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Also it seems like it has much higher aim and damage with a sword than maybe it should? Taking the Hunter and a Shinobi out on the same mission, the Hunter has a 10% or more higher chance to hit with his sword attacks and does more damage. Not a big deal but it's led to the Hunter in my game being my #1 all star on a preliminary LW2 playthrough I'm about to restart. I'm actually making some ini edits to lower his accuracy a smidge. Otherwise seems to work great!
Anyway now l know this is not a bug, we are just discussing balance. Shame that LW weren't able to make it so the penalties dont apply if you dont move (as per XCOM EW).
Thanks for taking the time to reply.
This is exactly the same version of Snap Shot as used in the Long War Perk Pack. If you would like to continue argue about it, please take it up with Long War Studios.
XComLW_PerkPack.ini
find line
[LW_PerkPack.X2Effect_FlecheBonusDamage]
BonusDmgPerTile=0.334f ; extra to handle round-off errors
change
0.334f to 0.250f - 4 titles or 0.200f- 5 titles
Save
Reload game.
@Branulous, because they use a sniper rifle and the sniper rifle takes two actions to shoot or overwatch.