XCOM 2
Blademaster Throwing Axe Fix
42 条留言
Juravis  [作者] 2019 年 5 月 3 日 下午 8:40 
It doesn't involve INI editing, otherwise this mod would be WOTC compatible.
DustDevil 2019 年 5 月 3 日 下午 8:40 
> No, use my Ability Tweaks mod.

Ok friend I just subbed (and unsubbed later) to read the massive file in that mod.

Too many changes, too many game-altering hcanges.

I don't want that, I just want that awesome Blademaster Throw Fix.

I understand I am NOT entitled to it, so I kindly ask you to tell me how can I do it myself if it involves simple INI editing (syntax).

Thank you !
Juravis  [作者] 2019 年 5 月 3 日 下午 7:22 
No, use my Ability Tweaks mod.
DustDevil 2019 年 5 月 3 日 下午 7:02 
Does this works with WOTC?
Juravis  [作者] 2018 年 10 月 26 日 上午 9:08 
Yes
KdMgao 2018 年 10 月 26 日 上午 3:34 
can i convert wotc?
Juravis  [作者] 2018 年 4 月 9 日 上午 7:41 
Correct
Kreldin Starfeather 2018 年 4 月 8 日 下午 5:59 
Crashes on startup for WotC for me, 6 months later. Guess it's not being updated. :/
Juravis  [作者] 2017 年 9 月 13 日 下午 1:37 
I have no idea if this was fixed.
Piari S 2017 年 9 月 13 日 下午 1:30 
Any updates on if it works with WoTC yet?
Juravis  [作者] 2017 年 8 月 29 日 下午 4:07 
Depends, dont know if this is fixed i havent played yet!
Rabid Dutchman 2017 年 8 月 29 日 下午 2:41 
Will this be updated for WotC?
mR.MaG0o 2016 年 7 月 19 日 下午 1:57 
@ADVENT Avenger, I see. Thanks for the time explaining it!
Juravis  [作者] 2016 年 7 月 19 日 下午 1:54 
If you mean range bonuses for being a thrown weapon, the answer is not, the weapon has the same accuracy whatever tile its fired from. This is in part also caused by the same kind of bug, but to fix that is beyond my capabilities.
mR.MaG0o 2016 年 7 月 19 日 下午 1:52 
Does the "throwing axe", part of the axe weapon, benefit from hunter's instinct for being a "ranged" attack? I mean, thats what i would expect...
Juravis  [作者] 2016 年 7 月 19 日 下午 1:44 
Because Hunter's Instinct gives bonuses to guns, and putting a sword crit bonus inside might not make sense to some people. Putting it in Blademaster seems to me more appropriate.
mR.MaG0o 2016 年 7 月 19 日 下午 1:33 
Hey, just a quick question, why someone would want to transfer the crit bonus from "Hunters Instinct" to "Blademaster" ?
Is it a bug or something?
Juravis  [作者] 2016 年 7 月 7 日 下午 3:43 
@GiuseppeIII Np chief.
GiuseppeIII 2016 年 7 月 7 日 下午 3:15 
Thank you for the incredibly quick replies and for all your amazing mods!
Juravis  [作者] 2016 年 7 月 7 日 下午 3:11 
@Giuseppelll It's not dumb, it does include the +aim.
GiuseppeIII 2016 年 7 月 7 日 下午 3:08 
@ADVENT Avenger Yeah that's what confused me, since you commented earlier "New version up with +Aim." I was wondering if the mod carried over the changes from the patch? Sorry if this question sounds dumb.
Juravis  [作者] 2016 年 7 月 7 日 下午 2:54 
@Giuseppelll Read the last description line of the mod.
GiuseppeIII 2016 年 7 月 7 日 下午 2:52 
Just to clarify does this include the +Aim from the DLC3 version of Blademaster
Juravis  [作者] 2016 年 7 月 3 日 上午 9:15 
Go into the workshop thread type 65432 and you can discuss with us
Jewels 2016 年 7 月 3 日 上午 9:15 
The Splash screen starts and shows the files its loading and then just disapears
Jewels 2016 年 7 月 3 日 上午 9:14 
well the thing is I can't edit my mods they all involve Archetype editing so I need the Editor to open, and I can't do that, my Ragdoll mod has a serious issue at the moment
Juravis  [作者] 2016 年 7 月 3 日 上午 9:11 
I think the June patch or something broke it. I'm awaiting resolution because I cant play test properly anything. Theres a workaround, you can build your mod than launch the real game and tick your mod from the bottom, but you wont have any Red Screen error warnings.

I've taken a break from modding until its sorted out. Its not my fault i was forced to, im not responsible for my mods breaking for the time being. Ill just play a lot now.
Jewels 2016 年 7 月 3 日 上午 9:04 
it is very strange because mine worked flawlessly the other night right after Shen'sLast gift came out and then the next da it stopped despite nothing changing, ProvokingPerch's isn't working either and it is rathe concerning because I need to update my mods there is a bug I need to fix
Juravis  [作者] 2016 年 7 月 3 日 上午 8:54 
Buny says his works fine
Jewels 2016 年 7 月 3 日 上午 8:50 
so is no ones' working?
Juravis  [作者] 2016 年 7 月 3 日 上午 8:42 
Its not i made a thread in the community workshop forum
Jewels 2016 年 7 月 3 日 上午 7:42 
Advanet Avenger is your SDK functioning mine is not, I tried everything, it won't work
Juravis  [作者] 2016 年 6 月 30 日 上午 11:58 
These are 2 new variables in the INI files. They should work properly.
Dragon32 2016 年 6 月 30 日 上午 11:54 
Hey, ADVENT Avenger. Is the +Aim based on the just released patch?
Blademaster grants +10 Aim to melee and Hunter’s Instinct grants +15 to melee crit

By the same logic, the crit bonus for Hunter's Instinct should apply. Do you know if it does or not?
Juravis  [作者] 2016 年 6 月 30 日 上午 11:24 
New version up with +Aim.
Sofakingcool 2016 年 6 月 26 日 下午 1:10 
Oh fml you right, thank you :D
Juravis  [作者] 2016 年 6 月 26 日 下午 1:08 
[ViperKing X2CharacterTemplate]
strCharacterName="Viper King"
Juravis  [作者] 2016 年 6 月 26 日 下午 1:07 
@Acorns Isnt that in XComGame.INT in the DLC2 already?

C:\Program Files (x86)\Steam\steamapps\common\XCOM 2\XComGame\DLC\DLC_2\Localization
Sofakingcool 2016 年 6 月 26 日 下午 12:47 
@ADVENT Avenger *speical request* can you make a mod that'll let me rename the Alien Rulers? :0
Juravis  [作者] 2016 年 6 月 26 日 下午 12:31 
Better isolation of problems. My mods arent perfect, they are also not official patches.
Rost Kurt 2016 年 6 月 26 日 下午 12:25 
Why you will not unite all mods of one category (for example fix) in one?
Lorem 2016 年 6 月 26 日 上午 11:36 
Thanks for the fix man! With this and Hunter's Instinct for Swords, now Blademaster Ranger is truly deadly.