Crusader Kings II

Crusader Kings II

Horrors of War
119 kommentarer
pic_pic_magik 6. nov. 2021 kl. 13:21 
warfare
76561198123711201 23. juni 2021 kl. 11:51 
update?
Vito 28. feb. 2020 kl. 10:44 
any updates?
Bueno Horse  [ophavsmand] 9. feb. 2020 kl. 19:41 
With the Holy Fury DLC much of what this mod covers is irrelevant, but it's still compatible although it has a reduced scope now.
Brutalfleet 4. feb. 2020 kl. 19:25 
Is this mod still being supported/updated?
Swazzy 28. okt. 2019 kl. 15:44 
anybody know how to get this to 3.3.0?
Bueno Horse  [ophavsmand] 20. okt. 2019 kl. 17:26 
@splenter, gunna need more context
Are you talking about the nomad events that destroy buildings?
Are these different campaigns for different government types?
splinter1777 15. okt. 2019 kl. 4:03 
How do the events for deciding what to do when taking a besieged holding or what to do with captured soldiers fire? I was getting them any time I finished a siege or won a battle, but after starting another campaign I'm no longer getting them... I even turned off all other mods and nothing changed...
Bueno Horse  [ophavsmand] 6. sep. 2019 kl. 14:31 
@mono
Even if its not perfectly compatible it'll probably be fine anyway, its a very small mod really.
mono olho. 1. sep. 2019 kl. 13:38 
Does it have any problems with Historical Immersion Project?
Bueno Horse  [ophavsmand] 5. aug. 2019 kl. 16:07 
Not sure Aubon
aubonhutchens 14. juli 2019 kl. 22:53 
is this compatible with decisive battles
GTG81 13. juli 2019 kl. 18:44 
this is what ive been looking for, im tired of getting one war event every 30 mins! finally a mod that makes it more interesting!
Bueno Horse  [ophavsmand] 28. juni 2019 kl. 15:17 
Thought I did sry
Grand Master Malice 23. juni 2019 kl. 14:48 
Could you please update the mod for 3.2.1
Bueno Horse  [ophavsmand] 28. maj 2019 kl. 11:50 
perfectly fine Joss, might get one slow down at first day with mod on, but then it will be fine
Joss 28. maj 2019 kl. 5:23 
How well does it work while adding the mod mid game?
napoli 17. maj 2019 kl. 18:53 
Thank you
Mr. Aziz 17. maj 2019 kl. 18:12 
small update but that's ok, this is easily one of my favorite mods for CKII, keep up the great work
Bueno Horse  [ophavsmand] 17. maj 2019 kl. 15:19 
Changed the hedge knight event, used different scopes
I use that event to toss the Christians a good commander every now and again for this mod
Thats it
Mr. Aziz 16. maj 2019 kl. 23:37 
what'd the update do
napoli 17. apr. 2019 kl. 3:24 
Nice mod Thank you
Bueno Horse  [ophavsmand] 12. mar. 2019 kl. 21:48 
@Jesse thats the same rate as always
In vanilla, to my knowledge, its possible if they are not leading armies
Dogzabob 12. mar. 2019 kl. 9:09 
can i capture rulers in sieges with this mod?
Bueno Horse  [ophavsmand] 29. jan. 2019 kl. 15:24 
None at all sorry forgot that was there from when this mod was more comprehensive before HF
lake chud 28. jan. 2019 kl. 7:30 
How more likely are you to get captives from sieges?
Chekhov 13. jan. 2019 kl. 7:43 
Can't play with this; says I can't play as none.
Cata 9. dec. 2018 kl. 18:14 
No problem dude, thanks for getting to it at all
Bueno Horse  [ophavsmand] 8. dec. 2018 kl. 20:04 
I think I fixed the problem, but then forgot to upload it...
Sorry guys... been busy, can't keep things in order anymore.
Should work now
korktop 8. dec. 2018 kl. 17:56 
mod messes with capturing in battle events and joining warrior lodge
forerunner398 6. dec. 2018 kl. 10:02 
I think this has a bug with lodges not being joinable.
BubblegumboSmuggler 5. dec. 2018 kl. 10:58 
Nice, thank you
Bueno Horse  [ophavsmand] 2. dec. 2018 kl. 15:38 
It is updated Bubble and I have another mod for retinue

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=506920971
BubblegumboSmuggler 1. dec. 2018 kl. 13:35 
Please update, this mod would be cool if it increased retinues also.
Bueno Horse  [ophavsmand] 20. nov. 2018 kl. 15:22 
Okay guys this is a simplified version of what this mod used to be.
This mod was not compatable with 3.0 until right now... surprised you guys didn't experience constand crashes tbh
Roi Edward III 20. nov. 2018 kl. 10:30 
this mod wont let you join wolf warrior society for some reason... i only use this mod mainly for more captured prisoners tbh lol, its a great mod
FriendlyBranch 19. nov. 2018 kl. 21:18 
That'd be cool. Thx for the mod regardless, really helps the game feel more visceral.
Bueno Horse  [ophavsmand] 19. nov. 2018 kl. 19:49 
Its not compatable with 3.0.
I might end up uploading a simplified version of this mod in a few days, with all the battle events being changed for the better much of this mod isn't needed anymore.
FriendlyBranch 19. nov. 2018 kl. 19:18 
Yo. I think this mod is getting in the way of Norse Pagans joining the Wolf Warrior Society.
Imortis317 15. nov. 2018 kl. 20:08 
What about the part where scardy cat lords are easier to capture? Did this add this in the update al well?
Bueno Horse  [ophavsmand] 15. nov. 2018 kl. 15:23 
I just lost a lot of strong martials in a playthrough...

I might update this mod for 3.0 with the only real feature being that great warriors can survive more battles.
Bueno Horse  [ophavsmand] 14. nov. 2018 kl. 18:08 
With the HF DLC much of this mod is unnecessary, so I'll likely stay like this until I can figure out what to make of it.
Expect an update in a few weeks.
✞ St. Miz ✞ 4. okt. 2018 kl. 9:48 
Compatible with CK2+
shieldwall34 18. juli 2018 kl. 19:48 
Thanks. I already figured out what the problem was, and thankfully it wasn't your mod.
Bueno Horse  [ophavsmand] 18. juli 2018 kl. 19:38 
I dont know Shieldwall, sorry
shieldwall34 15. juli 2018 kl. 19:55 
Excuse me, but do you happen to know if your mod has any problems with HIP or its submods? I am having some CTD problems, and your answer may be very helpful.
Sjinnie_boy 1. juli 2018 kl. 14:24 
Never mind, it now magically works haha
Sjinnie_boy 1. juli 2018 kl. 14:23 
I can't enable the mod. When I start the game launcher there is no box next to the mod to check
✞ St. Miz ✞ 16. juni 2018 kl. 15:34 
does this need to be updated?
Bueno Horse  [ophavsmand] 7. maj 2018 kl. 13:23 
Nope, that remained the same
But better commanders make a bigger difference