Killing Floor 2

Killing Floor 2

KF-Subterrane
8 kommentarer
miks  [ophavsmand] 12. nov. 2016 kl. 10:28 
I could not repeat the "stuck on roof" issue solo, if someone can tell me exactly where this is happening?
miks  [ophavsmand] 10. okt. 2016 kl. 7:23 
That didnt happen before, so it could be something broke in an update. However, I havent played the game in a year or so, and havent mapped anything in even longer time, so it could take a while before I have the time and patience to take a look... But I will try to find some time at some point.
Woodsy 8. okt. 2016 kl. 10:35 
Zeds seem to be spawning on roof and are getting stuck there.
miks  [ophavsmand] 3. apr. 2016 kl. 9:31 
Yeah some screenshots may be darker than it is, because Ive changed the lights around since I took these shots.
Dmitriy 3. apr. 2016 kl. 9:08 
great map! one of my favorites. Spent a lot of time on it
but these screenshots look darker than it is in game or may be my brightness in game is higher
Fat Bastard 2. apr. 2016 kl. 9:46 
Might aswell ask why the ♥♥♥♥ "Red doors" on outpost are blocked ...
miks  [ophavsmand] 2. apr. 2016 kl. 9:35 
Those are not "bugs". Red colored doors are supposed to be closed/locked...
Atlaimond 2. apr. 2016 kl. 9:12 
It looks good map.

I had found three bugs.
1, The ‘Exit’ door didn’t work.
2, All of doors have no sound.
3, The ‘red’ coloured doors didn’t work. I guess it would be better if they would work. You know, when we’re running away from the Scrakes, Flesh-Pound and Boss.

Up-voted. :upgr: