Space Engineers

Space Engineers

Frigate [Red Star] (Vanilla)
52 kommentarer
Yelena 9. feb. 2019 kl. 9:37 
What is the name of the ship next to the red star
KORG_xACEx 29. maj 2018 kl. 3:33 
the fighter isnt creating the wings when blueprinted
Purnee 29. okt. 2016 kl. 16:21 
hey if you want it as a blueprint go into the world find the ship press control f10 or alt f10 and copy and paste it that way you have it in your blueprint selection forever you want it to be in there
BLU MIMI Sentry 10. okt. 2016 kl. 8:08 
For anyone wondering why the rotors freak out, that is a big bug with the latest version of SE itself, you just spawn a rotor in through a blueprint and then they will will go flying no matter what, wheels as well but you can spawn the blueprint without wheels if it comes to that. (You need to spawn the wheels in the ground and then remove them, since the game thinks they are a station and cannot move from a voxel)
Purnee 10. okt. 2016 kl. 8:08 
:steammocking:
Purnee 10. okt. 2016 kl. 8:08 
make a blueprint please
ZEUS 10. okt. 2016 kl. 7:40 
Really Really nice but a Blueprint would be fantastic!
Purrfect-Blinky 10. okt. 2016 kl. 1:56 
Great Griebely Build! It has to be said (again!)
Brickster22 9. okt. 2016 kl. 19:03 
The ship is not pressurizable because it is not sealed. remove the timer block and programable block and replace them with armor to make it so.
red ninga (red)[real!]{Verified} 9. okt. 2016 kl. 13:26 
how do you convert it into a blueprint?
Purrfect-Blinky 9. okt. 2016 kl. 9:00 
Yum! I love this one ;) Keep on building! You rock!
4cdarth 9. okt. 2016 kl. 8:18 
I found one issue, when i go into the cockpit block ( freighter/worker one) under the roket turret, it lets me select to tremote control but then afterwars there is nothing. it seems as though the controls within it are missing and idk how to set up the elavation (Up/down) movements for the turret
4cdarth 9. okt. 2016 kl. 7:19 
@Sarus
yea, i get the same rotor issue as well. i thinking its a lack of clearence between blocks or the blocks are hitting together and breakt he rotor as it spawns cause i got a second blueprint that uses rotors and it pastes fine.
Sarus 9. okt. 2016 kl. 1:46 
Making it blueprint was easy, but PASTING was another thing, if it was rotor connected, it sings the " Im Free!! " song and drifts away
SKmile 8. okt. 2016 kl. 15:51 
Could u like make it to blueprint:steamhappy:
K. Penney 8. okt. 2016 kl. 14:39 
That is a solid, clean layout, the design keeps interest all around the body. Fantastic work!
Synka 8. okt. 2016 kl. 14:21 
Very nice and full lag free! nice :D
Sponticore 8. okt. 2016 kl. 13:21 
For blueprint questions... step 1 load world, step 2 ctrl+b, DONE
Diseased Penis 8. okt. 2016 kl. 11:24 
Beautiful. Why cant it be a blueprint my hard working friend?
Comrade Tea 7. okt. 2016 kl. 22:01 
LAG!
Vilhelm 7. okt. 2016 kl. 10:46 
Very nice
Ricardinio 7. okt. 2016 kl. 9:06 
nice ship
Sarus 6. okt. 2016 kl. 12:47 
Tried to make blueprint/build the Fighter you spawn in but the wings detatch/fall apart
andreykl 6. okt. 2016 kl. 12:21 
Looks awesome!
Starprime 6. okt. 2016 kl. 6:54 
nice job on the ship but are u able to make a bluprint version?

Wygos 6. okt. 2016 kl. 6:51 
:O looks insane. Homeworld inspired?
[LLTE] THAT_CAMO_KiD_ 6. okt. 2016 kl. 3:42 
:O
JukkasJärvi 6. okt. 2016 kl. 0:42 
prettiest ship ever!
Warlord Solohahn 5. okt. 2016 kl. 21:06 
great work!
BLU MIMI Sentry 5. okt. 2016 kl. 20:26 
Wouldn't the current rotor problem cause this to combust on paste? Or is this meant for Dev (Assuming rotors aren't broken as well in that version, which I never use)
ace_334 5. okt. 2016 kl. 19:24 
SWEEETTT!!!!!! awesome build looks great.
yearlink 5. okt. 2016 kl. 17:20 
i like how some workds couldnt be translated
Sarekh 5. okt. 2016 kl. 16:12 
High mortality rates among staff - sounds like a job for all those new recruits ^^
Snoopy 5. okt. 2016 kl. 14:01 
"high mobility and mortality rates" I hope that you don't have high mortality rates hahahaha
WidowsD3ath 5. okt. 2016 kl. 6:58 
Nice job btw
WidowsD3ath 5. okt. 2016 kl. 6:58 
Even without planets you can enter it in creative or survival and ctrl + B to save as a blueprint
Major_P0tat0 5. okt. 2016 kl. 2:20 
MrEvan i use a mod called attachment block and it allows small grid blocks to attach to a large grids with out hassle
DemonEyeNewEdge 4. okt. 2016 kl. 23:01 
What is the Orange and white ship in the picture? (4th to last)
PyreStarite 4. okt. 2016 kl. 21:12 
Oh my good gravy that is shiney.
JCapt 4. okt. 2016 kl. 18:39 
Nice! No mods, I assume! But does it have planets in the world?
Nioreux 4. okt. 2016 kl. 18:16 
Noice
MrEvan312 4. okt. 2016 kl. 16:36 
This baby is a VERY gorgeous ship, I just have one question. How in the hell did you get the large-to-small grid connection working? Last time I tried using the rotor trick, everything within 5km exploded and was sent flying. I thought Keen was punishing people for using large-to-small rotor tricks.
HeraldOfDoom 4. okt. 2016 kl. 15:25 
Now this is some killer starship design here. Very well done
Khalesios 4. okt. 2016 kl. 10:42 
Awesome ship!
J4R 4. okt. 2016 kl. 7:51 
What a wonderful creation! I find your turret design very interesting, it looks very detailed yet sleek. Great, great job!
Dr. Skeeter 4. okt. 2016 kl. 6:47 
Now that`s in the history of the workshop in my opinion!
jtfroh 4. okt. 2016 kl. 6:02 
Something about this ship is just beautiful!
braciszek 3. okt. 2016 kl. 19:39 
Well made and very appealing! I like a ship that looks great and has its own special flair.