安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






....lots of little tweaks....
added a way around to top of cp_B and a sniper look spot (go upstairs to get to it).
flaming barrels for those huntsman out there (loads of em)
an extra door/sniper spot from inside the blu spawn
lighting fixes, optimization as always
enjoy
change notes...
increased ambient lighting slightly
added 1 minute to first capture
added hut to where blu spawns
added extra walls before capture C
placed temp red spawn at beginning match (at match start red spawn moves back)
this is so you can get to defend blu spawn better.
cut an area in the glass by capture C so its easier to attack (great for snipers)
more optimiztion
enjoy
thanks
I found my map had downloaded to
"STEAM\SteamApps\workshop\content\440\675046414" (tf2 cant read maps from here so you have to move it)
this problem only affects some people and not all,
so if it isnt in your
''STEAM\SteamApps\common\Team Fortress 2\tf\maps" folder, put it there
Please remember this a work in progress and will be updated from time to time, thanks a million for the input (you should consider joining tf2maps.net to help others with their maps)
░░░░░▐▀█▀▌░░░░▀█▄░░░
░░░░░▐█▄█▌░░░░░░▀█▄░░
░░░░░░▀▄▀░░░▄▄▄▄▄▀▀░░
░░░░▄▄▄██▀▀▀▀░░░░░░░
░░░█▀▄▄▄█░▀▀░░
░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS JOE
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
░░░░░░▐▌▀▄▀▄▀▐▄░░
░░░░░░▐▀░░░░░░▐▌░░
PROS:
1. i really like this map, the bot feature makes it accesable to some people like me who don't have very good internet.
2. it looks great, i like how the setting changed from canyon to grass to inside. its pretty neat.
3. i like that you put in the toxic water on capture point C, it adds a layer or caution to massive pushes.
CONS:
1. maybe a little TOO big, it's a massive map, with heaps of alterante routes. maybe too many.
2. it takes a bit long to get from spawn to the capture point your team is attacking/defending.
3. its a little too easy to defend. like for instance, the first time i booted up this map, added the bots, then we started attacking. first thing i noticed was that there were 2 sentries in a small courtyard, it was incredibly hard to push past ever capture point A. then when we got to capture point B there was already 2 level 3 sentries set up inside the capture house.
thank you
sorry if this comment doesnt make any sence
HERE IS THE FIX
in your folder
"STEAM\SteamApps\workshop\content\440\675046414\cp_viper_industries"
here is the map which it downloaded but it wont show up if you try load the map,
you need to move it to the correct folder
"STEAM\SteamApps\common\Team Fortress 2\tf\maps"
I hope valve fixes this issue soon, I have reported it as a bug but please feel free to report the bug as well to get them to fix it sooner
hey does anyone know how to use tf2 workshop maps?
i mean you subscribe
then the map downloads then what?
how do you play on it?
Comment on my profile if you know, it is greatly apreciated