a problem. I was simply testing and making an observation myself and for reference.
Armesto  [author] Nov 30, 2016 @ 6:50pm 
@Polskers I depend on mod devs support and tutorials... But I think a lot of buildings a lot of us use will still needing Sub Buildings Enabler because of lack of upgrade. If I find how to upgrade it, this will not require it, don't worry.
Polskers Nov 30, 2016 @ 6:25pm 
I've tested it, and it does not work with the sub-buildings enabler that comes packaged with the game. Sub-buildings enabler itself is still needed, and I'm not sure what exactly is needed to make it compatible with the one in game. Unfortunately!
Armesto  [author] Nov 30, 2016 @ 3:58pm 
@Polskers Not yet. I must try it, but I need a few days until I can test that. If it can work without it, I will make all in my hand to upgrade it :)
Polskers Nov 30, 2016 @ 1:18pm 
Now that the sub-buildings enabler is integrated into the game, is it necessary to have that mod installed? Have you tested that with this?
[GT] »SoD« Crispy Bacon Nov 26, 2016 @ 7:47am 
a lovely building
benzoll Nov 25, 2016 @ 1:59pm 
Great cathedral. :btlthumbup:
Good job. :hardhat:
Xingzhou Nov 25, 2016 @ 7:02am 
Amazing!!!:hardhat:
SuperMutec Nov 25, 2016 @ 5:53am 
Que pasada!
FeanorKND Nov 24, 2016 @ 6:28am 
que maravilla.. que excelente trabajo...
JonathanJaro Nov 23, 2016 @ 11:32pm 
very beautiful Armesto!
Skibitth.YT Nov 23, 2016 @ 12:46pm 
Drinks to everyone!!
frapigecko Nov 23, 2016 @ 11:34am 
Wow 😳