安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題






Hope you have fun playing the remainder of the campaign. Again apologies this unfortunate event occurred on your playthrough for this chapter.
Nevertheless, me and my friend enjoy the campaign, so thanks for making it! Unforgiving, but detailed. I especially liked the detail of the third mission's German hideout, with flak emplacements on top of the towers :)
I will look into this and try to fix this for future. Apologies this happened on your playthrough as I do understand this chapter in particular is very long and time consuming.
As I mentioned many times below, the reason there is no checkpoints is because of limitations of the WorldBuilder program for this kind of map. I am well aware that this type of long mission likely would be better suited with save points. However this is not possible for this as far as I'm aware.
If you are able to make the checkpoints please feel free to do so. I'm sure everyone would much appreciate it. Thanks!
You're right, that bridge was meant to be destroyed but only after the Tiger has crossed it. I'm not sure how this happened.
Regardless though I think you can pretty much consider the mission completed. :)
Thank you for your efforts and hope to see more from you!