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As an aside, really awesome mod when it was working. It blows other mods in the same vein out of the water, in my opinion.
I don't really edit colors except for the environment, so it's possible they have some weird correlation... which isn't on me at all. I can't think of why a skin would be effected by environment colors.
There is a standalone blue highlight on my workshop page though and a few other colors.
blue highlight doesn't pulse and only has a small blue glow to have visual feedback you are selecting something.
Will update screenshots and description tonight!
Note: the combination mods are not updated, only this mod until it looks right (which is tonight).
I'm also looking into making another mod soon, but it will take a while :) stay tuned!
I still remember when the game was dark without mods. It also didn't have planets, or have DX11 as an option. A time before DX11. That was a thing too. what a fun trip down memory lane. Still love this game!
Thanks to this mod the atmosphere of the whole game is now as it was before for a great survival experience (and lights are finally usefull again).
Big thumbs up!
i have many projects i'm working on, so it may be soon and may be later.
But, total darkness was frowned upon, so i lightened it up ever so slightly where you can see the outlines of trees and such.
I'll consider making a 'total darkness' mod later.
Does it work well on stable branch?