Portal 2

Portal 2

HCC Hammer Concept 04
64 kommentarer
lumpus2000 12. nov. 2023 kl. 6:55 
WOW, and again: THANKS .... i Think that will come from me in the next Parts again ans again :-)
GSC 31. dec. 2022 kl. 18:08 
There's no reason why only the wall with an X on it should be portalable. The whole room is white - all walls and the ceiling should be fair game. I nearly drove myself mad for nothing. Had to see the solution in the video.
Philthy1 22. okt. 2022 kl. 9:24 
Your maps are the most fun Ive had with the game in a long time. Highly underrated maps you make.
Stan The Man 7. okt. 2022 kl. 10:01 
When I look at the dates of the comments, it seems that this scenario is not frequently played. A pity, it's great fun!
Stan The Man 7. okt. 2022 kl. 10:00 
Very nice to play, funny puzzles, not too difficult so you have time to enjoy the beautifully designed environment. Well done, znx!
bentfox 10. sep. 2022 kl. 7:04 
Holy Hell, that was brilliant!
sum2jar 20. juli 2021 kl. 10:22 
Took me a while, but it was worth it! There are so many terrific angles to your maps. I like the drawings too, wherever they appear.
c4shurik 2. apr. 2021 kl. 9:14 
Good!
johannes 24. juli 2020 kl. 0:01 
Bien joué. Je me suis creusé la tête sur cette chambre ...
SpielSatzFail 1. apr. 2020 kl. 14:57 
What a huge room, feels like a campaign room. Well done, nice puzzle also. Thumbs up.
henpitts 23. okt. 2019 kl. 7:24 
Wow. Had to check the video because I could not see a portable wall. Lotsa fun to play.
Calwin 15. okt. 2019 kl. 9:32 
The turret train cargo was cool. I wasn't really paying attention, but I was expecting more of a challenge at the end, seems like the tractor beam stayed orange once u turned it orange. I expected more hassle when I realized I needed both cubes at the end.
Winnie Wheatley 27. maj 2019 kl. 18:09 
:theta: Yes, another excellent map! Great job! Thanks Chtack. :steamhappy:
Chtack  [ophavsmand] 27. okt. 2018 kl. 8:59 
@Celtic Magic!
Thanks a lot, all the maps are big enough.
3 Grots In A Trench Coat 26. okt. 2018 kl. 5:18 
I love these BTS themed maps you've been doing. The turret production wing and railway system really helped lend a sense of scale to the Aperture facility I've not felt in workshop content for a long time.

Keep it up!
Cakeface 13. juli 2018 kl. 12:29 
Awesome. Excellent puzzles. Love the big rooms, animation and old environment.
Rx 7. juli 2018 kl. 9:12 
Another great map thanks !
B.Ware 25. apr. 2018 kl. 13:50 
Really enjoying your efforts and still another 8 to play!
Jules 12. mar. 2018 kl. 7:45 
Personally I find this map too punishing. If you do not know what to do with the cubes, you tend to do the same thing over and over, mainly waiting in the tractor beam.

Either make shortcuts for the player, or increase the speed of the funnels when the player is in them with a portal trigger.
Gilles1946 12. dec. 2017 kl. 8:44 
Magnifique le train et la salle de montage des tourelles et tout le reste.
Fuku Yamama 8. nov. 2017 kl. 22:32 
So round and round and round I go,
And where I stop, nobody knows....
-Edgar Winter

I'mreally enjoying everything about these maps, thank you so much for creating them!
Chtack  [ophavsmand] 15. okt. 2017 kl. 15:13 
@PhilFromFrance
Merci beaucoup, j'attache beaucoup d'importance aux détails...
. 15. okt. 2017 kl. 12:25 
Exellent map again. The construction and the detail of this map are incredible.
Leroymilo 10. sep. 2017 kl. 2:50 
plutôt long mais très bien réalisé. Merci pour ce magnifique niveau
Chtack  [ophavsmand] 3. aug. 2017 kl. 14:35 
@cochetmichel49
Thank you, I take a long time on the details.
cochetmichel49 3. aug. 2017 kl. 8:51 
The second time i play this map, for pleasure ... There are a very few of this quality ! Thanks for creating
Expat 2. aug. 2017 kl. 2:37 
A couple of the spaces in this map had me involuntarily saying "Wow!" As with the others, beautiful and a bit challenging. Thanks for creating.
Chtack  [ophavsmand] 16. jan. 2017 kl. 16:15 
@jp

Merci pour la texture je me suis planté avec Pakrat,
li y avait la 04 et la 06

J'ai un PC pour Hammer et je vérifie les maps sur iMac (il n'a pas les textures en mémoire il est comme les autres joueurs)
Si prob avec pakrat les textures sont normales sur le PC
mais pas sur le Mac, elles sont moches comme chez toi.

