Tabletop Simulator

Tabletop Simulator

Bag It! - Easy Item Cleanup Bags
18 comentarii
Teeto Powers 8 sept. 2022 la 2:09 
Does it still work? As Sparty said below, it seems to not work even in this demo.
Coping Kobold 7 aug. 2021 la 11:07 
Works okay, but items tend to collide with each other and fail to fall into the bag.
Toubi 5 ian. 2021 la 10:51 
Any way for your script to handle infinite bags?
Sparty 28 oct. 2020 la 15:11 
Does this still work? I've been trying it, and even in the demo, it doesn't seem to work as described. Thanks for the sanity check on this!
maximo1984 11 ian. 2017 la 17:52 
that makes sense, thanks
MrStump  [autor] 11 ian. 2017 la 15:56 
If you put a deck on top of a different deck, it will destroy one of those deck's GUIDs and that deck will be forgotten. Because of their nature, decks are inherently prone to having their GUIDs changed.

It would probably be easier just to keep an infinite bag of decks off to the side and erase all the current cards/deck after use.
maximo1984 11 ian. 2017 la 15:46 
Really nice, thank you. Would it be possible to drop decks of cards in these, then clean those up too? I tried but the deck wouldn't go in.
RedPandaPaws 2 oct. 2016 la 19:38 
Hey thanks so much. Ive been looking for something like that forever now. :)
MrStump  [autor] 2 oct. 2016 la 19:28 
It is possible. I'd have to write a new script for it, but totally possible. But before I do, have you checked out the Scene System ? It already does this basically, and has a lot more flexibility.
RedPandaPaws 2 oct. 2016 la 19:20 
Could you make it so that it can return its contents to the table?
Sour Prume 29 sept. 2016 la 9:19 
Oh ok, thanks for looking into it though :)
MrStump  [autor] 28 sept. 2016 la 21:26 
I looked into it. It is possible, but too complicated for me to tack onto this scrip without basically re-writing the whole thing. The problem lies in chips in stacks and individual chips are all a little complex to keep track of. I didn't design this idea around it. Although I DO like the idea. I'll throw it on my pile of "maybe" projects
Sour Prume 28 sept. 2016 la 16:24 
When coins / tokens stack, they return to the bag as a stack and not as individual coins (which means the next time you pull them out the bag, you get the stack). Any way to fix that?
Chase Gamer 22 sept. 2016 la 10:02 
this is awesome with sheriff of naughtingham mods as the bag you put cards into.
Rodney 23 aug. 2016 la 1:41 
awesome.
ziffel 9 iul. 2016 la 10:58 
Thank you for this!
Dogma40 7 iul. 2016 la 20:46 
saw this on reddit. nice work
darleth 3 iul. 2016 la 23:28 
Amazing work....