Portal 2

Portal 2

Neverending Pain
28 kommentarer
mbrown259 19. aug. 2016 kl. 6:11 
Destroying turrets is one of the great joys in this game and you came up with a new and unique way to do that with this chamber. Well done!
Mothalim 7. jan. 2015 kl. 17:03 
i love turrets
alk³⁵ 3. maj 2014 kl. 14:57 
This is what they get for killing me in the last chamber in Portal 1
Mitch McWiggins 10. feb. 2014 kl. 20:03 
Good one, thanks.
Rei 2. jan. 2013 kl. 13:00 
hehehe ... had the turret fun bouncing or did he feel redeemed after the laser came? ^_^
mood3rd 29. juli 2012 kl. 14:44 
Geneosis
it is hard to explain what I mean,
so I made my 4th map yesterday, which has a visual explanation of how to set up the panels,
so we can see the turrets die.
I rushed the end & did not have time to test it fully.
in fact on trying to publish, I was over the item limit.
so deleted items, in order to publish.
hope you enjoy:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=85854122
Geneosis  [ophavsmand] 28. juli 2012 kl. 10:49 
Well the wall is currently made of angled pannels that deploy down side... And you can't place an angled pannel in the cube where the other pannel will retract X)
mood3rd 28. juli 2012 kl. 10:07 
what if the wall stopping us & the turrets seeing each other,
was replaced by angled panels, which closed, when lasers are activated.
so we see the turrets, but before they can kill us, they are toast ?
Geneosis  [ophavsmand] 28. juli 2012 kl. 6:04 
If you want to see a lot of turret burning, I suggest trying Turret Fireworks ;)
Geneosis  [ophavsmand] 28. juli 2012 kl. 6:02 
Well the idea of "neverending pain" was more for that blue turret bouncing forever :p And about the burning turret, the idea was more to transform the "turret target laser" grid into a "burning testing laser" grid ^^
stormsend 28. juli 2012 kl. 5:56 
i wish i could have seen the turrets but i heard their pain. this was the easiest one of yours i have played. maybe i missed something. i think you should figure a way to watch the turrets get theirs.
Geneosis  [ophavsmand] 12. juli 2012 kl. 12:54 
Well sadly I can't change the walls to glass because you can't place angled pannels on glass ^^" But I understand what you mean... If I find a way to make the turret more visible and not lethal, I will add it ;)
mood3rd 12. juli 2012 kl. 12:16 
good map.
looks simple.
then seems imposible.
then I realised: their was a gap in the fizzler. the rest is history. it would have been good to have a good look at the turrets exploding, maybe behind glass, to not shoot us, but in plain sight.
thankyou.
Geneosis  [ophavsmand] 28. juni 2012 kl. 11:18 
Want more turret destruction? Come to the Turret Fireworks!
Le Petit Mort 22. juni 2012 kl. 14:07 
Pros:
• Narrative;
• Bay-esque exploding turrets;
Sadism ;

Cons:
• Forboding title;
• Fairly straigtforward puzzle;
GIGN_James 18. juni 2012 kl. 10:27 
very good
Geneosis  [ophavsmand] 15. juni 2012 kl. 3:48 
@Zeph : will try it when I have a moment ^^

@all : Thanks for feedback!
Zeph 15. juni 2012 kl. 2:49 
Love your map!
If you want a challenge you should try mine: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=76452518
Ninjababe 14. juni 2012 kl. 22:33 
So, I had to restart the level. My own fault though, I accidently put both portals in the top section. Oops. Once I was finished being a dolt, I had fun. Nice level. Turret torture = love for me. :-)
Fact_Sphere 14. juni 2012 kl. 9:20 
Intresting. It's simple but there are some really good ideas in it.
Baron-Triple7 13. juni 2012 kl. 11:55 
Meh... a little less vengeful and more annoying. Only so much, helpless turret I can take.
Geneosis  [ophavsmand] 13. juni 2012 kl. 6:14 
He he ^^ "Neverending pain"... For the turret :p
DannyVFilms 12. juni 2012 kl. 17:06 
I almost didn't believe you when you said "neverending pain" but when I actually did the test...I LOVED IT!
Geneosis  [ophavsmand] 12. juni 2012 kl. 13:13 
That was the idea yes ^^
DannyVFilms 12. juni 2012 kl. 12:39 
Was I supposed to steal a laser cube? Or was there another way?
Australiumfish 10. juni 2012 kl. 14:34 
Awesome how all the turrets burst into flames at once.

:3
ZooC0d3 10. juni 2012 kl. 4:10 
great work once again - challenging, funny, OTT.
Constant 9. juni 2012 kl. 23:12 
Nice map! Not 2 difficult but it's fun, love the glitched door... Good job :)