Master of Orion

Master of Orion

Pollution Structures Boost
14 条留言
꧁Doc✪Hollywood꧂ 8 月 30 日 下午 5:28 
TL;DR:

1) Recyclotron has no boost at all and the other boosts are far too small (and cost a lot in maintenance).

2) If player chooses Deep Core Mining (+2 production / cell) then Core Waste Dump is not even avaiable and Deep Core Mining will be enormously crippled / impeded.
꧁Doc✪Hollywood꧂ 8 月 21 日 上午 5:33 
Could you add a boost for the Recyclotron and that Core Waste Dump is no longer a choice but given to everybody?

Personally I would like to lower the maintenance costs of the cleanup structures. I don't know where to find the mod files. For me this is the best mod for MoO:CTS. I can not imagine playing without it. Further refining would add to the value.
Invizigoth 2024 年 11 月 19 日 下午 9:25 
this mod is very usefull and handy since pollution problem occours in many in-game campaigns and advancing forward with chosen civilization and it troubles and make interruptions while we are trying to produce and manufacture new ships or new builds, by trying to fix and stop pollution all the time frequently:bandit:
Peltz 2023 年 12 月 29 日 下午 7:11 
@lord_locksley I just opened the yaml file and changed all the "yes" to "true" and the structures work on my laptop now.

Program Files (X86) > Steam > steamapps > workshop > content > 298050 > 798662726 > ColonyStructureTypes.yaml Open the yaml file with notepad to edit.

COPY AND SAVE YAML FILE BEFORE YOU MAKE ANY CHANGES. I am an idiot who learned how to code by repeatedly smashing my face against a Dvorak keyboard, DO NOT TRUST ME!

Any Place where it says "workingStatus: yes" change to "workingStatus: true", Save file.
Play game.
Turn your enemies into smoking craters (with less pollution).
lord_locksley 2023 年 11 月 2 日 下午 4:46 
Hi! Just a quick heads up as it seems there is a small typo bug on the yaml file:

Error parsing Backend.Settlements.ColonyStructureType. Key 'structure_atmospheric_renewer' on Variable 'workingStatus' with value 'yes'.

(Filename: Z:/Work/nobackup/unity/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)
FormatException: Value is not equivalent to either TrueString or FalseString.
at System.Boolean.Parse (System.String value) [0x00000] in <filename unknown>:0
[...]
at SerializedData`1[DataType].DeSerializeMapping (QiHe.Yaml.Grammar.Mapping source) [0x00000] in <filename unknown>:0

The workingStatus variable seems to expect true/false instead of yes/no. Not that it matters much as the mod is working as expected, but maybe this can have some unforeseen consequence elsewhere.
Noblewolf 2020 年 9 月 16 日 下午 6:17 
Thanks so much this really takes the headache out of pollution control.
Groogo 2019 年 7 月 16 日 下午 6:48 
Nice MOD, thanks.
nameistoad 2019 年 6 月 15 日 下午 12:12 
I don't know how well this mod works, or if it interacts well with other mods, but if you are looking for a way to eliminate pollution entirely, I just uploaded a new mod to do that and it does work well with other mods. - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1771087577
Venusaisha 2017 年 12 月 23 日 下午 7:00 
Like Shadow Carl's Avalon collection works well with 5x , just 5x without mituna pollution mod atmosphere renewer same as with it however toxic processor(5x with mituna pollution mod gives 15) , 5x just gives 10 without pollution mod. Thou still useful:Diplomat:
neilbert1 2017 年 12 月 3 日 上午 10:49 
This mod works perfectly with no side effects. It's an awesome mod!
꧁Doc✪Hollywood꧂ 2017 年 4 月 12 日 上午 9:33 
Awesome mod.

Only no pollution at all mod would be better.
Kastiel 2017 年 1 月 3 日 下午 3:33 
cant downlod
Rolhn 2017 年 1 月 3 日 上午 7:37 
Yet to be updated, cant even consider this mod until it gets tweaked and upgraded.
MRDRK1 2016 年 12 月 15 日 下午 2:33 
What about the recently added recyclotron? Or is that too situational?