Cities: Skylines

Cities: Skylines

City 22 Minibus
36 kommentarer
jerra053 1. dec. 2023 kl. 11:05 
PERFECT
Captain Toof 21. maj 2021 kl. 9:10 
It's time for that Iveco, you've seen it probably...
Captain Toof 3. apr. 2020 kl. 13:17 
Ohm why i'm wondering, standing places too, just good old (really old as class) russian "sub-bus".
Nox 11. sep. 2019 kl. 4:23 
model looks bad uwu
Captain Toof 11. aug. 2019 kl. 0:50 
*since the game works in duplicates of 5, the actual capacity is 25 passengers.
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wtf? why?
Marmor2 23. juli 2018 kl. 9:02 
This is EXACTLY what I searched for! Thak you so much!!
Quboid 26. okt. 2017 kl. 17:59 
Thank you very much! They're on my Workshop page ( http://psteamcommunity.yuanyoumao.com/id/quboid/myworkshopfiles/?appid=255710 ). I'll make a LHD version of the City 20 if anyone wants it, it's literally just scaled 90% in the asset creator.
ISRRedLabel  [ophavsmand] 25. okt. 2017 kl. 13:57 
Go ahead. It doesn't look like I will have time to release a version myself anytime soon. I only request you credit me for the original asset.
Quboid 25. okt. 2017 kl. 13:54 
Can I upload RHD/LHT versions of this bus? I've made a RHD version (simply with textures switched so the side-door is on the left) and a smaller (90% scale) version of that to suit even smaller routes that I call the City 20.
KuggyWuggy 2. sep. 2017 kl. 4:58 
Great! Just what I was looking for.
Alvio Lampis 17. apr. 2017 kl. 0:44 
Works pretty good... TY!
Froggy_NL 18. okt. 2016 kl. 8:22 
With compliments added to the Steam Workshop Mercedes Benz Collection
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=605848409
ISRRedLabel  [ophavsmand] 18. sep. 2016 kl. 9:48 
DanDeKalb, That is fine by me.
DanDeKalb 18. sep. 2016 kl. 8:42 
Hey, I have made an asset based on your model, but with the texture of a shuttle bus (Park 'N Fly). May I upload it to the Workshop if I give you credit and link to your original asset? Thank you.
Grizzbear 15. sep. 2016 kl. 14:24 
Great for residential routes
sffc 28. juli 2016 kl. 22:30 
I use this for running a bus line up the mountain to my observatory. It looked silly with bigger buses driving up the steep road, but this vehicle works great! :steamhappy:
Sim Shady 10. juli 2016 kl. 20:50 
Looks great thanks!
AFRIEDEGGPLANT 19. juni 2016 kl. 8:34 
nice job m8 pls create more of merkavim buses like the pioneer used in kavim or the merkavim mars
SonOfNitrous 16. juni 2016 kl. 5:24 
+1 to @WernerIV / Sotrax said
Sotrax 15. juni 2016 kl. 16:42 
Well, why we must have to read it? Just add fantasy-signs, so noone can complain. :p
ISRRedLabel  [ophavsmand] 15. juni 2016 kl. 9:13 
@pauliaxz Glad you like it!

@WernerIV / Sotrax Thanks! I originally wanted to have a display but since you can't show the actual line number I wasn't sure what to write on it. Rather than writing nothing I decided not to include it. If at some point, showing the actual line number would be possible, I might add it.
PALiX 15. juni 2016 kl. 7:17 
It is a nice for my sparse populated outskirts and rural areas connected by 1x1 highways (90 km/h speed limit)
Sotrax 14. juni 2016 kl. 17:37 
Very awesome! I have one request: Could you add a line-display on the front roof, like in this picture?
http://www.nast-sonderfahrzeuge.de/MB-Exotenforum/img/uploaded/image51137.jpg
Blackdragonbird 13. juni 2016 kl. 8:22 
Well, like I said, variety is always good. We already have a big pool of vehicles, but, unfortunately some of them are very performance heavy, and some have very poor quality against others, basically they don't blend very well with each other.

I think any vehicle you create will be good, but what I would like to see are at least a new model of Tractor for rural farming, whe have only one in the workshop, more models of Light Trucks for commercial areas, more models of Ore Trucks with dump trailers, and sport/supercars. The last ones already in the workshop are in the majority very heavy.

Thanks. =)
HexAyed 13. juni 2016 kl. 8:09 
This would be great for if you're building Festivals ect, Looking forward to the LHD version :3
ISRRedLabel  [ophavsmand] 13. juni 2016 kl. 7:48 
I'll make a LHD version. After that, I hadn't really thought about it. I would welcome suggestions.
Blackdragonbird 13. juni 2016 kl. 3:01 
Thanks for the fix. They look very good in my city. More variety is always good. And they blend very well in the default game art/design.

What are your plans for more vehicles? Trucks, trains, planes, civilian cars?
ISRRedLabel  [ophavsmand] 13. juni 2016 kl. 1:47 
File size issue has been resolved- now 2.3 MB.
ISRRedLabel  [ophavsmand] 12. juni 2016 kl. 12:37 
Thanks for the test! That is definitely a relief. I'm still trying to get to the bottom of this file size issue.

As for a LHD version, I would like so resolve the size issue first, but if there is no solution within the next few days I'll do it anyway.
Blackdragonbird 12. juni 2016 kl. 11:36 
@ISRRedLabel. Man, I subscribed to it and seems that the huge size is not affecting the asset in game. Look:

http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=702551526

It looks very light in Mesh Info Mod.
sliN 12. juni 2016 kl. 10:54 
It's a beaut , but can you do a left hand version please?
Blackdragonbird 12. juni 2016 kl. 9:35 
@ISRRedLabel. Great asset man. But is really too big in filesize. Look for help with other modders, like @Shroomblaze, @GCVos, @Boformer, @BloodyPenguin, they can help you in making the asset more light.

=)
ISRRedLabel  [ophavsmand] 12. juni 2016 kl. 9:31 
well, I tried to upload the same model with no textures and it's still 23 Mb. I will continue looking for a solution.
Kelass 12. juni 2016 kl. 8:55 
why 25 mb:steamsalty:?
ISRRedLabel  [ophavsmand] 12. juni 2016 kl. 8:53 
I'm just starting with modeling myself so I'm not sure. I will try to find a solution but I would welcome any advice if anybody has an idea. The source files I made (model+textures) are 311 kb in total...
SonOfNitrous 12. juni 2016 kl. 8:22 
Looks cool! But the filesize...I've never seen such a big one for a vehicle)
I'm not a modeller so I can't give any advices how to optimize it =\