Garry's Mod
[E2] SentCore
Коментарів: 17
cj2hgerber 31 трав. о 18:46 
does the Cleanup command work for just anyone, and what exactly does it do? just delete your Sents?
Astralcircle 17 лип. 2024 о 16:05 
Soon it will be useless because Sent Core has been added to Wiremod
d4v3 | the Supreme Being 19 черв. 2023 о 2:14 
yup
Cracka 17 верес. 2022 о 19:13 
Cant spawn npc's other than zombies
SuperMonocle 24 берез. 2022 о 22:21 
This is a great mod! However, is there any way you could add cleaning up the spawned SENTS? Or is there already a way to do that?
SniperGnome 5 жовт. 2021 о 16:44 
can you add gmod_wire_hydraulic to the spawn list with away to hookup the point1 and point2
ならうさよ 13 черв. 2021 о 19:44 
it is possible to change the wire inputs, use the e2's function :createWire
Kerk 7 квіт. 2021 о 13:39 
Is there a github version of this addon?
Phasez 29 груд. 2020 о 6:59 
ok cool c bien bonjour
Apu Nahasapeemapetilon 👀 9 лип. 2019 о 4:52 
Is it possible to change the wire inputs? for example if I spawn a missile that has the "Arm", "Launch" and "Detonate" wire inputs, being able of calling them from the E2
Ben66  [автор] 9 черв. 2019 о 4:53 
There is a new method to get an array of all SENTS we can spawn on the server.
getSpawnableSents()

HF
Tig Ol' Bitties 18 трав. 2019 о 23:33 
Is there any way you could get this to work for entities that are actual functional missiles or such?
apc_missile or rpg_missile.
mechyrexic 27 берез. 2019 о 17:09 
doesnt seem to work with certain ents such as crossbow_bolt and rpg_missile which i would hope it would work for
Sanders 23 верес. 2017 о 8:19 
could you maybe make up an example? so i can learn how i would use this ?
Ben66  [автор] 28 лип. 2016 о 0:01 
Thx Teh Engineer
Rubicon 27 лип. 2016 о 15:11 
YESYESYESYEYSESYEYSYEYSYEYSYEY
I'm so glad I looked through your submissions, this is absolutely awesome!!!
KrypteK 25 лип. 2016 о 13:02 
I am not even sure if this is possible at all, but it would be awesome if there would be some wiremod chip that basically acts like a weapon, where it goes in your weapon inventory and you can use it there, and program stuff inside of it using something like e2.