Garry's Mod

Garry's Mod

[CW 2.0] Cases (Unofficial)
188 Comments
ГУСЬ БОБЕРУСЬ Aug 15, 2024 @ 3:19pm 
Make arccw cases pls
Vindle Doff Jr Aug 12, 2022 @ 2:00pm 
How do i close a weapon case
SOCK1 Jul 10, 2022 @ 12:45pm 
the guns wont reload
movies for anyone Apr 18, 2022 @ 4:40pm 
can make an option for where you can disable the info cards above the case, if so that would be helpfull
SAID Jul 27, 2020 @ 7:36am 
help please I have a problem the weapon is not perezarazhenie what to do?
TheDenVx Mar 11, 2019 @ 12:50am 
Is there ability to add another model into the case, cuz i want to add there HK-416, but its all the time shows me AR-15. How can i replace those models?
Central Twix Feb 16, 2019 @ 1:17pm 
anyway to make the big sign above it go away as really ruins the aesthetic for me
doctor crack Jan 16, 2019 @ 9:15pm 
Ah lol thats a pretty damn simple fix, thanks man and I love your work
Kindred Flame  [author] Jan 14, 2019 @ 7:27am 
That is actually pretty funny, one solution is that you can blacklist the case entities in the darkrp settings. This will then prevent them from being pocketed. I also feel that cases should not be pocketable anyway but that is just personal preference.
doctor crack Jan 14, 2019 @ 12:04am 
In darkrp if you pocket an empty case and drop it again it will refill completely allowing it to be exploited. Any solutions?
mpritchard125 Dec 11, 2018 @ 1:16pm 
Make more please!
d3st1ny Nov 4, 2018 @ 1:19am 
is this compatible with CW2 Cturiselection?
Silly goose Sep 20, 2018 @ 11:28am 
when i pick up a weapon with the gravity gun i just put it in my inventory
Woods Sep 5, 2018 @ 8:25pm 
is there no attachments of l115?
Potato Mar 11, 2018 @ 5:52am 
Is there anyway to lock the case?
raccoon Jan 28, 2018 @ 10:48am 
Sweet!
Kami Hanabi Jan 2, 2018 @ 6:46pm 
Forget the texture of arm
Kazuhira Nov 21, 2017 @ 12:50am 
does anyone know the textures i need for this to work?
Cigarette Nov 4, 2017 @ 5:39pm 
there should be one where you can put any weapon in it.
sliver Oct 14, 2017 @ 8:45pm 
Snow'll probs have a solution tho
sliver Oct 14, 2017 @ 8:45pm 
I would just make a weapon preset then switch to it fast
Callsign_Reaper Aug 27, 2017 @ 7:13am 
so... any way to make the weapons keep the attachments when you put them in the cases?
Apollo Aug 24, 2017 @ 9:28am 
no textures:steamsad:
Bobert Apr 7, 2017 @ 8:23pm 
I downloaded the addon but nothing is spawning. Something im doing wrong?
gunguru357 Apr 3, 2017 @ 1:38pm 
Is there any way you'll be able to make cases for FAS: 2 or GDCW in the future, or just entities/ weapons in general? This would be really awesome and help a lot on my roleplay server.
Ejou Mar 25, 2017 @ 10:35am 
No, it's E+R buttons.
nil Jan 20, 2017 @ 3:23am 
@Adolf Hitler E+Left Mouse I believe
Bŭƴø Jan 19, 2017 @ 8:29pm 
How do you close the cases that are opened without taking any guns? because thats the only way I can close the case, take all of the guns out of the case and now you can close it! now you have no more guns!
Whoocat Oct 2, 2016 @ 2:08pm 
some dont work and missing textures can i fix this?
Rhyufer Sep 25, 2016 @ 2:51pm 
Then don't use them, Baconator, Or spawn some in
GaussTheWizard Sep 25, 2016 @ 2:43pm 
Might be an addon conflict, then. What's happening is that when I drop a weapon back into its case and then take it back out, the weapon does not end up in my inventory, but still gets removed from the case, effectively destroying it.
Kindred Flame  [author] Sep 25, 2016 @ 2:40pm 
@Son of Baconator not sure what you mean by that. It is true that when you take it out agein it is not the exact same (eg attachments are taken off), but it is still the same swep.
GaussTheWizard Sep 25, 2016 @ 2:12pm 
If you take a gun out of a case, put it back in, and take it out again, it will be destroyed forever.
TGS VIPER Sep 2, 2016 @ 5:24pm 
how do i close them after opening?
Rhyufer Aug 22, 2016 @ 4:00am 
White snow, Ever since i got the full addon pack of CW 2.0 Case, They never worked, Why is that?
피타는노력 Jul 31, 2016 @ 11:26am 
@White Snow - Have you been attempting to make the cases top's function like a door? Instead of doing that "bodygroup" option when you press E or R+E? Also, love your Sci-Fi stuff! Big like, follow to you and Lt. Commander!
Agent Orange Juice Jul 31, 2016 @ 9:12am 
It would be best if either a weapon popped out of the case, or the player simply couldn't activate it.
Kindred Flame  [author] Jul 31, 2016 @ 8:12am 
@BridgeJumper3000 I can make a utilities option for that. However Instead of extra guns giving ammo, what would you like it to do instead?
Agent Orange Juice Jul 30, 2016 @ 4:33pm 
Is there any way to prevent players from activating the case when they already have the corrsponding weapon? I want to prevent players from turning their spare guns into ammo.
피타는노력 Jul 30, 2016 @ 4:27pm 
THIS IS AMAZING! Big like and follow!
nil Jul 30, 2016 @ 9:44am 
@Dovah Heavy
cw_drop or something, should show in suggestions box thing.
Dovah Heavy Jul 30, 2016 @ 9:40am 
What is the drop weapon command???
nil Jul 28, 2016 @ 5:11pm 
I found a problem: when you take the gun out, you can take out its magazine, put it back in and take it back out, resulting in a new full mag. You can repeat for infinite mags and ammunition.
Ushastik Jul 20, 2016 @ 4:58am 
Good work
The Crimson Ghost Jul 13, 2016 @ 2:59pm 
can you make a case for all weapons?
Volcanic163 Jul 13, 2016 @ 11:58am 
@White Snow

False DMCA?
PoToo Jul 11, 2016 @ 2:07pm 
MAKE KNIFE KITTY'S HK416 CASE
Kiploff Jul 10, 2016 @ 7:51pm 
I have all the required addons that it says, but when I open up any of the cases (all of them actually), they're presented as purple and black errors. Any idea of why this is happening? Or if there's something I could do about it?
Nyoom Jul 8, 2016 @ 3:57am 
I can't seem to put the guns back ing their cases.
Sumobear50 Jul 7, 2016 @ 11:15am 
@white snow Okay