Cities: Skylines

Cities: Skylines

Grass Cluster 2
19 kommentarer
oldbox 4. nov. 2022 kl. 10:30 
Beautiful. Thank you
sebesams 27. sep. 2022 kl. 2:33 
Why do i discover this one only now???? Thank you D!
hillfanthomlike10 16. sep. 2021 kl. 6:50 
thank you
MatteCosta 28. jan. 2021 kl. 9:28 
You make really fantastic assets man, Thank you! and fantastic work!
sevenof9 10. mar. 2017 kl. 17:13 
Looks awsome.
MrMaison  [ophavsmand] 6. feb. 2017 kl. 13:23 
Legion- I think that's the vanilla dirt road. Or if not it could be from Network Extentions mod. I forgot.
Legion, Duke of Rockford 28. jan. 2017 kl. 18:08 
Look great! I subscribed to this but where do you get that dirt road? I don't think that is gravel road from vanilla, is it? :o
SonOfNitrous 23. juni 2016 kl. 8:32 
Thx! If you have time it would be so cool!
Nothing bad about TempleOfDooms's grass, but due to new level of quality that you have brought to the community I just can't stand not to ask you about it =)
And it seems that TempleOfDoom ones are most suitable for working out a bit wild environment, really love them.
There were some nice assets made by Breeze but they are not working with RTR by boformer.
MrMaison  [ophavsmand] 23. juni 2016 kl. 6:56 
SonOfNitrous- I will see what I can do. TempleOfDoom have some nice low grass too.
SonOfNitrous 23. juni 2016 kl. 3:29 
Is there any plans for even lower clasters?) I mean not car tall, and so not so "wild" =) More suitable for urban usage.
Cheers!
Drosovila 25. maj 2016 kl. 13:29 
Excelent! And compared to Gulas tall grass it doesnt disappear when you zoom out :D
Chilipopper 24. maj 2016 kl. 12:44 
looking unreal, changes the game's look completely
ludoviccarre 24. maj 2016 kl. 7:49 
jaimerai lavoir stp merci pour moi
AquilaSol 24. maj 2016 kl. 0:58 
This is excellent as a natural separator between highways!
Zatline 23. maj 2016 kl. 17:29 
wild grass with realistic scale has been a lacking peace of nature for far too long, finally not anymore. excellent work man! :)
PeteMcTavish 23. maj 2016 kl. 13:32 
Beautiful
Tim The Terrible 23. maj 2016 kl. 10:04 
Ah good to hear! Can't wait, keep up the good work :)
MrMaison  [ophavsmand] 23. maj 2016 kl. 10:00 
Tim The Terrible- Yes, more grass types on the way. In fact I already started to put together a weed texture for that kind of scenery.
Tim The Terrible 23. maj 2016 kl. 9:36 
Looks really good! Still one grass type I'm missing here! Could you make a low grass type that we can use for area's like this: http://www.urbanghostsmedia.com/wp-content/uploads/2014/04/Czestochowa-Poland-abandoned-train-graveyard-640x400.jpg
Would be much appreciated! :D