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Headcrab,Headcrab,Headcrab,Headcrab,Headcrab
Headcrab,Headcrab,Headcrab,Headcrab,Headcrab
Headcrab,Headcrab,Headcrab,Headcrab,Headcrab
Headcrab,Headcrab,Headcrab,Headcrab,Headcrab
Headcrab,Headcrab,Headcrab,Headcrab,Headcrab
Headcrab,Headcrab,Headcrab,Headcrab,Headcrab
Headcrab,Headcrab,Headcrab,Headcrab,Headcrab
Headcrab,Headcrab,Headcrab,Headcrab,Headcrab
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any reason why the lamps outside have missing textures?
Here are a few things you could do better:
- Unfortunately, it's always dark, too dark, which you haven't seen often in the series
- The brightness in the corridors stabs your eyes too much.
- The alarm is very, very loud.
- The medic station is very monotonous, for example I lack the beds, ...
- A second dome would be nice where you could spawn a training course.
- The hangar gates are very narrow. An LFS LAAT doesn't fit through.
In itself, changes would be nice again. Especially if you have been playing on the map for so long.
Clone Trooper 2: No, It's an ERROR!