安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Also do you have a way to make every unit unique looking, kinda like a grotesque undead, replace aircraft for some wiverns and later aircraft by dragons for exemple?...
Old Lich had me runnin' till the faithful countrymen got their muskets and repelled his rotting forces.
its a good mod it justmight break your gameif your not careful
Follow. But! Follow only if ye be men of valor!
From barbarians, the max XP you can get is 30. To get him up higher, you'll have to fight units from other nations/citystates.
Sehr gute Arbeit. Nun macht Civ5 wieder richtig Spaß.
Ich freue mich schon auf die anderen, die noch in Arbeit sind.
Danke und mach weiter so.
@KaijuJaegar19 No sorry, I only changed specialists names on special units, not the rest.
@KaijuJaegar19 Yeah every civ has at least 15 city names, and they're all working I believe.
Life Through Death: Population and Specialist consume no food and cities generate no food. Whenever an enemy unit is killed, all cities gain food equal to the strength of that unit.
And then you can give the Reanimate trait as default to all your undead units which will heal them every turn (meaning recruiting a large number of these to upgrade would be up to the player). This also heavily encourages warmongering from the player, as their entire nation relies on a constant stream of death. Albeit, barbarians can make a good stand in from time to time for the ever necessary requirement for death.