Cities: Skylines

Cities: Skylines

Stabilization Basin
41 kommenttia
stefanoeviola 26.3.2023 klo 0.08 
perfetto
Big Bad Nonja 25.10.2020 klo 17.29 
@Badi-dea - Could you perhaps convert this to a prop version? A prop version would allow us to place this in a terrain depression and have game water in the basin. I have tried using it as such in it's current state but the water collides with the building mesh.
Tadoké Is N Aint 7.6.2020 klo 9.52 
love using this for my starting my city. Nice textures and model, great use in game. thanks for making this :)
缘梦轻颜 26.6.2019 klo 19.55 
稳定池是一种利用大型植物、基质和微生物在或多或少的人工池中组合来处理废水的天然废水处理工艺。

该技术常用于处理城市污水、工业废水、城市径流或雨水。

此结构可放置在地图上的任何位置,无需道路通行。它不需要动力或任何服务,可以以任何角度放置。只需连接水管/污水管!

它会产生相当多的“噪音污染”尼比的难闻气味。

它非常便宜,几乎不需要任何维护;但它的排水能力非常低。你需要另一种解决废水的方法来补充这个水池。

Erick WALLKER 11.3.2019 klo 11.39 
Really nice ! Thx for creating this
whatisupyouguys 14.11.2018 klo 1.15 
I wish it was animated but still I love it. It's ugly and disgusting and doesn't need to be placed road side. Thank you
AturUwU 5.8.2018 klo 11.56 
Badi_Dea@ well its now possible for animations to have on buildings so could you now do animation on this building?
shellew94 14.4.2018 klo 18.03 
I'm trying to recreate Syracuse, NY from Google Earth images and there are a couple of these next to the water treatment facility. I had no idea what it was until I saw this in the Water & Sewage category. Thanks so much for making this and explaining what it is!
Badi_Dea  [tekijä] 18.12.2017 klo 21.23 
Animations aren't exactly possible on buildings - there are some exceptions, but they don't apply here.
But the scummy water at the bottom does have very high specularity, so it shines similar to water.
ppapohsavage 18.12.2017 klo 16.43 
Also, does the water have an animation?:steamhappy:
ppapohsavage 18.12.2017 klo 16.42 
THIS WILL LOOK GREAT IN MY CITY! I plan on making a shopping center next to a neighborhood, so the sewers can lead to this! GREAT ASSET! KEEP UP THE GREAT WORK!:steamhappy:
Iron Bull 23.11.2017 klo 11.50 
In other words... its a poop pond lol great work yo
514m3353b3t4 12.11.2017 klo 16.19 
No need for power or a road make this a must.
Goes really well with my waste treatment plant.
Thanks for all your hard work. Very much appreciated.
Dinascis 29.6.2017 klo 13.32 
I just want to say a big thank you for this one. This has been a fantastic way to start and keep a cities sewage well in hand. :)
Fiercephoenix 10.3.2017 klo 10.28 
I had built a very pretty 6 tier hydro plant system took hours. Just have the waste treatment plants (standard in-game) ruin it. I am hoping this will correct the issue. I also was wondering if this would recycle water? Take in say 1 gal of dirty water and produce 1/2 gal of drinakable water. Or if you have something like this. My idea is a green city where water is recycled. it would basically replace the water pump and waste water treatment into one system for game balance it should cost and require a good bit.
lys_knight 9.2.2017 klo 12.06 
VITAL asset to start you city without spending a lot of money and it also avoids pollution. Many many thanks for this !
Flux Space Otter 4.1.2017 klo 16.57 
Pretty interesting idea
Captain Flint 16.10.2016 klo 5.57 
The basic idea to implement in the game is a simple water treatment structure (with 85% water purification) without the shoreline requirement, i.e., it can be built deep in the sea, much similar to the advanced wind turbine.
Badi_Dea  [tekijä] 15.10.2016 klo 20.40 
Never heard of it, but a quick google search makes it look like basically an underwater pipe.
It might be possible, but it'll take a little bit of effort to look right.
Captain Flint 15.10.2016 klo 14.23 
Nice, I have been looking for wastewater ground outlet
Also, can I ask for a another type wasterwater treatment? Have you ever heard about Marine Outfall? Do you think it is possible to design one?
Captain.Redz 24.9.2016 klo 16.57 
@Badi_Dea, okay thanks for the Info.
Badi_Dea  [tekijä] 23.9.2016 klo 18.15 
@captainredz This type of water treatment is found all over the world, but it does look most at home in dense industrial areas.

Thanks all!
狂艹跑步机 23.9.2016 klo 6.08 
哥白尼 :steamhappy:LOL
Captain.Redz 23.9.2016 klo 4.54 
so would this go in the 3rd world country or a 1st world country or both
kilésengati 22.9.2016 klo 13.16 
Awesome, what about sewage farms? They are great for villages and small communities.
Grizzbear 22.9.2016 klo 12.46 
Textures on fleek oml nice work
Kieme(ITA) 22.9.2016 klo 3.57 
what LUT is being used in those screens?

Well done with the mod.
BoSmoke 22.9.2016 klo 0.57 
Great damn work. Inspirational.
Nebula Eclipse 21.9.2016 klo 22.22 
Ooooh this is nice. Thank you for this, off to start a challenge city with only watertowers and these as water buildings.
Duff 21.9.2016 klo 16.11 
This is fantastic. Passed it along to a CS youtuber. Maybe he can promote it or use it in one his new vids.

Thanks again. :D
Badi_Dea  [tekijä] 20.9.2016 klo 17.15 
@boformer: Thanks! and thanks for all you do for the community :-)
boformer 19.9.2016 klo 21.54 
very nice work, with a perfect LOD
✾ Matsukaze ✾ 19.9.2016 klo 1.51 
Textures are superb :47_thumb_up:
alexandros.marios 17.9.2016 klo 14.11 
Lovely idea !! That category of building is still absent in the game ... realistic Dumpsites - Open Cut Mines / Quarries ... Mazbe a larger asset with several pieces that will make a greater realistic asset ?? Thank you :)
Londsw 17.9.2016 klo 11.07 
I love it so much the texture are so real good job
ale_donkey 17.9.2016 klo 10.07 
Looks awesome! Thanks!
Badi_Dea  [tekijä] 17.9.2016 klo 9.01 
Thanks all - Yeah, I will be doing a larger size, but thats down the road a bit.
you can see my workshop here:
http://psteamcommunity.yuanyoumao.com/profiles/76561197974283333/myworkshopfiles/?appid=255710
[NAFO]sszaki 17.9.2016 klo 2.54 
This looks good. Did you create more assets? Your profile is private so i cant see.:steamhappy:
Henshel 17.9.2016 klo 2.40 
very nice looking one. Is there any change to see different sizes of these?
SonOfNitrous 17.9.2016 klo 2.16 
Wow, that texturing! Amazing job!
Keep it going! :steamhappy:
Sparks 16.9.2016 klo 17.23 
Looks cool.
What LUT is used in the second screenshot?