Sa va li y a que 2 fichiers, il ne faut pas trop ajouter de textures, de sons
ou autres, les maps deviennent trop lourdes.
jp 16. jan. 2017 kl. 14:52 
Formidable! je n'avais pas capté l'échange des cubes, c'est pourtant la clé de tout le puzzle.
Je le met dans mes favoris (comme les autres).
(C'est peut-être mieux maintenant d'effacer le spoiler du message précédent)

2 détails:

A vérifier, au tout début, le logo Chtack sur le mur derrière le portal gun n'apparait plus chez moi. A la place on voit une texture très moche. sur les autres HCC c'est ok.

Vers la fin, on ne remarque pas bien la passerelle pivotante. (je suppose qu'elle pivote).
Ce serait plus "cinématographique" de la faire pivoter plus lentement pour qu'on la voie bien.

Merci pour ce beau boulot et au prochain HCC!
jp 16. jan. 2017 kl. 4:22 
Snif! je ne peux plus revenir dans le shutter 3, dommage j'aimais bien l'idée.. ;-)
Bon je suis tjrs bloqué à la catapulte; comment monter dans le tube? Si on avait 1 seconde avant que le fizzler se referme on pourrait tirer un portail à l'intérieur mais ce n'est pas le cas...
Chtack  [ophavsmand] 15. jan. 2017 kl. 16:33 
@jp
Thanks for the comment, you pulled a portal from the bottom to the shutter 3. I will close the shutter 3 when you pass the door.
But tomorrow...:steambored:
jp 15. jan. 2017 kl. 8:25 
Hi! Great fantastic map! What a work you did!
But... I'm stuck trying to take the big vertical elevator tube... ? did I miss something?
Also if you get back to the Control room via a portal, you get stuck because impossible to pass the fence again; it doesn't open anymore. (and no way to suicide; you have to quit).
Thundersnow 11. dec. 2016 kl. 14:35 
Iz Warehause!?!?!?

(insert rainbow vomit emoji)
Chtack  [ophavsmand] 11. dec. 2016 kl. 13:35 
@Sooth
Fantastic, it's good for the future
Sooth 11. dec. 2016 kl. 7:06 
One of the Best Level !!
quatrus 5. nov. 2016 kl. 6:44 
Excellent map and puzzles - thanks much for creating.
dire.fcs 16. okt. 2016 kl. 20:02 
Nice puzzle and nice theme.
KAKTUS ‡SvK‡ 16. okt. 2016 kl. 3:30 
Wow, excellent ! to favorite :steamhappy:
Aleskei 13. sep. 2016 kl. 8:54 
Map vraiment superbe. J'ai adorer les partis dans l'usine avec le mechanisms de tourelles. Vraiment bravo. Je t'encourage a continuer a faire ces bonnes maps !
Chtack  [ophavsmand] 12. sep. 2016 kl. 12:44 
@xDarkRainbow
All objects are the originals of the game.
But do not speak English I recommend you see the English forum.
parblam 12. sep. 2016 kl. 7:56 
I am new to portal map making, and I want to know, how do you make the interior of the buildings like that? And how do you get those custom doors and things? I will be thankful to whomever could simplify an answer for me..
Robo SK. 11. sep. 2016 kl. 12:35 
Wery wery good map. Thumb Up
Try me maps.:steamhappy:
DeathWish808 11. sep. 2016 kl. 9:37 
Fun map!

Blind run: https://youtu.be/kWBT59GWbGs (4th of 12 played)
Chtack  [ophavsmand] 9. sep. 2016 kl. 0:59 
@Unowninator
thank you for your comment, I'll fix it
WANOSK54 8. sep. 2016 kl. 22:06 
This is one of my favorite maps I've ever played. Amazing attention to details and a pretty challenging map. I had to restart a couple times because I got stuck, but looking back, I don't think the restarts were necessary. If I didn't know any better, I would've thought this was a part of the game and not a Workshop level. Hope to see more from you in the future. Thanks so much!!
Unowninator 8. sep. 2016 kl. 17:18 
http://psteamcommunity.yuanyoumao.com/profiles/76561198074075398/screenshot/266099102095484111 Also, the funnel took me via portal into the button room, and now the gate won't close & I can't get back to the funnel.
Unowninator 8. sep. 2016 kl. 17:10 
I was jumping randomly & somehow got stuck on these chairs. http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=760335602 Now I can't move at all. :(
NerdByDaylight 8. sep. 2016 kl. 12:18 
Pure awesome :D
dven1 7. sep. 2016 kl. 14:43 
Nice map, well made and lit. Great visuals. For some reason that last cube shuffle drove me nuts! Thanks for your work.
bonkrood 7. sep. 2016 kl. 11:33 
A well made map that was a lot of fun. I liked it. :)