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Rapporter et oversættelsesproblem
Shared inertia tensor on/off = still explodes as soon as you lock the main landing gear.
Rotor lock on/off = still explodes.
Shaft lock landing gears locked/unlocked = still explodes.
Along with all possible combos of the above mixed together = still explodes. The rotors also no longer have the strength to hold up the weight of the drill shaft once it starts moving down- it gets faster & faster and damages itself. Turning off sub-grid damage might help but that's basically the same as making the drill invincible, which is cheating. I need to make a new version of this sadly, SE borked it up just a bit too much...
@suicideneil
If I remember correctly I had to undo the safety lock feature on the rotors to keep it from exploding- it worked fine after that. Its been a while since I played, so I could be wrong about that particular setting fixing it.
When i try to place it on an ice lake , it just glitches into the ground , or flies up for no reason.
mining rig tells info on turrets but not on refinery and assembler amount and upgrades.
8/8 ig8.
@Drayst Alternatively, you can spawwn it in on a creative world, disconnect all the major pieces and blueprint them, then using the projector to do all the moving and build the pieces once they're pretty much in place.
@suicideneil I don't suppose you could publish a world that has this vehicle taken apart like I described above, could you? That would make getting all the parts blueprinted much more convenient. :)
ive been trying to figure out a good system for doing this, so thank you for all the trial and error youve saved me :p