XCOM 2
Micro Missiles Fix
16 条留言
Juravis  [作者] 2021 年 6 月 23 日 下午 2:51 
No bother at all. It should work in WOTC but youll get the incompatible warning. It wont work with mods that add more MECs however, I'd have to code that in UNLESS the new MECs added use the same armament loadout.
Nemo Jr. 2021 年 6 月 23 日 上午 8:03 
Ah, I checked that out before (subbed again just to be sure) but it's more like a complete overhaul i.e. too many changes to keep track of. I wish you continued the more modular approach, but can't blame you with the sheer amount of mods you made.

I'll try this one and hopefully report back that it still works in WotC (it was invaluable in the base game). Now if you'll excuse me, I'm off to bother you in another mod's comment section.
Juravis  [作者] 2021 年 6 月 23 日 上午 7:50 
It should work but it's not supported anymore. Use my Abiity Tweaks WOTC mod
Nemo Jr. 2021 年 6 月 23 日 上午 6:56 
Obligatory: Does it work with WotC? Also, is it still necessary?

If yes to both, I'll be very surprised this mod isn't more popular... Do people enjoy being bombarded from the fog of war? Or how about hacking a MEC and not being able to use MM to destroy cover? It's like the MM's only purpose is to troll XCOM by guaranteed putting 1 or 2 soldiers out of commission for a few days.

"lol launcher" indeed.
Juravis  [作者] 2019 年 4 月 26 日 下午 8:02 
My AI pack drastically reduces chances they use micro missiles unless youre playing badly and bunch up soldiers one next to the other
pvesucks 2019 年 4 月 26 日 下午 6:58 
I found it. I use an 8 man squad size so I just changed their minimum target for using the ability to 6 or something. Haven't seen any since then but I am assuming they wont beeline towards me just to micro missile 1 or 2 people now.
Juravis  [作者] 2019 年 4 月 26 日 下午 5:20 
Its all hard-coded for missiles. I suggest using my Ability Tweaks mod and Advent Future AI pack so they dont systematically use them
pvesucks 2019 年 4 月 26 日 下午 4:59 
can you tell me where in the files the mecs missiles are located? i would like to disable them completely or give them zero to start. I dont have any interest in getting shot with these stupid weapons anymore. 400+ hrs is more than enough. Its not in character data so I am not sure where to find their loadouts..
teh1archon 2017 年 9 月 8 日 上午 6:14 
WotC compatible?
Juravis  [作者] 2017 年 7 月 21 日 上午 12:03 
Lol launcher
SaltMaster 2017 年 7 月 20 日 下午 11:34 
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1084234955
it shot where the car is blowing up and where my two guy are hurt
op mec
SaltMaster 2017 年 7 月 20 日 下午 11:22 
i saw a mec run off in to the fog i smilled i thought it was funny then it shot Micro Missiles about 20-30 tiles away i snaped like wtf alt + fu! Thanks for this mod <3
(Gk) Erasels 2017 年 6 月 29 日 下午 11:11 
Thank god for this. It's ridiculous how MECs just run into the fog of war and lambast any position on the map with these stupid armor shredding missles.
Juravis  [作者] 2017 年 5 月 8 日 下午 12:01 
Also i never made the claim this fix causes loot drops to be changed. It's not mentioned anywhere.
Juravis  [作者] 2017 年 5 月 8 日 下午 12:00 
Environmental damage does not affect loot drops. Explosions do, whether they case env. damage or not if they kill the target the loot will not drop.
Juravis  [作者] 2017 年 5 月 7 日 下午 10:46 
Loot is not affected by anything except loot timers. If you meant doesnt drop, its the Explosion subtype that causes loot to not drop in LW2. None of those are changed here.