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I find that annoying as well, since I use Fire Axe a lot in L4D2.
Hope someone will release a mod that addresses this in the future.
These anims are only triggerered by moving forward or backward, they are not shown on the screenshots for some reason.
This is what I mean: https://i.imgur.com/vx9kUbw.png (Top to Bottom overhead swing triggered by moving forward, the yellow stuff is fireaxe hitrays which are always horizontal).
Vanilla axe only swings from left to right and vice versa, following the hitrays (there's one top right to bottom left swing, which is more or less consistent with the hitray).
I know that's just how the Pulverizer works in KF2, but would it be possible to adapt a bit more for L4D2 by removing these particular swings or making a separate version?
"This is the regular ol' Fireaxe on Killing Floor 2's Pulverizer animations.
This is compatible with retextures."
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=279645233&searchtext=axe
I really like this mod,but can't enjoy it properly due to crappy default Valve animations that mess up some of my custom survivors first person view. If you can pull this off, you would be my hero.